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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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283 } | 283 } |
284 | 284 |
285 if (feature_info_->workarounds().max_texture_size) { | 285 if (feature_info_->workarounds().max_texture_size) { |
286 max_texture_size = std::min( | 286 max_texture_size = std::min( |
287 max_texture_size, | 287 max_texture_size, |
288 feature_info_->workarounds().max_texture_size); | 288 feature_info_->workarounds().max_texture_size); |
289 max_rectangle_texture_size = std::min( | 289 max_rectangle_texture_size = std::min( |
290 max_rectangle_texture_size, | 290 max_rectangle_texture_size, |
291 feature_info_->workarounds().max_texture_size); | 291 feature_info_->workarounds().max_texture_size); |
292 } | 292 } |
293 if (feature_info_->workarounds().max_cube_map_texture_size) { | |
294 max_cube_map_texture_size = std::min( | |
295 max_cube_map_texture_size, | |
296 feature_info_->workarounds().max_cube_map_texture_size); | |
297 } | |
298 | 293 |
299 texture_manager_.reset(new TextureManager(memory_tracker_.get(), | 294 texture_manager_.reset(new TextureManager(memory_tracker_.get(), |
300 feature_info_.get(), | 295 feature_info_.get(), |
301 max_texture_size, | 296 max_texture_size, |
302 max_cube_map_texture_size, | 297 max_cube_map_texture_size, |
303 max_rectangle_texture_size, | 298 max_rectangle_texture_size, |
304 max_3d_texture_size, | 299 max_3d_texture_size, |
305 max_array_texture_layers, | 300 max_array_texture_layers, |
306 bind_generates_resource_)); | 301 bind_generates_resource_)); |
307 texture_manager_->set_framebuffer_manager(framebuffer_manager_.get()); | 302 texture_manager_->set_framebuffer_manager(framebuffer_manager_.get()); |
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597 GLuint client_id, GLuint* service_id) const { | 592 GLuint client_id, GLuint* service_id) const { |
598 Buffer* buffer = buffer_manager_->GetBuffer(client_id); | 593 Buffer* buffer = buffer_manager_->GetBuffer(client_id); |
599 if (!buffer) | 594 if (!buffer) |
600 return false; | 595 return false; |
601 *service_id = buffer->service_id(); | 596 *service_id = buffer->service_id(); |
602 return true; | 597 return true; |
603 } | 598 } |
604 | 599 |
605 } // namespace gles2 | 600 } // namespace gles2 |
606 } // namespace gpu | 601 } // namespace gpu |
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