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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ | 5 #ifndef UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ |
| 6 #define UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ | 6 #define UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "cc/input/scroll_elasticity_helper.h" | 10 #include "cc/input/scroll_elasticity_helper.h" |
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| 43 | 43 |
| 44 namespace ui { | 44 namespace ui { |
| 45 | 45 |
| 46 class InputScrollElasticityController { | 46 class InputScrollElasticityController { |
| 47 public: | 47 public: |
| 48 explicit InputScrollElasticityController(cc::ScrollElasticityHelper* helper); | 48 explicit InputScrollElasticityController(cc::ScrollElasticityHelper* helper); |
| 49 virtual ~InputScrollElasticityController(); | 49 virtual ~InputScrollElasticityController(); |
| 50 | 50 |
| 51 base::WeakPtr<InputScrollElasticityController> GetWeakPtr(); | 51 base::WeakPtr<InputScrollElasticityController> GetWeakPtr(); |
| 52 | 52 |
| 53 // Update the overscroll state based a wheel event that has been processed. | |
| 54 // Note that this assumes that all events are coming from a single input | |
| 55 // device. If the user simultaneously uses multiple input devices, Cocoa may | |
| 56 // not correctly pass all the gesture begin and end events. In this case, | |
| 57 // this class may disregard some scrolls that come in at unexpected times. | |
| 58 void ObserveWheelEventAndResult( | |
| 59 const blink::WebMouseWheelEvent& wheel_event, | |
| 60 const cc::InputHandlerScrollResult& scroll_result); | |
| 61 // Update the overscroll state based a gesture event that has been processed. | 53 // Update the overscroll state based a gesture event that has been processed. |
| 62 // Note that this assumes that all events are coming from a single input | 54 // Note that this assumes that all events are coming from a single input |
| 63 // device. If the user simultaneously uses multiple input devices, Cocoa may | 55 // device. If the user simultaneously uses multiple input devices, Cocoa may |
| 64 // not correctly pass all the gesture begin and end events. In this case, | 56 // not correctly pass all the gesture begin and end events. In this case, |
| 65 // this class may disregard some scrolls that come in at unexpected times. | 57 // this class may disregard some scrolls that come in at unexpected times. |
| 66 void ObserveGestureEventAndResult( | 58 void ObserveGestureEventAndResult( |
| 67 const blink::WebGestureEvent& gesture_event, | 59 const blink::WebGestureEvent& gesture_event, |
| 68 const cc::InputHandlerScrollResult& scroll_result); | 60 const cc::InputHandlerScrollResult& scroll_result); |
| 69 | 61 |
| 70 void Animate(base::TimeTicks time); | 62 void Animate(base::TimeTicks time); |
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| 147 // behavior as would happen if the scroll were caused by an active scroll). | 139 // behavior as would happen if the scroll were caused by an active scroll). |
| 148 bool momentum_animation_reset_at_next_frame_; | 140 bool momentum_animation_reset_at_next_frame_; |
| 149 | 141 |
| 150 base::WeakPtrFactory<InputScrollElasticityController> weak_factory_; | 142 base::WeakPtrFactory<InputScrollElasticityController> weak_factory_; |
| 151 DISALLOW_COPY_AND_ASSIGN(InputScrollElasticityController); | 143 DISALLOW_COPY_AND_ASSIGN(InputScrollElasticityController); |
| 152 }; | 144 }; |
| 153 | 145 |
| 154 } // namespace ui | 146 } // namespace ui |
| 155 | 147 |
| 156 #endif // UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ | 148 #endif // UI_EVENTS_BLINK_INPUT_SCROLL_ELASTICITY_CONTROLLER_H_ |
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