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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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37 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) | 37 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
38 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) | 38 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
39 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) | 39 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) |
40 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) | 40 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) |
41 self.Skip('deqp/functional/gles3/instancedrendering.html', bug=483282) | 41 self.Skip('deqp/functional/gles3/instancedrendering.html', bug=483282) |
42 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) | 42 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) |
43 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) | 43 self.Skip('deqp/functional/gles3/negativebufferapi.html', bug=483282) |
44 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) | 44 self.Skip('deqp/functional/gles3/negativetextureapi.html', bug=483282) |
45 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) | 45 self.Skip('deqp/functional/gles3/negativevertexarrayapi.html', bug=483282) |
46 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) |
47 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) | |
48 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) | 47 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) |
49 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) | 48 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) |
50 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) | 49 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) |
51 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) | 50 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) |
52 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) | 51 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) |
53 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) | 52 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) |
54 self.Skip('deqp/functional/gles3/shaderstatequery.html', bug=483282) | |
55 self.Skip('deqp/functional/gles3/shadertexturefunction/*.html', bug=483282) | 53 self.Skip('deqp/functional/gles3/shadertexturefunction/*.html', bug=483282) |
56 self.Skip('deqp/functional/gles3/sync.html', bug=483282) | 54 self.Skip('deqp/functional/gles3/sync.html', bug=483282) |
57 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) | 55 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) |
58 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) | 56 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) |
59 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) | 57 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) |
60 | 58 |
61 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 59 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
62 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) | 60 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) |
63 | 61 |
64 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | 62 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
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687 # self.Fail(page_name, | 685 # self.Fail(page_name, |
688 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 686 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
689 # self.Fail(page_name, | 687 # self.Fail(page_name, |
690 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 688 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
691 | 689 |
692 # Conflicts if between a generic os condition and a specific version | 690 # Conflicts if between a generic os condition and a specific version |
693 # self.Fail(page_name, | 691 # self.Fail(page_name, |
694 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 692 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
695 # self.Fail(page_name, | 693 # self.Fail(page_name, |
696 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 694 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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