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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
6 #define ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "ash/ash_export.h" | |
11 #include "ash/session/session_types.h" | |
12 | |
13 class AccountId; | |
14 | |
15 namespace aura { | |
16 class Window; | |
17 } | |
18 | |
19 namespace gfx { | |
20 class ImageSkia; | |
21 } | |
22 | |
23 namespace user_manager { | |
24 class UserInfo; | |
25 } | |
26 | |
27 namespace ash { | |
28 | |
29 class SessionStateObserver; | |
30 | |
31 // Delegate for checking and modifying the session state. | |
32 class ASH_EXPORT SessionStateDelegate { | |
33 public: | |
34 // Defines the cycle direction for |CycleActiveUser|. | |
35 enum CycleUser { | |
36 CYCLE_TO_NEXT_USER = 0, // Cycle to the next user. | |
37 CYCLE_TO_PREVIOUS_USER, // Cycle to the previous user. | |
38 }; | |
39 | |
40 enum AddUserError { | |
41 ADD_USER_ERROR_NOT_ALLOWED_PRIMARY_USER = 0, | |
42 ADD_USER_ERROR_OUT_OF_USERS, | |
43 ADD_USER_ERROR_MAXIMUM_USERS_REACHED, | |
44 }; | |
45 | |
46 // Defines session state i.e. whether session is running or not and | |
47 // whether user session is blocked by things like multi-profile login. | |
48 enum SessionState { | |
49 // When primary user login UI is shown i.e. after boot or sign out, | |
50 // no active user session exists yet. | |
51 SESSION_STATE_LOGIN_PRIMARY = 0, | |
52 | |
53 // Inside user session (including lock screen), | |
54 // no login UI (primary or multi-profiles) is shown. | |
55 SESSION_STATE_ACTIVE, | |
56 | |
57 // When secondary user login UI is shown i.e. other users are | |
58 // already logged in and is currently adding another user to the session. | |
59 SESSION_STATE_LOGIN_SECONDARY, | |
60 }; | |
61 | |
62 virtual ~SessionStateDelegate() {}; | |
63 | |
64 // Returns the maximum possible number of logged in users. | |
65 virtual int GetMaximumNumberOfLoggedInUsers() const = 0; | |
66 | |
67 // Returns the number of signed in users. If 0 is returned, there is either | |
68 // no session in progress or no active user. | |
69 virtual int NumberOfLoggedInUsers() const = 0; | |
70 | |
71 // Returns true if there is possible to add more users to multiprofile | |
72 // session. Error is stored in |error| if it is not NULL and function | |
73 // returned false. | |
74 virtual bool CanAddUserToMultiProfile(AddUserError* error) const; | |
75 | |
76 // Returns |true| if the session has been fully started for the active user. | |
77 // When a user becomes active, the profile and browser UI are not immediately | |
78 // available. Only once this method starts returning |true| is the browser | |
79 // startup complete and both profile and UI are fully available. | |
80 virtual bool IsActiveUserSessionStarted() const = 0; | |
81 | |
82 // Returns true if the screen can be locked. | |
83 virtual bool CanLockScreen() const = 0; | |
84 | |
85 // Returns true if the screen is currently locked. | |
86 virtual bool IsScreenLocked() const = 0; | |
87 | |
88 // Returns true if the screen should be locked when the system is about to | |
89 // suspend. | |
90 virtual bool ShouldLockScreenBeforeSuspending() const = 0; | |
91 | |
92 // Locks the screen. The locking happens asynchronously. | |
93 virtual void LockScreen() = 0; | |
94 | |
95 // Unlocks the screen. | |
96 virtual void UnlockScreen() = 0; | |
97 | |
98 // Returns |true| if user session blocked by some overlying UI. It can be | |
99 // login screen, lock screen or screen for adding users into multi-profile | |
100 // session. | |
101 virtual bool IsUserSessionBlocked() const = 0; | |
102 | |
103 // Returns current session state. | |
104 virtual SessionState GetSessionState() const = 0; | |
105 | |
106 // Gets the user info for the user with the given |index|. See session_types.h | |
107 // for a description of UserIndex. | |
108 // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. | |
109 virtual const user_manager::UserInfo* GetUserInfo(UserIndex index) const = 0; | |
110 | |
111 // Whether or not the window's title should show the avatar. | |
112 virtual bool ShouldShowAvatar(aura::Window* window) const = 0; | |
113 | |
114 // Returns the avatar image for the specified window. | |
115 virtual gfx::ImageSkia GetAvatarImageForWindow( | |
116 aura::Window* window) const = 0; | |
117 | |
118 // Switches to another active user with |account_id| | |
119 // (if that user has already signed in). | |
120 virtual void SwitchActiveUser(const AccountId& account_id) = 0; | |
121 | |
122 // Switches the active user to the next or previous user, with the same | |
123 // ordering as GetLoggedInUsers. | |
124 virtual void CycleActiveUser(CycleUser cycle_user) = 0; | |
125 | |
126 // Returns true if primary user policy does not forbid multiple signin. | |
127 virtual bool IsMultiProfileAllowedByPrimaryUserPolicy() const = 0; | |
128 | |
129 // Adds or removes sessions state observer. | |
130 virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0; | |
131 virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0; | |
132 | |
133 bool IsInSecondaryLoginScreen() const; | |
134 }; | |
135 | |
136 } // namespace ash | |
137 | |
138 #endif // ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
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