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Unified Diff: src/codec/SkGifCodec.cpp

Issue 2045293002: Add support for multiple frames in SkCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Cache all frames in the GM Created 4 years, 3 months ago
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Index: src/codec/SkGifCodec.cpp
diff --git a/src/codec/SkGifCodec.cpp b/src/codec/SkGifCodec.cpp
index c35cd24ae498f5d12f62c39a687a95a57b9fcb08..cbe87938b1bb15ac9a748dc41f465faa5f84825e 100644
--- a/src/codec/SkGifCodec.cpp
+++ b/src/codec/SkGifCodec.cpp
@@ -5,6 +5,9 @@
* found in the LICENSE file.
*/
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkCodecAnimation.h"
#include "SkCodecPriv.h"
#include "SkColorPriv.h"
#include "SkColorTable.h"
@@ -59,9 +62,11 @@ static GifFileType* open_gif(SkStream* stream) {
}
/*
- * Check if a there is an index of the color table for a transparent pixel
+ * Read the graphics extension and report info from it. Returns false if there is none.
*/
-static uint32_t find_trans_index(const SavedImage& image) {
+static bool read_graphics_extension(const SavedImage& image, uint32_t* transIndex,
+ size_t* duration,
+ SkCodecAnimation::DisposalMethod* disposalMethod) {
// If there is a transparent index specified, it will be contained in an
// extension block. We will loop through extension blocks in reverse order
// to check the most recent extension blocks first.
@@ -78,44 +83,45 @@ static uint32_t find_trans_index(const SavedImage& image) {
// Check the transparent color flag which indicates whether a
// transparent index exists. It is the least significant bit of
// the first byte of the extension block.
- if (1 == (extBlock.Bytes[0] & 1)) {
- // Use uint32_t to prevent sign extending
- return extBlock.Bytes[3];
+ if (transIndex) {
+ if (1 == (extBlock.Bytes[0] & 1)) {
+ // Use uint32_t to prevent sign extending
+ *transIndex = extBlock.Bytes[3];
+ } else {
+ // Use maximum unsigned int (surely an invalid index) to indicate that a valid
+ // index was not found.
+ *transIndex = SK_MaxU32;
+ }
+ }
+
+ // The second and third bytes represent the duration.
+ if (duration) {
+ *duration = extBlock.Bytes[2] << 8 | extBlock.Bytes[1];
+ }
+
+ if (disposalMethod) {
+ int rawDisposalMethod = (extBlock.Bytes[0] >> 2) & 7;
+ switch (rawDisposalMethod) {
+ case 1:
+ case 2:
+ case 3:
+ *disposalMethod = (SkCodecAnimation::DisposalMethod) rawDisposalMethod;
+ break;
+ case 4:
+ *disposalMethod = SkCodecAnimation::RestorePrevious_DisposalMethod;
+ break;
+ default:
+ *disposalMethod = SkCodecAnimation::Keep_DisposalMethod;
+ break;
+ }
}
// There should only be one graphics control extension for the image frame
- break;
+ return true;
}
}
- // Use maximum unsigned int (surely an invalid index) to indicate that a valid
- // index was not found.
- return SK_MaxU32;
-}
-
-inline uint32_t ceil_div(uint32_t a, uint32_t b) {
- return (a + b - 1) / b;
-}
-
-/*
- * Gets the output row corresponding to the encoded row for interlaced gifs
- */
-inline uint32_t get_output_row_interlaced(uint32_t encodedRow, uint32_t height) {
- SkASSERT(encodedRow < height);
- // First pass
- if (encodedRow * 8 < height) {
- return encodedRow * 8;
- }
- // Second pass
- if (encodedRow * 4 < height) {
- return 4 + 8 * (encodedRow - ceil_div(height, 8));
- }
- // Third pass
- if (encodedRow * 2 < height) {
- return 2 + 4 * (encodedRow - ceil_div(height, 4));
- }
- // Fourth pass
- return 1 + 2 * (encodedRow - ceil_div(height, 2));
+ return false;
}
/*
@@ -174,31 +180,21 @@ bool SkGifCodec::ReadHeader(SkStream* stream, SkCodec** codecOut, GifFileType**
return false;
}
- // Read through gif extensions to get to the image data. Set the
- // transparent index based on the extension data.
