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Side by Side Diff: base/task_scheduler/scheduler_worker_thread.cc

Issue 2044023003: Virtualize The Existence of a Scheduler Worker Thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@detach
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/task_scheduler/scheduler_worker_thread.h" 5 #include "base/task_scheduler/scheduler_worker_thread.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <utility> 9 #include <utility>
10 10
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/task_scheduler/task_tracker.h" 12 #include "base/task_scheduler/task_tracker.h"
13 13
14 namespace base { 14 namespace base {
15 namespace internal { 15 namespace internal {
16 16
17 class SchedulerWorkerThread::Worker : public PlatformThread::Delegate {
fdoray 2016/06/08 17:51:48 s/::Worker/::Thread/ ?
robliao 2016/06/08 19:00:08 I wanted to avoid SchedulerWorkerThread::Thread. I
gab 2016/06/10 16:15:20 Or we could have SchedulerWorker and SchedulerWork
robliao 2016/06/10 18:03:41 Happy to perform the rename. I'll do that as the v
18 public:
19 ~Worker() override = default;
20
21 static std::unique_ptr<Worker> Create(SchedulerWorkerThread* outer,
22 ThreadPriority thread_priority) {
23 std::unique_ptr<Worker> worker(new Worker(outer));
24 worker->Initialize(thread_priority);
fdoray 2016/06/08 17:51:48 Could read priority from |outer|.
robliao 2016/06/08 19:00:08 Indeed! Done.
25 if (worker->thread_handle_.is_null())
26 return nullptr;
27 return worker;
28 }
29
30 // PlatformThread::Delegate.
31 void ThreadMain() override {
32 // Set if this thread was detached.
33 std::unique_ptr<Worker> detached_worker;
34
35 outer_->delegate_->OnMainEntry(outer_);
36
37 // A SchedulerWorkerThread starts out sleeping.
38 wake_up_event_.Wait();
fdoray 2016/06/08 17:51:48 GetSleepTimeout()? Otherwise, a thread that is nev
robliao 2016/06/08 19:00:08 Done. Huh, interesting. This actually means tha
39
40 while (outer_ && !outer_->task_tracker_->shutdown_completed() &&
fdoray 2016/06/08 17:51:48 How can |outer_| be nullptr here? You "break;" rig
robliao 2016/06/08 19:00:08 Indeed. I left this over from an earlier revision
41 !outer_->ShouldExitForTesting()) {
42 // Get the sequence containing the next task to execute.
43 scoped_refptr<Sequence> sequence = outer_->delegate_->GetWork(outer_);
44 if (!sequence) {
45 if (outer_->delegate_->CanDetach(outer_)) {
46 detached_worker = outer_->Detach();
47 if (detached_worker) {
48 DCHECK_EQ(detached_worker.get(), this);
49 PlatformThread::Detach(thread_handle_);
50 outer_ = nullptr;
fdoray 2016/06/08 17:51:48 Is there a reason why this has to be set to nullpt
robliao 2016/06/08 19:00:08 This ensures that two workers aren't talking to a
51 break;
52 }
53 }
54 TimeDelta sleep_time = outer_->delegate_->GetSleepTimeout();
fdoray 2016/06/08 17:51:48 const TimeDelta sleep_time =
robliao 2016/06/08 19:00:08 Done.
55 if (sleep_time.is_max()) {
56 // Calling TimedWait with TimeDelta::Max is not recommended per
57 // http://crbug.com/465948.
58 wake_up_event_.Wait();
59 } else {
60 wake_up_event_.TimedWait(sleep_time);
61 }
62 continue;
63 }
64
65 outer_->task_tracker_->RunTask(sequence->PeekTask());
66
67 const bool sequence_became_empty = sequence->PopTask();
68
69 // If |sequence| isn't empty immediately after the pop, re-enqueue it to
70 // maintain the invariant that a non-empty Sequence is always referenced
71 // by either a PriorityQueue or a SchedulerWorkerThread. If it is empty
72 // andthere are live references to it, it will be enqueued when a Task is
73 // added to it. Otherwise, it will be destroyed at the end of this scope.
74 if (!sequence_became_empty)
75 outer_->delegate_->ReEnqueueSequence(std::move(sequence));
76
77 // Calling WakeUp() guarantees that this SchedulerWorkerThread will run
78 // Tasks from Sequences returned by the GetWork() method of |delegate_|
79 // until it returns nullptr. Resetting |wake_up_event_| here doesn't break
80 // this invariant and avoids a useless loop iteration before going to
81 // sleep if WakeUp() is called while this SchedulerWorkerThread is awake.
