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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <memory> | 11 #include <memory> |
12 | 12 |
13 #include "ash/ash_export.h" | 13 #include "ash/ash_export.h" |
14 #include "ash/shell_observer.h" | 14 #include "ash/common/shell_observer.h" |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
16 #include "ui/aura/window_observer.h" | 16 #include "ui/aura/window_observer.h" |
17 #include "ui/display/display_observer.h" | 17 #include "ui/display/display_observer.h" |
18 #include "ui/events/event_handler.h" | 18 #include "ui/events/event_handler.h" |
19 #include "ui/gfx/geometry/point.h" | 19 #include "ui/gfx/geometry/point.h" |
20 | 20 |
21 namespace aura { | 21 namespace aura { |
22 class Window; | 22 class Window; |
23 } | 23 } |
24 | 24 |
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101 | 101 |
102 // ScreenshotDelegate to take the actual screenshot. No ownership. | 102 // ScreenshotDelegate to take the actual screenshot. No ownership. |
103 ScreenshotDelegate* screenshot_delegate_; | 103 ScreenshotDelegate* screenshot_delegate_; |
104 | 104 |
105 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); | 105 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); |
106 }; | 106 }; |
107 | 107 |
108 } // namespace ash | 108 } // namespace ash |
109 | 109 |
110 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 110 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
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