- uint32_t transIndex;
- SkCodec::Result result = ReadUpToFirstImage(gif, &transIndex);
- if (kSuccess != result){
+ // Read the whole file.
+ if (GIF_ERROR == DGifSlurp(gif) || gif->ImageCount == 0) {
return false;
}
- // Read the image descriptor
- if (GIF_ERROR == DGifGetImageDesc(gif)) {
+ SkISize size;
+ if (!GetDimensions(gif, &size)) {
+ gif_error("Invalid gif size.\n");
return false;
}
- // If reading the image descriptor is successful, the image count will be
- // incremented.
- SkASSERT(gif->ImageCount >= 1);
- if (nullptr != codecOut) {
- SkISize size;
- SkIRect frameRect;
- if (!GetDimensions(gif, &size, &frameRect)) {
- gif_error("Invalid gif size.\n");
- return false;
- }
- bool frameIsSubset = (size != frameRect.size());
+ uint32_t transIndex = SK_MaxU32;
+ read_graphics_extension(gif->SavedImages[0], &transIndex, nullptr, nullptr);
+ if (nullptr != codecOut) {
// Determine the encoded alpha type. The transIndex might be valid if it less
// than 256. We are not certain that the index is valid until we process the color
// table, since some gifs have color tables with less than 256 colors. If
@@ -215,7 +211,7 @@ bool SkGifCodec::ReadHeader(SkStream* stream, SkCodec** codecOut, GifFileType**
// FIXME: Gifs can actually be encoded with 4-bits per pixel. Can we support this?
SkEncodedInfo info = SkEncodedInfo::Make(SkEncodedInfo::kPalette_Color, alpha, 8);
*codecOut = new SkGifCodec(size.width(), size.height(), info, streamDeleter.release(),
- gif.release(), transIndex, frameRect, frameIsSubset);
+ gif.release(), transIndex);
} else {
SkASSERT(nullptr != gifOut);
streamDeleter.release();
@@ -232,134 +228,105 @@ bool SkGifCodec::ReadHeader(SkStream* stream, SkCodec** codecOut, GifFileType**
SkCodec* SkGifCodec::NewFromStream(SkStream* stream) {
SkCodec* codec = nullptr;
if (ReadHeader(stream, &codec, nullptr)) {
+ SkASSERT(codec);
return codec;
}
return nullptr;
}
+static SkColorTable* create_color_table(const ColorMapObject& colorMap, uint32_t transIndex,
+ uint32_t backgroundIndex);
SkGifCodec::SkGifCodec(int width, int height, const SkEncodedInfo& info, SkStream* stream,
- GifFileType* gif, uint32_t transIndex, const SkIRect& frameRect, bool frameIsSubset)
+ GifFileType* gif, uint32_t transIndex)
: INHERITED(width, height, info, stream)
, fGif(gif)
, fSrcBuffer(new uint8_t[this->getInfo().width()])
- , fFrameRect(frameRect)
- // If it is valid, fTransIndex will be used to set fFillIndex. We don't know if
- // fTransIndex is valid until we process the color table, since fTransIndex may
- // be greater than the size of the color table.
- , fTransIndex(transIndex)
- // Default fFillIndex is 0. We will overwrite this if fTransIndex is valid, or if
- // there is a valid background color.
, fFillIndex(0)
- , fFrameIsSubset(frameIsSubset)
, fSwizzler(NULL)
, fColorTable(NULL)
-{}
-
-bool SkGifCodec::onRewind() {
- GifFileType* gifOut = nullptr;
- if (!ReadHeader(this->stream(), nullptr, &gifOut)) {
- return false;
+ , fFrameInfos(gif->ImageCount)
+{
+ if (gif->SColorMap) {
+ // FIXME: Note - this is the global color table.
+ fColorTable.reset(create_color_table(*gif->SColorMap, transIndex, gif->SBackGroundColor));
msarett 2016/09/22 22:54:35 So if there is a global color table we always use
scroggo 2016/09/23 15:53:15 Not sure. Most of this code is throw-away/proof-of
+ } else {
+ // Read the first image's local color table, for now.
