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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
| 6 #define ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "ash/ash_export.h" | |
| 11 #include "ash/session/session_types.h" | |
| 12 | |
| 13 class AccountId; | |
| 14 | |
| 15 namespace aura { | |
| 16 class Window; | |
| 17 } | |
| 18 | |
| 19 namespace gfx { | |
| 20 class ImageSkia; | |
| 21 } | |
| 22 | |
| 23 namespace user_manager { | |
| 24 class UserInfo; | |
| 25 } | |
| 26 | |
| 27 namespace ash { | |
| 28 | |
| 29 class SessionStateObserver; | |
| 30 | |
| 31 // Delegate for checking and modifying the session state. | |
| 32 class ASH_EXPORT SessionStateDelegate { | |
| 33 public: | |
| 34 // Defines the cycle direction for |CycleActiveUser|. | |
| 35 enum CycleUser { | |
| 36 CYCLE_TO_NEXT_USER = 0, // Cycle to the next user. | |
| 37 CYCLE_TO_PREVIOUS_USER, // Cycle to the previous user. | |
| 38 }; | |
| 39 | |
| 40 enum AddUserError { | |
| 41 ADD_USER_ERROR_NOT_ALLOWED_PRIMARY_USER = 0, | |
| 42 ADD_USER_ERROR_OUT_OF_USERS, | |
| 43 ADD_USER_ERROR_MAXIMUM_USERS_REACHED, | |
| 44 }; | |
| 45 | |
| 46 // Defines session state i.e. whether session is running or not and | |
| 47 // whether user session is blocked by things like multi-profile login. | |
| 48 enum SessionState { | |
| 49 // When primary user login UI is shown i.e. after boot or sign out, | |
| 50 // no active user session exists yet. | |
| 51 SESSION_STATE_LOGIN_PRIMARY = 0, | |
| 52 | |
| 53 // Inside user session (including lock screen), | |
| 54 // no login UI (primary or multi-profiles) is shown. | |
| 55 SESSION_STATE_ACTIVE, | |
| 56 | |
| 57 // When secondary user login UI is shown i.e. other users are | |
| 58 // already logged in and is currently adding another user to the session. | |
| 59 SESSION_STATE_LOGIN_SECONDARY, | |
| 60 }; | |
| 61 | |
| 62 virtual ~SessionStateDelegate() {}; | |
| 63 | |
| 64 // Returns the maximum possible number of logged in users. | |
| 65 virtual int GetMaximumNumberOfLoggedInUsers() const = 0; | |
| 66 | |
| 67 // Returns the number of signed in users. If 0 is returned, there is either | |
| 68 // no session in progress or no active user. | |
| 69 virtual int NumberOfLoggedInUsers() const = 0; | |
| 70 | |
| 71 // Returns true if there is possible to add more users to multiprofile | |
| 72 // session. Error is stored in |error| if it is not NULL and function | |
| 73 // returned false. | |
| 74 virtual bool CanAddUserToMultiProfile(AddUserError* error) const; | |
| 75 | |
| 76 // Returns |true| if the session has been fully started for the active user. | |
| 77 // When a user becomes active, the profile and browser UI are not immediately | |
| 78 // available. Only once this method starts returning |true| is the browser | |
| 79 // startup complete and both profile and UI are fully available. | |
| 80 virtual bool IsActiveUserSessionStarted() const = 0; | |
| 81 | |
| 82 // Returns true if the screen can be locked. | |
| 83 virtual bool CanLockScreen() const = 0; | |
| 84 | |
| 85 // Returns true if the screen is currently locked. | |
| 86 virtual bool IsScreenLocked() const = 0; | |
| 87 | |
| 88 // Returns true if the screen should be locked when the system is about to | |
| 89 // suspend. | |
| 90 virtual bool ShouldLockScreenBeforeSuspending() const = 0; | |
| 91 | |
| 92 // Locks the screen. The locking happens asynchronously. | |
| 93 virtual void LockScreen() = 0; | |
| 94 | |
| 95 // Unlocks the screen. | |
| 96 virtual void UnlockScreen() = 0; | |
| 97 | |
| 98 // Returns |true| if user session blocked by some overlying UI. It can be | |
| 99 // login screen, lock screen or screen for adding users into multi-profile | |
| 100 // session. | |
| 101 virtual bool IsUserSessionBlocked() const = 0; | |
| 102 | |
| 103 // Returns current session state. | |
| 104 virtual SessionState GetSessionState() const = 0; | |
| 105 | |
| 106 // Gets the user info for the user with the given |index|. See session_types.h | |
| 107 // for a description of UserIndex. | |
| 108 // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. | |
| 109 virtual const user_manager::UserInfo* GetUserInfo(UserIndex index) const = 0; | |
| 110 | |
| 111 // Whether or not the window's title should show the avatar. | |
| 112 virtual bool ShouldShowAvatar(aura::Window* window) const = 0; | |
| 113 | |
| 114 // Returns the avatar image for the specified window. | |
| 115 virtual gfx::ImageSkia GetAvatarImageForWindow( | |
| 116 aura::Window* window) const = 0; | |
| 117 | |
| 118 // Switches to another active user with |account_id| | |
| 119 // (if that user has already signed in). | |
| 120 virtual void SwitchActiveUser(const AccountId& account_id) = 0; | |
| 121 | |
| 122 // Switches the active user to the next or previous user, with the same | |
| 123 // ordering as GetLoggedInUsers. | |
| 124 virtual void CycleActiveUser(CycleUser cycle_user) = 0; | |
| 125 | |
| 126 // Returns true if primary user policy does not forbid multiple signin. | |
| 127 virtual bool IsMultiProfileAllowedByPrimaryUserPolicy() const = 0; | |
| 128 | |
| 129 // Adds or removes sessions state observer. | |
| 130 virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0; | |
| 131 virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0; | |
| 132 | |
| 133 bool IsInSecondaryLoginScreen() const; | |
| 134 }; | |
| 135 | |
| 136 } // namespace ash | |
| 137 | |
| 138 #endif // ASH_SESSION_SESSION_STATE_DELEGATE_H_ | |
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