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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2044593002: Enable a few shader related webgl2 deqp tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 26 matching lines...) Expand all
37 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) 37 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282)
38 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) 38 self.Skip('deqp/functional/gles3/fborender.html', bug=483282)
39 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) 39 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282)
40 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) 40 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282)
41 self.Skip('deqp/functional/gles3/instancedrendering.html', bug=483282) 41 self.Skip('deqp/functional/gles3/instancedrendering.html', bug=483282)
42 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) 42 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821)
43 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) 43 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282)
44 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) 44 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282)
45 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) 45 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282)
46 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) 46 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282)
47 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282)
48 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) 47 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282)
49 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) 48 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282)
50 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) 49 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282)
51 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) 50 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282)
52 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) 51 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282)
53 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) 52 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282)
54 self.Skip('deqp/functional/gles3/shaderstatequery.html', bug=483282)
55 self.Skip('deqp/functional/gles3/shadertexturefunction/*.html', bug=483282) 53 self.Skip('deqp/functional/gles3/shadertexturefunction/*.html', bug=483282)
56 self.Skip('deqp/functional/gles3/sync.html', bug=483282) 54 self.Skip('deqp/functional/gles3/sync.html', bug=483282)
57 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) 55 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282)
58 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) 56 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282)
59 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) 57 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282)
60 58
61 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) 59 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282)
62 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) 60 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282)
63 61
64 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) 62 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
(...skipping 622 matching lines...) Expand 10 before | Expand all | Expand 10 after
687 # self.Fail(page_name, 685 # self.Fail(page_name,
688 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 686 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
689 # self.Fail(page_name, 687 # self.Fail(page_name,
690 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 688 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
691 689
692 # Conflicts if between a generic os condition and a specific version 690 # Conflicts if between a generic os condition and a specific version
693 # self.Fail(page_name, 691 # self.Fail(page_name,
694 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 692 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
695 # self.Fail(page_name, 693 # self.Fail(page_name,
696 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 694 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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