82 wake_up_event_.Reset();
83 }
84
85 DCHECK(!detached_worker || !wake_up_event_.IsSignaled()) <<
fdoray 2016/06/08 17:51:48 !IsWakeUpPending()
robliao 2016/06/08 19:00:08 Done.
86 "This thread was detached and woken up at the same time.";
87 }
88
89 void Join() { PlatformThread::Join(thread_handle_); }
90
91 void WakeUp() { wake_up_event_.Signal(); }
92
93 bool IsWakeUpPending() { return wake_up_event_.IsSignaled(); }
fdoray 2016/06/08 17:51:48 IsSignaled() resets the event... https://cs.chromi
robliao 2016/06/08 19:00:08 Nice catch. That certainly seems unexpected. Chang
94
95 private:
96 Worker(SchedulerWorkerThread* outer)
97 : outer_(outer),
98 wake_up_event_(WaitableEvent::ResetPolicy::AUTOMATIC,
99 WaitableEvent::InitialState::NOT_SIGNALED) {
100 DCHECK(outer_);
101 }
102
103 void Initialize(ThreadPriority thread_priority) {
104 const size_t kDefaultStackSize = 0;
105 PlatformThread::CreateWithPriority(kDefaultStackSize, this,
106 &thread_handle_, thread_priority);
107 }
108
109 PlatformThreadHandle thread_handle_;
110
111 SchedulerWorkerThread* outer_;
112
113 // Event signaled to wake up this SchedulerWorkerThread.
114 WaitableEvent wake_up_event_;
115
116 DISALLOW_COPY_AND_ASSIGN(Worker);
117 };
118
17 std::unique_ptr<SchedulerWorkerThread> SchedulerWorkerThread::Create( 119 std::unique_ptr<SchedulerWorkerThread> SchedulerWorkerThread::Create(
18 ThreadPriority thread_priority, 120 ThreadPriority thread_priority,
19 std::unique_ptr<Delegate> delegate, 121 std::unique_ptr<Delegate> delegate,
20 TaskTracker* task_tracker) { 122 TaskTracker* task_tracker,
123 InitialWorkerState worker_state) {
21 std::unique_ptr<SchedulerWorkerThread> worker_thread( 124 std::unique_ptr<SchedulerWorkerThread> worker_thread(
22 new SchedulerWorkerThread(thread_priority, std::move(delegate), 125 new SchedulerWorkerThread(thread_priority, std::move(delegate),
23 task_tracker)); 126 task_tracker));
127 // Creation is single-threaded, so no synchronization is necessary.
128 if (worker_state == SchedulerWorkerThread::InitialWorkerState::ALIVE) {
129 worker_thread->CreateWorker();
130 if (!worker_thread->worker_) {
131 return nullptr;
132 }
133 }
24 134
25 if (worker_thread->thread_handle_.is_null())
26 return nullptr;
27 return worker_thread; 135 return worker_thread;
28 } 136 }
29 137
30 SchedulerWorkerThread::~SchedulerWorkerThread() { 138 SchedulerWorkerThread::~SchedulerWorkerThread() {
31 DCHECK(ShouldExitForTesting()); 139 DCHECK(ShouldExitForTesting() || !worker_);
32 } 140 }
33 141
34 void SchedulerWorkerThread::WakeUp() { 142 void SchedulerWorkerThread::WakeUp() {
35 wake_up_event_.Signal(); 143 AutoSchedulerLock auto_lock(worker_lock_);
144 if (!worker_) {
145 CreateWorkerAssertSynchronized();
146 }
147 worker_->WakeUp();
36 } 148 }
37 149
38 void SchedulerWorkerThread::JoinForTesting() { 150 void SchedulerWorkerThread::JoinForTesting() {
39 { 151 {
40 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); 152 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_);
41 should_exit_for_testing_ = true; 153 should_exit_for_testing_ = true;
42 } 154 }
43 WakeUp(); 155 WakeUp();
44 PlatformThread::Join(thread_handle_); 156
157 // Normally holding a lock and joining is dangerous. However, since this is
158 // only for testing, we're okay since the only scenario that could impact this
159 // is a call to Detach, which is disallowed by having the delegate always
160 // return false for the CanDetach call.
161 AutoSchedulerLock auto_lock(worker_lock_);
162 if (worker_)
163 worker_->Join();
164 }
165
166 bool SchedulerWorkerThread::WorkerAliveForTesting() {
167 return !!worker_;
fdoray 2016/06/08 17:51:48 AutoSchedulerLock auto_lock(worker_lock_);
robliao 2016/06/08 19:00:08 Done.