+ const SavedImage* image = &gif->SavedImages[0];
+ const GifImageDesc& desc = image->ImageDesc;
+
+ if (desc.ColorMap) {
+ // I'm guessing the background index only makes sense for the global color table.
msarett 2016/09/22 22:54:35 I have no strong feelings about using or not using
scroggo 2016/09/23 15:53:15 My guess would be a lot of them. Even if they fill
+ // A lot of users (including Chromium!) ignore the background color, but we (currently)
+ // use it to fill in the color table if it's less than 256 colors.
+ fColorTable.reset(create_color_table(*desc.ColorMap, transIndex, SK_MaxU32));
+ }
}
- SkASSERT(nullptr != gifOut);
- fGif.reset(gifOut);
- return true;
-}
-
-SkCodec::Result SkGifCodec::ReadUpToFirstImage(GifFileType* gif, uint32_t* transIndex) {
- // Use this as a container to hold information about any gif extension
- // blocks. This generally stores transparency and animation instructions.
- SavedImage saveExt;
- SkAutoTCallVProc<SavedImage, FreeExtension> autoFreeExt(&saveExt);
- saveExt.ExtensionBlocks = nullptr;
- saveExt.ExtensionBlockCount = 0;
- GifByteType* extData;
- int32_t extFunction;
-
- // We will loop over components of gif images until we find an image. Once
- // we find an image, we will decode and return it. While many gif files
- // contain more than one image, we will simply decode the first image.
- GifRecordType recordType;
- do {
- // Get the current record type
- if (GIF_ERROR == DGifGetRecordType(gif, &recordType)) {
- return gif_error("DGifGetRecordType failed.\n", kInvalidInput);
+ for (int i = 0; i < gif->ImageCount; i++) {
+ const SavedImage* image = &gif->SavedImages[i];
+ const GifImageDesc& desc = image->ImageDesc;
+
+ auto& frame = fFrameInfos.push_back();
+ // FIXME: Probably want to intersect this with the bounds, just in case.
msarett 2016/09/22 22:54:35 I think I made a bunch of test gifs to exercise so
scroggo 2016/09/23 15:53:15 Yes, that is what they do. But I didn't want to ha
+ // But then we'll need to make sure we draw the right thing...
+ // i.e. if the top is cut off (desc.Top < 0), we want to start off drawing line -desc.Top
+ // (probably?)
+ // Or if we're cut off width-wise, we need to ensure we use the original row bytes
+ // (desc.Width) but the corrected width.
+ frame.fFrameRect = SkIRect::MakeXYWH(desc.Left, desc.Top, desc.Width, desc.Height);
+ if (!read_graphics_extension(*image, &frame.fTransIndex, &frame.fDuration,
+ &frame.fDisposalMethod)) {
+ frame.fDisposalMethod = SkCodecAnimation::Keep_DisposalMethod;
+ frame.fDuration = 0;
+ frame.fTransIndex = SK_MaxU32;
}
- switch (recordType) {
- case IMAGE_DESC_RECORD_TYPE: {
- *transIndex = find_trans_index(saveExt);
-
- // FIXME: Gif files may have multiple images stored in a single
- // file. This is most commonly used to enable
- // animations. Since we are leaving animated gifs as a
- // TODO, we will return kSuccess after decoding the
- // first image in the file. This is the same behavior
- // as SkImageDecoder_libgif.
- //
- // Most times this works pretty well, but sometimes it
- // doesn't. For example, I have an animated test image
- // where the first image in the file is 1x1, but the
- // subsequent images are meaningful. This currently
- // displays the 1x1 image, which is not ideal. Right
- // now I am leaving this as an issue that will be
- // addressed when we implement animated gifs.
- //
- // It is also possible (not explicitly disallowed in the
- // specification) that gif files provide multiple
- // images in a single file that are all meant to be
- // displayed in the same frame together. I will
- // currently leave this unimplemented until I find a
- // test case that expects this behavior.
- return kSuccess;
- }
- // Extensions are used to specify special properties of the image
- // such as transparency or animation.
