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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_NATIVE_LIBRARY_H_ | 5 #ifndef BASE_NATIVE_LIBRARY_H_ |
6 #define BASE_NATIVE_LIBRARY_H_ | 6 #define BASE_NATIVE_LIBRARY_H_ |
7 | 7 |
8 // This file defines a cross-platform "NativeLibrary" type which represents | 8 // This file defines a cross-platform "NativeLibrary" type which represents |
9 // a loadable module. | 9 // a loadable module. |
10 | 10 |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/base_export.h" | 13 #include "base/base_export.h" |
14 #include "base/strings/string16.h" | |
15 #include "base/strings/string_piece.h" | 14 #include "base/strings/string_piece.h" |
16 #include "build/build_config.h" | 15 #include "build/build_config.h" |
17 | 16 |
18 #if defined(OS_WIN) | 17 #if defined(OS_WIN) |
19 #include <windows.h> | 18 #include <windows.h> |
20 #elif defined(OS_MACOSX) | 19 #elif defined(OS_MACOSX) |
21 #import <CoreFoundation/CoreFoundation.h> | 20 #import <CoreFoundation/CoreFoundation.h> |
22 #endif // OS_* | 21 #endif // OS_* |
23 | 22 |
24 namespace base { | 23 namespace base { |
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85 // Unloads a native library. | 84 // Unloads a native library. |
86 BASE_EXPORT void UnloadNativeLibrary(NativeLibrary library); | 85 BASE_EXPORT void UnloadNativeLibrary(NativeLibrary library); |
87 | 86 |
88 // Gets a function pointer from a native library. | 87 // Gets a function pointer from a native library. |
89 BASE_EXPORT void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, | 88 BASE_EXPORT void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, |
90 StringPiece name); | 89 StringPiece name); |
91 | 90 |
92 // Returns the full platform specific name for a native library. | 91 // Returns the full platform specific name for a native library. |
93 // For example: | 92 // For example: |
94 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, | 93 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, |
95 // "mylib.dylib" on Mac. | 94 // "mylib.dylib" on Mac. |
xhwang
2016/06/07 16:24:41
This comment needs to be updated.
Lei Zhang
2016/06/10 22:09:29
Done.
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96 BASE_EXPORT string16 GetNativeLibraryName(StringPiece16 name); | 95 BASE_EXPORT std::string GetNativeLibraryName(StringPiece name); |
xhwang
2016/06/07 16:24:41
Don't we need to support UTF16 paths? Or since thi
Lei Zhang
2016/06/10 22:09:29
The callers can convert to UTF-16 if they need to.
xhwang
2016/06/10 23:27:26
But the return value is std::string now, if the or
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97 | 96 |
98 } // namespace base | 97 } // namespace base |
99 | 98 |
100 #endif // BASE_NATIVE_LIBRARY_H_ | 99 #endif // BASE_NATIVE_LIBRARY_H_ |
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