45 } 168 }
46 169
47 SchedulerWorkerThread::SchedulerWorkerThread(ThreadPriority thread_priority, 170 SchedulerWorkerThread::SchedulerWorkerThread(ThreadPriority thread_priority,
48 std::unique_ptr<Delegate> delegate, 171 std::unique_ptr<Delegate> delegate,
49 TaskTracker* task_tracker) 172 TaskTracker* task_tracker)
50 : wake_up_event_(WaitableEvent::ResetPolicy::AUTOMATIC, 173 : thread_priority_(thread_priority),
51 WaitableEvent::InitialState::NOT_SIGNALED),
52 delegate_(std::move(delegate)), 174 delegate_(std::move(delegate)),
53 task_tracker_(task_tracker) { 175 task_tracker_(task_tracker) {
54 DCHECK(delegate_); 176 DCHECK(delegate_);
55 DCHECK(task_tracker_); 177 DCHECK(task_tracker_);
56
57 const size_t kDefaultStackSize = 0;
58 PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_,
59 thread_priority);
60 } 178 }
61 179
62 void SchedulerWorkerThread::ThreadMain() { 180 std::unique_ptr<SchedulerWorkerThread::Worker> SchedulerWorkerThread::Detach() {
fdoray 2016/06/08 17:51:48 DCHECK(!ShouldExitForTesting()); before acquiring
robliao 2016/06/08 19:00:08 Done.
63 delegate_->OnMainEntry(this); 181 AutoSchedulerLock auto_lock(worker_lock_);
182 // If a wakeup is pending, then a WakeUp came in while we were deciding to
183 // detach. This means we can't go away anymore since a single threaded task
184 // could have woken us up.
fdoray 2016/06/08 17:51:48 It should be the responsibility of the delegate to
robliao 2016/06/08 19:00:08 Added a note about single-threaded work to CanDeta
185 return worker_->IsWakeUpPending() ? nullptr : std::move(worker_);
186 }
64 187
65 // A SchedulerWorkerThread starts out sleeping. 188 void SchedulerWorkerThread::CreateWorker() {
66 wake_up_event_.Wait(); 189 worker_ = Worker::Create(this, thread_priority_);
190 }
67 191
68 while (!task_tracker_->shutdown_completed() && !ShouldExitForTesting()) { 192 void SchedulerWorkerThread::CreateWorkerAssertSynchronized() {
69 // Get the sequence containing the next task to execute. 193 worker_lock_.AssertAcquired();
70 scoped_refptr<Sequence> sequence = delegate_->GetWork(this); 194 CreateWorker();
71
72 if (!sequence) {
73 TimeDelta sleep_time = delegate_->GetSleepTimeout();
74 if (sleep_time.is_max()) {
75 // Calling TimedWait with TimeDelta::Max is not recommended per
76 // http://crbug.com/465948.
77 wake_up_event_.Wait();
78 } else {
79 wake_up_event_.TimedWait(sleep_time);
80 }
81 continue;
82 }
83
84 task_tracker_->RunTask(sequence->PeekTask());
85
86 const bool sequence_became_empty = sequence->PopTask();
87
88 // If |sequence| isn't empty immediately after the pop, re-enqueue it to
89 // maintain the invariant that a non-empty Sequence is always referenced by
90 // either a PriorityQueue or a SchedulerWorkerThread. If it is empty and
91 // there are live references to it, it will be enqueued when a Task is added
92 // to it. Otherwise, it will be destroyed at the end of this scope.
93 if (!sequence_became_empty)
94 delegate_->ReEnqueueSequence(std::move(sequence));
95
96 // Calling WakeUp() guarantees that this SchedulerWorkerThread will run
97 // Tasks from Sequences returned by the GetWork() method of |delegate_|
98 // until it returns nullptr. Resetting |wake_up_event_| here doesn't break
99 // this invariant and avoids a useless loop iteration before going to sleep
100 // if WakeUp() is called while this SchedulerWorkerThread is awake.
101 wake_up_event_.Reset();
102 }
103 } 195 }
104 196
105 bool SchedulerWorkerThread::ShouldExitForTesting() const { 197 bool SchedulerWorkerThread::ShouldExitForTesting() const {
106 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); 198 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_);
107 return should_exit_for_testing_; 199 return should_exit_for_testing_;
108 } 200 }
109 201
110 } // namespace internal 202 } // namespace internal
111 } // namespace base 203 } // namespace base
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