- case EXTENSION_RECORD_TYPE:
- // Read extension data
- if (GIF_ERROR == DGifGetExtension(gif, &extFunction, &extData)) {
- return gif_error("Could not get extension.\n", kIncompleteInput);
- }
-
- // Create an extension block with our data
- while (nullptr != extData) {
- // Add a single block
-#if GIFLIB_MAJOR < 5
- if (AddExtensionBlock(&saveExt, extData[0],
- &extData[1]) == GIF_ERROR) {
-#else
- if (GIF_ERROR == GifAddExtensionBlock(&saveExt.ExtensionBlockCount,
- &saveExt.ExtensionBlocks,
- extFunction, extData[0], &extData[1])) {
-#endif
- return gif_error("Could not add extension block.\n", kIncompleteInput);
+ if (0 == i) {
+ frame.fRequiredFrame = kIndependentFrame;
+ } else {
+ // FIXME: We could correct these after decoding (i.e. some frames may turn out to be
msarett 2016/09/22 22:54:34 Seems like an optimization to consider later...
scroggo 2016/09/23 15:53:16 Yeah, this is what we talked about yesterday (e.g.
+ // independent although we did not determine that here).
+ const SkCodecAnimation::FrameInfo& prevFrame = fFrameInfos[i-1];
+ switch (prevFrame.fDisposalMethod) {
+ case SkCodecAnimation::Keep_DisposalMethod:
+ frame.fRequiredFrame = i - 1;
+ break;
+ case SkCodecAnimation::RestorePrevious_DisposalMethod:
+ frame.fRequiredFrame = prevFrame.fRequiredFrame;
+ break;
+ case SkCodecAnimation::RestoreBGColor_DisposalMethod:
msarett 2016/09/22 22:54:34 I'm not sure I completely understand the logic in
scroggo 2016/09/23 15:53:16 Yeah, this is a confusing one. As I understand it,
+ if (prevFrame.fFrameRect == SkIRect::MakeWH(width, height)
+ || prevFrame.fRequiredFrame == kIndependentFrame) {
+ frame.fRequiredFrame = kIndependentFrame;
+ } else {
+ frame.fRequiredFrame = i - 1;
}
- // Move to the next block
- if (GIF_ERROR == DGifGetExtensionNext(gif, &extData)) {
- return gif_error("Could not get next extension.\n", kIncompleteInput);
- }
- }
- break;
-
- // Signals the end of the gif file
- case TERMINATE_RECORD_TYPE:
- break;
-
- default:
- // DGifGetRecordType returns an error if the record type does
- // not match one of the above cases. This should not be
- // reached.
- SkASSERT(false);
- break;
+ break;
+ }
}
- } while (TERMINATE_RECORD_TYPE != recordType);
+ }
+}
- return gif_error("Could not find any images to decode in gif file.\n", kInvalidInput);
+size_t SkGifCodec::onGetRequiredFrame(size_t index) {
+ if ((int) index >= fFrameInfos.count()) {
msarett 2016/09/22 22:54:36 Can we assert this? Seems like client should be s
scroggo 2016/09/23 15:53:15 I lean towards returning a failure for a public AP
+ return kIndependentFrame;
+ }
+
+ return fFrameInfos[index].fRequiredFrame;
+}
+
+size_t SkGifCodec::onGetFrameDuration(size_t index) {
+ if ((int) index >= fFrameInfos.count()) {
msarett 2016/09/22 22:54:35 Ditto.
+ return 0;
+ }
+
+ return fFrameInfos[index].fDuration;
}
-bool SkGifCodec::GetDimensions(GifFileType* gif, SkISize* size, SkIRect* frameRect) {
- // Get the encoded dimension values
- SavedImage* image = &gif->SavedImages[gif->ImageCount - 1];
+bool SkGifCodec::GetDimensions(GifFileType* gif, SkISize* size) {
+ // Get the encoded dimension values for the first frame. Some GIFs have frames that are bigger
msarett 2016/09/22 22:54:36 I remember when we decided to do this... But now
scroggo 2016/09/23 15:53:15 I think we should stick with the behavior that Chr
+ // than the screen width and height. For the first frame only, we will expand in that case.
+ SavedImage* image = &gif->SavedImages[0];
const GifImageDesc& desc = image->ImageDesc;
int frameLeft = desc.Left;
int frameTop = desc.Top;
@@ -380,41 +347,36 @@ bool SkGifCodec::GetDimensions(GifFileType* gif, SkISize* size, SkIRect* frameRe
return false;
}
- frameRect->setXYWH(frameLeft, frameTop, frameWidth, frameHeight);
size->set(width, height);
return true;
}
+constexpr uint32_t kMaxColors = 256;
+
void SkGifCodec::initializeColorTable(const SkImageInfo& dstInfo, SkPMColor* inputColorPtr,
int* inputColorCount) {
- // Set up our own color table
- const uint32_t maxColors = 256;
- SkPMColor colorPtr[256];
- if (NULL != inputColorCount) {
- // We set the number of colors to maxColors in order to ensure
- // safe memory accesses. Otherwise, an invalid pixel could
- // access memory outside of our color table array.
