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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/task_scheduler/scheduler_worker_thread.h" | 5 #include "base/task_scheduler/scheduler_worker_thread.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/task_scheduler/task_tracker.h" | 12 #include "base/task_scheduler/task_tracker.h" |
| 13 | 13 |
| 14 namespace base { | 14 namespace base { |
| 15 namespace internal { | 15 namespace internal { |
| 16 | 16 |
| 17 class SchedulerWorkerThread::Worker : public PlatformThread::Delegate { | |
| 18 public: | |
| 19 ~Worker() override = default; | |
| 20 | |
| 21 static std::unique_ptr<Worker> Create(SchedulerWorkerThread* outer) { | |
| 22 std::unique_ptr<Worker> worker(new Worker(outer)); | |
| 23 worker->Initialize(); | |
| 24 if (worker->thread_handle_.is_null()) | |
| 25 return nullptr; | |
| 26 return worker; | |
| 27 } | |
| 28 | |
| 29 // PlatformThread::Delegate. | |
| 30 void ThreadMain() override { | |
| 31 // Set if this thread was detached. | |
| 32 std::unique_ptr<Worker> detached_worker; | |
| 33 | |
| 34 outer_->delegate_->OnMainEntry(outer_); | |
| 35 | |
| 36 // A SchedulerWorkerThread starts out waiting for work. | |
| 37 WaitForWork(); | |
| 38 | |
| 39 while (!outer_->task_tracker_->shutdown_completed() && | |
| 40 !outer_->ShouldExitForTesting()) { | |
| 41 DCHECK(outer_); | |
| 42 // Get the sequence containing the next task to execute. | |
| 43 scoped_refptr<Sequence> sequence = outer_->delegate_->GetWork(outer_); | |
| 44 if (!sequence) { | |
| 45 if (outer_->delegate_->CanDetach(outer_)) { | |
| 46 detached_worker = outer_->Detach(); | |
| 47 if (detached_worker) { | |
| 48 DCHECK_EQ(detached_worker.get(), this); | |
| 49 PlatformThread::Detach(thread_handle_); | |
| 50 outer_ = nullptr; | |
| 51 break; | |
| 52 } | |
| 53 } | |
| 54 WaitForWork(); | |
| 55 continue; | |
| 56 } | |
| 57 | |
| 58 outer_->task_tracker_->RunTask(sequence->PeekTask()); | |
| 59 | |
| 60 const bool sequence_became_empty = sequence->PopTask(); | |
| 61 | |
| 62 // If |sequence| isn't empty immediately after the pop, re-enqueue it to | |
| 63 // maintain the invariant that a non-empty Sequence is always referenced | |
| 64 // by either a PriorityQueue or a SchedulerWorkerThread. If it is empty | |
| 65 // andthere are live references to it, it will be enqueued when a Task is | |
|
gab
2016/06/10 16:15:20
"and there"
robliao
2016/06/10 18:03:41
Done.
