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Side by Side Diff: remoting/client/opengl/BUILD.gn

Issue 2045963004: [Remoting] OpenGL Rendering Layer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 import("//remoting/remoting_srcs.gni")
2
1 shaders = [ 3 shaders = [
Sergey Ulanov 2016/06/27 23:15:29 This file needs a copyright header.
Yuwei 2016/06/28 22:51:11 Done.
2 "tex_coord_to_view.vert", 4 "tex_coord_to_view.vert",
3 "draw_tex.frag", 5 "draw_tex.frag",
4 ] 6 ]
5 7
6 action("inline_shaders") { 8 action("inline_shaders") {
7 script = "../../tools/build/shader_to_header.py" 9 script = "../../tools/build/shader_to_header.py"
8 out_path = "${root_gen_dir}/remoting/client/opengl/shaders.h" 10 out_path = "${root_gen_dir}/remoting/client/opengl/shaders.h"
9 inputs = shaders 11 inputs = shaders
10 outputs = [ 12 outputs = [
11 out_path, 13 out_path,
12 ] 14 ]
13 args = [ rebase_path(out_path) ] + rebase_path(shaders) 15 args = [ rebase_path(out_path) ] + rebase_path(shaders)
14 } 16 }
17
18 source_set("opengl_renderer") {
19 sources = [
20 "//remoting/client/opengl/gl_canvas.cc",
21 "//remoting/client/opengl/gl_canvas.h",
22 "//remoting/client/opengl/gl_desktop.cc",
23 "//remoting/client/opengl/gl_desktop.h",
24 "//remoting/client/opengl/gl_helpers.cc",
25 "//remoting/client/opengl/gl_helpers.h",
26 "//remoting/client/opengl/gl_render_layer.cc",
27 "//remoting/client/opengl/gl_render_layer.h",
28 ]
29
30 deps = [
31 ":inline_shaders",
32 "//third_party/webrtc",
33 ]
34 }
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