- *inputColorCount = maxColors;
+ // FIXME: Use the correct one for the frame.
+ SkASSERT(fColorTable);
+ if (inputColorCount) {
+ *inputColorCount = fColorTable->count();
}
- // Get local color table
- ColorMapObject* colorMap = fGif->Image.ColorMap;
- // If there is no local color table, use the global color table
- if (NULL == colorMap) {
- colorMap = fGif->SColorMap;
- }
+ copy_color_table(dstInfo, fColorTable, inputColorPtr, inputColorCount);
+}
- uint32_t colorCount = 0;
- if (NULL != colorMap) {
- colorCount = colorMap->ColorCount;
- // giflib guarantees these properties
- SkASSERT(colorCount == (unsigned) (1 << (colorMap->BitsPerPixel)));
- SkASSERT(colorCount <= 256);
- PackColorProc proc = choose_pack_color_proc(false, dstInfo.colorType());
- for (uint32_t i = 0; i < colorCount; i++) {
- colorPtr[i] = proc(0xFF, colorMap->Colors[i].Red,
- colorMap->Colors[i].Green, colorMap->Colors[i].Blue);
- }
+static SkColorTable* create_color_table(const ColorMapObject& colorMap, uint32_t transIndex,
+ uint32_t backgroundIndex) {
+ SkPMColor colorPtr[kMaxColors];
+ const uint32_t colorCount = colorMap.ColorCount;
+ // giflib guarantees these properties
+ SkASSERT(colorCount == (unsigned) (1 << (colorMap.BitsPerPixel)));
+ SkASSERT(colorCount <= 256);
+
+ // FIXME: We may be creating this at the wrong time - we don't know the dst color type.
+ PackColorProc proc = choose_pack_color_proc(false, kIndex_8_SkColorType);
+ for (uint32_t i = 0; i < colorCount; i++) {
+ const GifColorType& color = colorMap.Colors[i];
+ colorPtr[i] = proc(0xFF, color.Red, color.Green, color.Blue);
}
// Fill in the color table for indices greater than color count.
@@ -428,23 +390,24 @@ void SkGifCodec::initializeColorTable(const SkImageInfo& dstInfo, SkPMColor* inp
// valid, we will let fFillIndex default to 0 (it is set to zero in the
// constructor). This behavior is not specified but matches
// SkImageDecoder_libgif.
- uint32_t backgroundIndex = fGif->SBackGroundColor;
- if (fTransIndex < colorCount) {
- colorPtr[fTransIndex] = SK_ColorTRANSPARENT;
- fFillIndex = fTransIndex;
+ uint32_t fillIndex;
+ if (transIndex < colorCount) {
+ colorPtr[transIndex] = SK_ColorTRANSPARENT;
+ fillIndex = transIndex;
} else if (backgroundIndex < colorCount) {
- fFillIndex = backgroundIndex;
+ fillIndex = backgroundIndex;
+ } else {
+ fillIndex = 0;
}
- for (uint32_t i = colorCount; i < maxColors; i++) {
- colorPtr[i] = colorPtr[fFillIndex];
+ for (uint32_t i = colorCount; i < kMaxColors; i++) {
+ colorPtr[i] = colorPtr[fillIndex];
}
} else {
- sk_memset32(colorPtr, 0xFF000000, maxColors);
+ sk_memset32(colorPtr, 0xFF000000, kMaxColors);
}
- fColorTable.reset(new SkColorTable(colorPtr, maxColors));
- copy_color_table(dstInfo, this->fColorTable, inputColorPtr, inputColorCount);
+ return new SkColorTable(colorPtr, kMaxColors);
}
SkCodec::Result SkGifCodec::prepareToDecode(const SkImageInfo& dstInfo, SkPMColor* inputColorPtr,
@@ -454,30 +417,31 @@ SkCodec::Result SkGifCodec::prepareToDecode(const SkImageInfo& dstInfo, SkPMColo
return gif_error("Cannot convert input type to output type.\n", kInvalidConversion);
}
+ if ((opts.fFrameOptions && opts.fFrameOptions->fIndex > 0)
+ && dstInfo.colorType() == kIndex_8_SkColorType) {
+ // FIXME: It is possible that a later frame can be decoded to index8, if it does one of the
msarett 2016/09/22 22:54:35 Good questions, probably a good place to follow up
+ // following:
+ // - Covers the entire previous frame
+ // - Shares a color table (and transparent index) with any prior frames that are showing.
