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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/raster/gpu_raster_buffer_provider.h" | 5 #include "cc/raster/gpu_raster_buffer_provider.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
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37 } | 37 } |
38 | 38 |
39 // Overridden from RasterBuffer: | 39 // Overridden from RasterBuffer: |
40 void Playback( | 40 void Playback( |
41 const RasterSource* raster_source, | 41 const RasterSource* raster_source, |
42 const gfx::Rect& raster_full_rect, | 42 const gfx::Rect& raster_full_rect, |
43 const gfx::Rect& raster_dirty_rect, | 43 const gfx::Rect& raster_dirty_rect, |
44 uint64_t new_content_id, | 44 uint64_t new_content_id, |
45 float scale, | 45 float scale, |
46 const RasterSource::PlaybackSettings& playback_settings) override { | 46 const RasterSource::PlaybackSettings& playback_settings) override { |
47 TRACE_EVENT0("cc", "RasterBufferImpl::Playback"); | 47 TRACE_EVENT0("cc", "GpuRasterBuffer::Playback"); |
48 // GPU raster doesn't do low res tiles, so should always include images. | 48 // GPU raster doesn't do low res tiles, so should always include images. |
49 DCHECK(!playback_settings.skip_images); | 49 DCHECK(!playback_settings.skip_images); |
50 | 50 |
51 ContextProvider::ScopedContextLock scoped_context( | 51 ContextProvider::ScopedContextLock scoped_context( |
52 rasterizer_->worker_context_provider()); | 52 rasterizer_->worker_context_provider()); |
53 | 53 |
54 gfx::Rect playback_rect = raster_full_rect; | 54 gfx::Rect playback_rect = raster_full_rect; |
55 if (resource_has_previous_content_) { | 55 if (resource_has_previous_content_) { |
56 playback_rect.Intersect(raster_dirty_rect); | 56 playback_rect.Intersect(raster_dirty_rect); |
57 } | 57 } |
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126 | 126 |
127 bool GpuRasterBufferProvider::GetResourceRequiresSwizzle( | 127 bool GpuRasterBufferProvider::GetResourceRequiresSwizzle( |
128 bool must_support_alpha) const { | 128 bool must_support_alpha) const { |
129 // This doesn't require a swizzle because we rasterize to the correct format. | 129 // This doesn't require a swizzle because we rasterize to the correct format. |
130 return false; | 130 return false; |
131 } | 131 } |
132 | 132 |
133 void GpuRasterBufferProvider::Shutdown() {} | 133 void GpuRasterBufferProvider::Shutdown() {} |
134 | 134 |
135 } // namespace cc | 135 } // namespace cc |
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