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Side by Side Diff: gm/animatedGif.cpp

Issue 2045293002: Add support for multiple frames in SkCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix a test - we now draw transparent background for missing color table Created 4 years, 1 month ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkAnimTimer.h"
10 #include "SkCanvas.h"
11 #include "SkCodec.h"
12 #include "SkColor.h"
13 #include "SkCommandLineFlags.h"
14 #include "SkPaint.h"
15 #include "SkString.h"
16 #include "Resources.h"
17
18 #include <vector>
19
20 DEFINE_string(animatedGif, "test640x479.gif", "Animated gif in resources folder" );
21
22 namespace {
23 void error(SkCanvas* canvas, const SkString& errorText) {
24 constexpr SkScalar kOffset = 5.0f;
25 canvas->drawColor(SK_ColorRED);
26 SkPaint paint;
27 SkRect bounds;
28 paint.measureText(errorText.c_str(), errorText.size(), &bounds);
29 canvas->drawText(errorText.c_str(), errorText.size(), kOffset, bounds.he ight() + kOffset,
30 paint);
31 }
32 }
33
34 class AnimatedGifGM : public skiagm::GM {
35 private:
36 std::unique_ptr<SkCodec> fCodec;
37 size_t fFrame;
38 double fNextUpdate;
39 size_t fTotalFrames;
40 std::vector<SkCodec::FrameInfo> fFrameInfos;
41 std::vector<SkBitmap> fFrames;
42
43 void drawFrame(SkCanvas* canvas, int frameIndex) {
44 // FIXME: Create from an Image/ImageGenerator?
45 if (frameIndex >= (int) fFrames.size()) {
46 fFrames.resize(frameIndex + 1);
47 }
48 SkBitmap& bm = fFrames[frameIndex];
49 if (!bm.getPixels()) {
50 const SkImageInfo info = fCodec->getInfo().makeColorType(kN32_SkColo rType);
51 bm.allocPixels(info);
52
53 SkCodec::Options opts;
54 opts.fFrameIndex = frameIndex;
55 opts.fHasPriorFrame = false;
56 const size_t requiredFrame = fFrameInfos[frameIndex].fRequiredFrame;
57 if (requiredFrame != SkCodec::kNone) {
58 SkASSERT(requiredFrame < fFrames.size());
59 SkBitmap& requiredBitmap = fFrames[requiredFrame];
60 // For simplicity, do not try to cache old frames
61 if (requiredBitmap.getPixels() && requiredBitmap.copyTo(&bm)) {
62 opts.fHasPriorFrame = true;
63 }
64 }
65
66 if (SkCodec::kSuccess != fCodec->getPixels(info, bm.getPixels(),
67 bm.rowBytes(), &opts,
68 nullptr, nullptr)) {
69 SkDebugf("Could not getPixels for frame %i: %s", frameIndex, FLA GS_animatedGif[0]);
70 return;
71 }
72 }
73
74 canvas->drawBitmap(bm, 0, 0);
75 }
76
77 public:
78 AnimatedGifGM()
79 : fFrame(0)
80 , fNextUpdate (-1)
81 , fTotalFrames (-1) {}
82
83 private:
84 SkString onShortName() override {
85 return SkString("animatedGif");
86 }
87
88 SkISize onISize() override {
89 if (this->initCodec()) {
90 SkISize dim = fCodec->getInfo().dimensions();
91 // Wide enough to display all the frames.
92 dim.fWidth *= fTotalFrames;
93 // Tall enough to show the row of frames plus an animating version.
94 dim.fHeight *= 2;
95 return dim;
96 }
97 return SkISize::Make(640, 480);
98 }
99
100 void onDrawBackground(SkCanvas* canvas) override {
101 if (this->initCodec()) {
102 SkAutoCanvasRestore acr(canvas, true);
103 for (size_t frameIndex = 0; frameIndex < fTotalFrames; frameIndex++) {
104 this->drawFrame(canvas, frameIndex);
105 canvas->translate(fCodec->getInfo().width(), 0);
106 }
107 }
108 }
109
110 bool initCodec() {
111 if (fCodec) {
112 return true;
113 }
114 if (FLAGS_animatedGif.isEmpty()) {
115 SkDebugf("Nothing specified for --animatedGif!");
116 return false;
117 }
118
119 std::unique_ptr<SkStream> stream(GetResourceAsStream(FLAGS_animatedGif[0 ]));
120 if (!stream) {
121 return false;
122 }
123
124 fCodec.reset(SkCodec::NewFromStream(stream.release()));
125 if (!fCodec) {
126 SkDebugf("Could create codec from %s", FLAGS_animatedGif[0]);
127 return false;
128 }
129
130 fFrame = 0;
131 fFrameInfos = fCodec->getFrameInfo();
132 fTotalFrames = fFrameInfos.size();
133 return true;
134 }
135
136 void onDraw(SkCanvas* canvas) override {
137 if (!fCodec) {
138 SkString errorText = SkStringPrintf("Nothing to draw; %s", FLAGS_ani matedGif[0]);
139 error(canvas, errorText);
140 return;
141 }
142
143 SkAutoCanvasRestore acr(canvas, true);
144 canvas->translate(0, fCodec->getInfo().height());
145 this->drawFrame(canvas, fFrame);
146 }
147
148 bool onAnimate(const SkAnimTimer& timer) override {
149 if (!fCodec || fTotalFrames == 1) {
150 return false;
151 }
152
153 double secs = timer.msec() * .1;
154 if (fNextUpdate < double(0)) {
155 // This is a sentinel that we have not done any updates yet.
156 // I'm assuming this gets called *after* onOnceBeforeDraw, so our fi rst frame should
157 // already have been retrieved.
158 SkASSERT(fFrame == 0);
159 fNextUpdate = secs + fFrameInfos[fFrame].fDuration;
160
161 return true;
162 }
163
164 if (secs < fNextUpdate) {
165 return true;
166 }
167
168 while (secs >= fNextUpdate) {
169 // Retrieve the next frame.
170 fFrame++;
171 if (fFrame == fTotalFrames) {
172 fFrame = 0;
173 }
174
175 // Note that we loop here. This is not safe if we need to draw the i ntermediate frame
176 // in order to draw correctly.
177 fNextUpdate += fFrameInfos[fFrame].fDuration;
178 }
179
180 return true;
181 }
182 };
183
184 DEF_GM(return new AnimatedGifGM);
185
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