+ // We must support index8 for the first frame to be backwards compatible on Android.
+ return gif_error("Cannot decode multiframe gif (except frame 0) as index 8.\n",
+ kInvalidConversion);
+ }
+
+ if (opts.fFrameOptions && (int) opts.fFrameOptions->fIndex > fFrameInfos.count()) {
+ return gif_error("frame index out of range!\n", kInvalidParameters);
msarett 2016/09/22 22:54:34 Hmmm ok... We are set up to fail nicely here on i
scroggo 2016/09/23 15:53:16 Again I lean towards failing gracefully in public
+ }
+
// Initialize color table and copy to the client if necessary
this->initializeColorTable(dstInfo, inputColorPtr, inputColorCount);
-
- this->initializeSwizzler(dstInfo, opts);
return kSuccess;
}
-void SkGifCodec::initializeSwizzler(const SkImageInfo& dstInfo, const Options& opts) {
- const SkPMColor* colorPtr = get_color_ptr(fColorTable.get());
- const SkIRect* frameRect = fFrameIsSubset ? &fFrameRect : nullptr;
- fSwizzler.reset(SkSwizzler::CreateSwizzler(this->getEncodedInfo(), colorPtr, dstInfo, opts,
- frameRect));
- SkASSERT(fSwizzler);
-}
-
-bool SkGifCodec::readRow() {
- return GIF_ERROR != DGifGetLine(fGif, fSrcBuffer.get(), fFrameRect.width());
-}
-
/*
* Initiates the gif decode
*/
SkCodec::Result SkGifCodec::onGetPixels(const SkImageInfo& dstInfo,
- void* dst, size_t dstRowBytes,
+ void* pixels, size_t dstRowBytes,
const Options& opts,
SkPMColor* inputColorPtr,
int* inputColorCount,
@@ -491,117 +455,105 @@ SkCodec::Result SkGifCodec::onGetPixels(const SkImageInfo& dstInfo,
return gif_error("Scaling not supported.\n", kInvalidScale);
}
- // Initialize the swizzler
- if (fFrameIsSubset) {
- // Fill the background
- SkSampler::Fill(dstInfo, dst, dstRowBytes, this->getFillValue(dstInfo),
- opts.fZeroInitialized);
- }
-
- // Iterate over rows of the input
- for (int y = fFrameRect.top(); y < fFrameRect.bottom(); y++) {
- if (!this->readRow()) {
- *rowsDecoded = y;
- return gif_error("Could not decode line.\n", kIncompleteInput);
- }
- void* dstRow = SkTAddOffset<void>(dst, dstRowBytes * this->outputScanline(y));
- fSwizzler->swizzle(dstRow, fSrcBuffer.get());
- }
+ this->decodeFrame(dstInfo, pixels, dstRowBytes, opts);
return kSuccess;
}
-// FIXME: This is similar to the implementation for bmp and png. Can we share more code or
-// possibly make this non-virtual?
-uint64_t SkGifCodec::onGetFillValue(const SkImageInfo& dstInfo) const {
- const SkPMColor* colorPtr = get_color_ptr(fColorTable.get());
- return get_color_table_fill_value(dstInfo.colorType(), dstInfo.alphaType(), colorPtr,
- fFillIndex, nullptr);
-}
-
-SkCodec::Result SkGifCodec::onStartScanlineDecode(const SkImageInfo& dstInfo,
- const SkCodec::Options& opts, SkPMColor inputColorPtr[], int* inputColorCount) {
- return this->prepareToDecode(dstInfo, inputColorPtr, inputColorCount, opts);
-}
-
-void SkGifCodec::handleScanlineFrame(int count, int* rowsBeforeFrame, int* rowsInFrame) {
- if (fFrameIsSubset) {
- const int currRow = this->currScanline();
-
- // The number of rows that remain to be skipped before reaching rows that we
- // actually must decode into.
