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Side by Side Diff: gm/animatedGif.cpp

Issue 2045293002: Add support for multiple frames in SkCodec (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase; new API Created 4 years, 2 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkAnimTimer.h"
10 #include "SkCanvas.h"
11 #include "SkCodec.h"
12 #include "SkColor.h"
13 #include "SkCommandLineFlags.h"
14 #include "SkPaint.h"
15 #include "SkString.h"
16 #include "Resources.h"
17
18 DEFINE_string(animatedGif, "test640x479.gif", "Animated gif in resources folder" );
19
20 namespace {
21 void error(SkCanvas* canvas, const SkString& errorText) {
22 constexpr SkScalar kOffset = 5.0f;
23 canvas->drawColor(SK_ColorRED);
24 SkPaint paint;
25 SkRect bounds;
26 paint.measureText(errorText.c_str(), errorText.size(), &bounds);
27 canvas->drawText(errorText.c_str(), errorText.size(), kOffset, bounds.he ight() + kOffset,
28 paint);
29 }
30 }
31
32 class AnimatedGifGM : public skiagm::GM {
33 private:
34 std::unique_ptr<SkCodec> fCodec;
35 size_t fFrame;
36 double fNextUpdate;
37 size_t fTotalFrames;
38
39 void drawBounds(SkCanvas* canvas) {
40 if (!fCodec) {
41 return;
42 }
43 const SkIRect bounds = fCodec->getInfo().bounds().makeOutset(1, 1);
44 SkPaint boundsPaint;
45 boundsPaint.setStyle(SkPaint::kStroke_Style);
46 canvas->drawIRect(bounds, boundsPaint);
47 }
48
49 void drawFrame(SkCanvas* canvas, int frameIndex) {
50 // FIXME: Create from an Image/ImageGenerator?
51 SkBitmap bm;
52 const SkImageInfo info = fCodec->getInfo().makeColorType(kN32_SkColorTyp e);
53 bm.allocPixels(info);
54
55 SkCodec::Options opts;
56 opts.fFrameIndex = frameIndex;
57 opts.fHasPriorFrame = false;
58 if (SkCodec::kSuccess != fCodec->getPixels(info, bm.getPixels(),
59 bm.rowBytes(), &opts,
60 nullptr, nullptr)) {
61 SkDebugf("Could not getPixels for frame %i: %s", frameIndex, FLAGS_a nimatedGif[0]);
62 return;
63 }
64
65 canvas->drawBitmap(bm, 0, 0);
66 }
67
68 public:
69 AnimatedGifGM()
70 : fFrame(0)
71 , fNextUpdate (-1)
72 , fTotalFrames (-1) {}
73
74 private:
75 SkString onShortName() override {
76 return SkString("animatedGif");
77 }
78
79 SkISize onISize() override {
80 if (this->initCodec()) {
81 SkISize dim = fCodec->getInfo().dimensions();
82 // Wide enough to display all the frames.
83 dim.fWidth *= fCodec->getFrameCount();
84 // Tall enough to show the row of frames plus an animating version.
85 dim.fHeight *= 2;
86 return dim;
87 }
88 return SkISize::Make(640, 480);
89 }
90
91 void onDrawBackground(SkCanvas* canvas) override {
92 if (this->initCodec()) {
93 SkAutoCanvasRestore acr(canvas, true);
94 // FIXME: Draw a checkerboard here
95 for (size_t frameIndex = 0; frameIndex < fTotalFrames; frameIndex++) {
96 this->drawBounds(canvas);
97 this->drawFrame(canvas, frameIndex);
98 canvas->translate(fCodec->getInfo().width(), 0);
99 }
100 }
101 }
102
103 bool initCodec() {
104 if (fCodec) {
105 return true;
106 }
107 if (FLAGS_animatedGif.isEmpty()) {
108 SkDebugf("Nothing specified for --animatedGif!");
109 return false;
110 }
111
112 std::unique_ptr<SkStream> stream(GetResourceAsStream(FLAGS_animatedGif[0 ]));
113 if (!stream) {
114 SkDebugf("Could not find %s", FLAGS_animatedGif[0]);
115 return false;
116 }
117
118 fCodec.reset(SkCodec::NewFromStream(stream.release()));
119 if (!fCodec) {
120 SkDebugf("Could create codec from %s", FLAGS_animatedGif[0]);
121 return false;
122 }
123
124 fFrame = 0;
125 fTotalFrames = fCodec->getFrameCount();
126 return true;
127 }
128
129 void onDraw(SkCanvas* canvas) {
130 if (!fCodec) {
131 SkString errorText = SkStringPrintf("Nothing to draw; %s", FLAGS_ani matedGif[0]);
132 error(canvas, errorText);
133 return;
134 }
135
136 // Now draw it animated.
137 SkAutoCanvasRestore acr(canvas, true);
138 canvas->translate(0, fCodec->getInfo().height());
139 this->drawBounds(canvas);
140 this->drawFrame(canvas, fFrame);
141 }
142
143 bool onAnimate(const SkAnimTimer& timer) override {
144 if (!fCodec || fTotalFrames == 1) {
145 return false;
146 }
147
148 double secs = timer.msec() * .1;
149 if (fNextUpdate < double(0)) {
150 // This is a sentinel that we have not done any updates yet.
151 // I'm assuming this gets called *after* onOnceBeforeDraw, so our fi rst frame should
152 // already have been retrieved.
153 SkASSERT(fFrame == 0);
154 fNextUpdate = secs + fCodec->getFrameDuration(fFrame);
155
156 return true;
157 }
158
159 if (secs < fNextUpdate) {
160 return true;
161 }
162
163 while (secs >= fNextUpdate) {
164 // Retrieve the next frame.
165 fFrame++;
166 if (fFrame == fTotalFrames) {
167 fFrame = 0;
168 }
169
170 // Note that we loop here. This is not safe if we need to draw the i ntermediate frame
171 // in order to draw correctly.
172 fNextUpdate += fCodec->getFrameDuration(fFrame);
173 }
174
175 return true;
176 }
177 };
178
179 DEF_GM(return new AnimatedGifGM);
180
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