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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_HEAP_MARK_COMPACT_H_ | 5 #ifndef V8_HEAP_MARK_COMPACT_H_ |
6 #define V8_HEAP_MARK_COMPACT_H_ | 6 #define V8_HEAP_MARK_COMPACT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
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534 return Page::FromAddress(reinterpret_cast<Address>(host)) | 534 return Page::FromAddress(reinterpret_cast<Address>(host)) |
535 ->ShouldSkipEvacuationSlotRecording(); | 535 ->ShouldSkipEvacuationSlotRecording(); |
536 } | 536 } |
537 | 537 |
538 INLINE(static bool IsOnEvacuationCandidate(Object* obj)) { | 538 INLINE(static bool IsOnEvacuationCandidate(Object* obj)) { |
539 return Page::FromAddress(reinterpret_cast<Address>(obj)) | 539 return Page::FromAddress(reinterpret_cast<Address>(obj)) |
540 ->IsEvacuationCandidate(); | 540 ->IsEvacuationCandidate(); |
541 } | 541 } |
542 | 542 |
543 void RecordRelocSlot(Code* host, RelocInfo* rinfo, Object* target); | 543 void RecordRelocSlot(Code* host, RelocInfo* rinfo, Object* target); |
544 void RecordRelocSlotToNewSpace(Code* host, RelocInfo* rinfo, Object* target); | |
ulan
2016/06/08 14:37:00
This function doesn't belong to incremental markin
ahaas
2016/06/09 10:34:32
Done. I had to put the implementation into heap.cc
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544 void RecordCodeEntrySlot(HeapObject* host, Address slot, Code* target); | 545 void RecordCodeEntrySlot(HeapObject* host, Address slot, Code* target); |
545 void RecordCodeTargetPatch(Address pc, Code* target); | 546 void RecordCodeTargetPatch(Address pc, Code* target); |
546 INLINE(void RecordSlot(HeapObject* object, Object** slot, Object* target)); | 547 INLINE(void RecordSlot(HeapObject* object, Object** slot, Object* target)); |
547 INLINE(void ForceRecordSlot(HeapObject* object, Object** slot, | 548 INLINE(void ForceRecordSlot(HeapObject* object, Object** slot, |
548 Object* target)); | 549 Object* target)); |
549 | 550 |
550 void UpdateSlots(SlotsBuffer* buffer); | 551 void UpdateSlots(SlotsBuffer* buffer); |
551 void UpdateSlotsRecordedIn(SlotsBuffer* buffer); | 552 void UpdateSlotsRecordedIn(SlotsBuffer* buffer); |
552 | 553 |
553 void InvalidateCode(Code* code); | 554 void InvalidateCode(Code* code); |
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890 private: | 891 private: |
891 MarkCompactCollector* collector_; | 892 MarkCompactCollector* collector_; |
892 }; | 893 }; |
893 | 894 |
894 | 895 |
895 const char* AllocationSpaceName(AllocationSpace space); | 896 const char* AllocationSpaceName(AllocationSpace space); |
896 } // namespace internal | 897 } // namespace internal |
897 } // namespace v8 | 898 } // namespace v8 |
898 | 899 |
899 #endif // V8_HEAP_MARK_COMPACT_H_ | 900 #endif // V8_HEAP_MARK_COMPACT_H_ |
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