- // This must be at least zero. We also make sure that it is less than or
- // equal to count, since we will skip at most count rows.
- *rowsBeforeFrame = SkTMin(count, SkTMax(0, fFrameRect.top() - currRow));
-
- // Rows left to decode once we reach the start of the frame.
- const int rowsLeft = count - *rowsBeforeFrame;
-
- // Count the number of that extend beyond the bottom of the frame. We do not
- // need to decode into these rows.
- const int rowsAfterFrame = SkTMax(0, currRow + rowsLeft - fFrameRect.bottom());
+// FIXME: This should be SkCodec::Result, probably?
+void SkGifCodec::decodeFrame(const SkImageInfo& dstInfo, void* pixels, size_t dstRowBytes,
+ const Options& opts) {
+ SkBitmap tmpBm;
+ void* dst = pixels;
+
+ const size_t frameIndex = opts.fFrameOptions ? opts.fFrameOptions->fIndex : 0;
+ SkASSERT((int) frameIndex < fFrameInfos.count());
scroggo 2016/09/23 21:15:00 D'oh! After all my talk about failing gracefully I
+ const auto& frameInfo = fFrameInfos[frameIndex];
+ const SkIRect& frameRect = frameInfo.fFrameRect;
+ const bool independent = frameInfo.fRequiredFrame == kIndependentFrame;
+ if (!independent) {
+ if (opts.fFrameOptions && !opts.fFrameOptions->fHasPriorFrame) {
+ // Decode that frame into pixels.
+ Options prevFrameOpts(opts);
+ MultiFrameOptions prevFrameMultiOpts;
+ prevFrameMultiOpts.fIndex = frameInfo.fRequiredFrame;
+ prevFrameMultiOpts.fHasPriorFrame = false;
+ prevFrameOpts.fFrameOptions = &prevFrameMultiOpts;
+ this->decodeFrame(dstInfo, pixels, dstRowBytes, prevFrameOpts);
+ }
+ const auto& prevFrame = fFrameInfos[frameInfo.fRequiredFrame];
+ if (prevFrame.fDisposalMethod == SkCodecAnimation::RestoreBGColor_DisposalMethod) {
+ const SkIRect& prevRect = prevFrame.fFrameRect;
+ void* const eraseDst = SkTAddOffset<void>(pixels, prevRect.fTop * dstRowBytes
+ + prevRect.fLeft * SkColorTypeBytesPerPixel(dstInfo.colorType()));
+ // FIXME: Is this the right color?
msarett 2016/09/22 22:54:34 Is this what Chrome does?
scroggo 2016/09/23 15:53:15 Yes. But my concern is that if we're decoding to i
+ SkSampler::Fill(dstInfo.makeWH(prevRect.width(), prevRect.height()), eraseDst,
+ dstRowBytes, SK_ColorTRANSPARENT, SkCodec::kNo_ZeroInitialized);
+ }
- // Set the actual number of source rows that we need to decode.
- *rowsInFrame = rowsLeft - rowsAfterFrame;
+ // Now we need to swizzle to a temporary bitmap. That way we do not overwrite pixels
+ // with transparent. Later we'll draw to pixels
+ const int frameWidth = frameRect.width();
+ const int frameHeight = frameRect.height();
+ SkImageInfo tmpInfo = dstInfo.makeWH(frameWidth, frameHeight);
+ // FIXME: Could be more agressive than this (i.e. it could be out of the actual range of
+ // the color map).
+ if (frameInfo.fTransIndex < 256) {
+ // Need alpha to blend with prior frame.
+ tmpInfo = tmpInfo.makeAlphaType(kUnpremul_SkAlphaType);
+ }
+ tmpBm.allocPixels(tmpInfo);
+ dst = tmpBm.getPixels();
} else {
- *rowsBeforeFrame = 0;
- *rowsInFrame = count;
- }
-}
-
-int SkGifCodec::onGetScanlines(void* dst, int count, size_t rowBytes) {
- int rowsBeforeFrame;
- int rowsInFrame;
- this->handleScanlineFrame(count, &rowsBeforeFrame, &rowsInFrame);
-
- if (fFrameIsSubset) {
- // Fill the requested rows
- SkImageInfo fillInfo = this->dstInfo().makeWH(this->dstInfo().width(), count);
- uint64_t fillValue = this->onGetFillValue(this->dstInfo());
- fSwizzler->fill(fillInfo, dst, rowBytes, fillValue, this->options().fZeroInitialized);
-
- // Start to write pixels at the start of the image frame
- dst = SkTAddOffset<void>(dst, rowBytes * rowsBeforeFrame);
- }
-
- for (int i = 0; i < rowsInFrame; i++) {
- if (!this->readRow()) {
- return i + rowsBeforeFrame;
+ // This frame is independent
+ if (frameRect != dstInfo.bounds()) {
+ // Fill the background
+ // FIXME: Android may want the BG color, but Chromium wants transparent!
