Chromium Code Reviews| Index: src/codec/SkCodecAnimation.h |
| diff --git a/src/codec/SkCodecAnimation.h b/src/codec/SkCodecAnimation.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2c53671d530fd851de9d8a49c179148587aeaf98 |
| --- /dev/null |
| +++ b/src/codec/SkCodecAnimation.h |
| @@ -0,0 +1,94 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +/* |
| + * Copyright (C) 2015 Google Inc. All rights reserved. |
| + * |
| + * Redistribution and use in source and binary forms, with or without |
| + * modification, are permitted provided that the following conditions |
| + * are met: |
| + * 1. Redistributions of source code must retain the above copyright |
| + * notice, this list of conditions and the following disclaimer. |
| + * 2. Redistributions in binary form must reproduce the above copyright |
| + * notice, this list of conditions and the following disclaimer in the |
| + * documentation and/or other materials provided with the distribution. |
| + * |
| + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| + */ |
| + |
| +#ifndef SkCodecAnimation_DEFINED |
| +#define SkCodecAnimation_DEFINED |
| + |
| +#include "SkCodec.h" |
| +#include "SkRect.h" |
| + |
| +class SkCodecAnimation { |
| +public: |
| + |
| + // GIF and WebP support animation. The explanation below is in terms of GIF, |
| + // but the same constants are used for WebP, too. |
| + // GIFs have an optional 16-bit unsigned loop count that describes how an |
| + // animated GIF should be cycled. If the loop count is absent, the animation |
| + // cycles once; if it is 0, the animation cycles infinitely; otherwise the |
| + // animation plays n + 1 cycles (where n is the specified loop count). If the |
| + // GIF decoder defaults to kAnimationLoopOnce in the absence of any loop count |
| + // and translates an explicit "0" loop count to kAnimationLoopInfinite, then we |
| + // get a couple of nice side effects: |
| + // * By making kAnimationLoopOnce be 0, we allow the animation cycling code in |
| + // BitmapImage.cpp to avoid special-casing it, and simply treat all |
|
msarett
2016/10/14 14:58:50
Reference to a chromium class?
scroggo_chromium
2016/10/14 19:56:00
Removed.
|
| + // non-negative loop counts identically. |
| + // * By making the other two constants negative, we avoid conflicts with any |
| + // real loop count values. |
| + static const int kAnimationLoopOnce = 0; |
| + static const int kAnimationLoopInfinite = -1; |
| + static const int kAnimationNone = -2; |
| + |
| + /** |
| + * This specifies how the next frame is based on this frame. |
| + * |
| + * Names are based on the GIF 89a spec. |
| + * |
| + * The numbers correspond to values in a GIF. |
| + */ |
| + enum DisposalMethod { |
| + /** |
| + * The next frame should be drawn on top of this one. |
| + * |
| + * In a GIF, a value of 0 (not specified) is also treated as Keep. |
| + */ |
| + Keep_DisposalMethod = 1, |
| + |
| + /** |
| + * Similar to Keep, except the area inside this frame's rectangle |
| + * should be cleared to the BackGround color (transparent) before |
| + * drawing the next frame. |
| + */ |
| + RestoreBGColor_DisposalMethod = 2, |
| + |
| + /** |
| + * The next frame should be drawn on top of the previous frame - i.e. |
| + * disregarding this one. |
| + * |
| + * In a GIF, a value of 4 is also treated as RestorePrevious. |
| + */ |
| + RestorePrevious_DisposalMethod = 3, |
| + }; |
| + |
| +private: |
| + SkCodecAnimation(); |
| +}; |
| +#endif // SkCodecAnimation_DEFINED |