Index: Source/core/animation/AnimatableShadow.cpp |
diff --git a/Source/core/animation/AnimatableShadow.cpp b/Source/core/animation/AnimatableShadow.cpp |
index 4d1a847f319b7de819d8fe25a3f461aac6b45a53..0d109f803e5307ae02d4dc8781eb420cf20c6b38 100644 |
--- a/Source/core/animation/AnimatableShadow.cpp |
+++ b/Source/core/animation/AnimatableShadow.cpp |
@@ -33,13 +33,13 @@ |
namespace WebCore { |
-PassRefPtr<AnimatableValue> AnimatableShadow::interpolateTo(const AnimatableValue* value, double fraction) const |
+PassRefPtrWillBeRawPtr<AnimatableValue> AnimatableShadow::interpolateTo(const AnimatableValue* value, double fraction) const |
{ |
const AnimatableShadow* shadowList = toAnimatableShadow(value); |
return AnimatableShadow::create(ShadowList::blend(m_shadowList.get(), shadowList->m_shadowList.get(), fraction)); |
} |
-PassRefPtr<AnimatableValue> AnimatableShadow::addWith(const AnimatableValue* value) const |
+PassRefPtrWillBeRawPtr<AnimatableValue> AnimatableShadow::addWith(const AnimatableValue* value) const |
{ |
// FIXME: The spec doesn't specify anything for shadow in particular, but |
// the default behaviour is probably not what one would expect. |
@@ -52,4 +52,9 @@ bool AnimatableShadow::equalTo(const AnimatableValue* value) const |
return m_shadowList == shadowList || (m_shadowList && shadowList && *m_shadowList == *shadowList); |
} |
+void AnimatableShadow::trace(Visitor* visitor) |
+{ |
+ AnimatableValue::trace(visitor); |
+} |
+ |
} // namespace WebCore |