+ SkSampler::Fill(dstInfo, pixels, dstRowBytes, SK_ColorTRANSPARENT,
+ opts.fZeroInitialized);
+
+ // Now offset dst to draw the frame:
+ dst = SkTAddOffset<void>(dst, frameRect.fTop * dstRowBytes
+ + frameRect.fLeft * SkColorTypeBytesPerPixel(dstInfo.colorType()));
}
- fSwizzler->swizzle(dst, fSrcBuffer.get());
- dst = SkTAddOffset<void>(dst, rowBytes);
}
- return count;
-}
+ SkASSERT((int) frameIndex < fGif->ImageCount);
+ const SavedImage* image = &fGif->SavedImages[frameIndex];
+ const GifImageDesc& desc = image->ImageDesc;
-bool SkGifCodec::onSkipScanlines(int count) {
- int rowsBeforeFrame;
- int rowsInFrame;
- this->handleScanlineFrame(count, &rowsBeforeFrame, &rowsInFrame);
+ ColorMapObject* cmap = desc.ColorMap ? desc.ColorMap : fGif->SColorMap;
+ sk_sp<SkColorTable> ct(create_color_table(*cmap, frameInfo.fTransIndex, SK_MaxU32));
- for (int i = 0; i < rowsInFrame; i++) {
- if (!this->readRow()) {
- return false;
- }
- }
+ std::unique_ptr<SkSwizzler> swizzler(SkSwizzler::CreateSwizzler(this->getEncodedInfo(),
+ ct->readColors(), dstInfo, opts));
+ SkASSERT(swizzler);
- return true;
-}
+ // Iterate over rows of the input
+ void* dstRow = dst;
+ GifByteType* src = image->RasterBits;
+ for (int y = 0; y < desc.Height; y++) {
+ swizzler->swizzle(dstRow, src);
+ dstRow = SkTAddOffset<void>(dstRow, dstRowBytes);
+ src = SkTAddOffset<GifByteType>(src, desc.Width);
+ }
-SkCodec::SkScanlineOrder SkGifCodec::onGetScanlineOrder() const {
- if (fGif->Image.Interlace) {
- return kOutOfOrder_SkScanlineOrder;
+ if (!independent) {
+ // We drew to a temporary bitmap. Now we need to draw it to pixels.
+ SkASSERT(tmpBm.getPixels() == dst);
+ SkBitmap dstBm;
+ // FIXME: What to do if this fails?
+ dstBm.installPixels(dstInfo, pixels, dstRowBytes, fColorTable, nullptr, nullptr);
+ SkCanvas canvas(dstBm);
+ const SkScalar left = SkIntToScalar(frameRect.left());
+ const SkScalar top = SkIntToScalar(frameRect.top());
+ canvas.drawBitmap(tmpBm, left, top);
}
- return kTopDown_SkScanlineOrder;
}
-int SkGifCodec::onOutputScanline(int inputScanline) const {
- if (fGif->Image.Interlace) {
- if (inputScanline < fFrameRect.top() || inputScanline >= fFrameRect.bottom()) {
- return inputScanline;
- }
- return get_output_row_interlaced(inputScanline - fFrameRect.top(), fFrameRect.height()) +
- fFrameRect.top();
- }
- return inputScanline;
+// FIXME: This is similar to the implementation for bmp and png. Can we share more code or
+// possibly make this non-virtual?
+uint64_t SkGifCodec::onGetFillValue(const SkImageInfo& dstInfo) const {
+ const SkPMColor* colorPtr = get_color_ptr(fColorTable.get());
+ return get_color_table_fill_value(dstInfo.colorType(), dstInfo.alphaType(), colorPtr,
+ fFillIndex, nullptr);
}

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