| |
| 66 // added to it. Otherwise, it will be destroyed at the end of this scope. | |
| 67 if (!sequence_became_empty) | |
| 68 outer_->delegate_->ReEnqueueSequence(std::move(sequence)); | |
| 69 | |
| 70 // Calling WakeUp() guarantees that this SchedulerWorkerThread will run | |
| 71 // Tasks from Sequences returned by the GetWork() method of |delegate_| | |
| 72 // until it returns nullptr. Resetting |wake_up_event_| here doesn't break | |
| 73 // this invariant and avoids a useless loop iteration before going to | |
| 74 // sleep if WakeUp() is called while this SchedulerWorkerThread is awake. | |
| 75 wake_up_event_.Reset(); | |
| 76 } | |
| 77 | |
| 78 DCHECK(!detached_worker || !IsWakeUpPending()) << | |
| 79 "This thread was detached and woken up at the same time."; | |
|
gab
2016/06/10 16:15:20
Is this bad (i.e. someone did something wrong) or
robliao
2016/06/10 18:03:41
Yep, very bad. If the thread is signaled after the
| |
| 80 } | |
| 81 | |
| 82 void Join() { PlatformThread::Join(thread_handle_); } | |
| 83 | |
| 84 void WakeUp() { wake_up_event_.Signal(); } | |
| 85 | |
| 86 bool IsWakeUpPending() { return wake_up_event_.IsSignaled(); } | |
| 87 | |
| 88 private: | |
| 89 Worker(SchedulerWorkerThread* outer) | |
| 90 : outer_(outer), | |
| 91 wake_up_event_(WaitableEvent::ResetPolicy::MANUAL, | |
| 92 WaitableEvent::InitialState::NOT_SIGNALED) { | |
| 93 DCHECK(outer_); | |
| 94 } | |
| 95 | |
| 96 void Initialize() { | |
| 97 const size_t kDefaultStackSize = 0; | |
| 98 PlatformThread::CreateWithPriority(kDefaultStackSize, this, | |
| 99 &thread_handle_, | |
| 100 outer_->thread_priority_); | |
| 101 } | |
| 102 | |
| 103 void WaitForWork() { | |
| 104 DCHECK(outer_); | |
| 105 const TimeDelta sleep_time = outer_->delegate_->GetSleepTimeout(); | |
| 106 if (sleep_time.is_max()) { | |
| 107 // Calling TimedWait with TimeDelta::Max is not recommended per | |
| 108 // http://crbug.com/465948. | |
| 109 wake_up_event_.Wait(); | |
| 110 } else { | |
| 111 wake_up_event_.TimedWait(sleep_time); | |
| 112 } | |
| 113 wake_up_event_.Reset(); | |
|
gab
2016/06/10 16:15:20
Why not keep this event AUTOMATIC if you're going
robliao
2016/06/10 18:03:41
IsSignaled apparently resets the WaitableEvent! It
| |
| 114 } | |
| 115 | |
| 116 PlatformThreadHandle thread_handle_; | |
| 117 | |
| 118 SchedulerWorkerThread* outer_; | |
| 119 | |
| 120 // Event signaled to wake up this SchedulerWorkerThread. | |
| 121 WaitableEvent wake_up_event_; | |
| 122 | |
| 123 DISALLOW_COPY_AND_ASSIGN(Worker); | |
| 124 }; | |
| 125 | |
| 17 std::unique_ptr<SchedulerWorkerThread> SchedulerWorkerThread::Create( | 126 std::unique_ptr<SchedulerWorkerThread> SchedulerWorkerThread::Create( |
| 18 ThreadPriority thread_priority, | 127 ThreadPriority thread_priority, |
| 19 std::unique_ptr<Delegate> delegate, | 128 std::unique_ptr<Delegate> delegate, |
| 20 TaskTracker* task_tracker) { | 129 TaskTracker* task_tracker, |
| 130 InitialWorkerState worker_state) { | |
| 21 std::unique_ptr<SchedulerWorkerThread> worker_thread( | 131 std::unique_ptr<SchedulerWorkerThread> worker_thread( |
| 22 new SchedulerWorkerThread(thread_priority, std::move(delegate), | 132 new SchedulerWorkerThread(thread_priority, std::move(delegate), |
| 23 task_tracker)); | 133 task_tracker)); |
| 134 // Creation is single-threaded, so no synchronization is necessary. | |
|
gab
2016/06/10 16:15:20
I think what you mean is:
// Creation happens bef
robliao
2016/06/10 18:03:41
Yep, exactly what I mean. I was going for the one-
| |
| 135 if (worker_state == SchedulerWorkerThread::InitialWorkerState::ALIVE) { | |
| 136 worker_thread->CreateWorker(); | |
| 137 if (!worker_thread->worker_) { | |
| 138 return nullptr; | |
| 139 } | |
| 140 } | |
| 24 | 141 |
| 25 if (worker_thread->thread_handle_.is_null()) | |
| 26 return nullptr; | |
| 27 return worker_thread; | 142 return worker_thread; |
| 28 } | 143 } |
| 29 | 144 |
| 30 SchedulerWorkerThread::~SchedulerWorkerThread() { | 145 SchedulerWorkerThread::~SchedulerWorkerThread() { |
| 31 DCHECK(ShouldExitForTesting()); | 146 DCHECK(ShouldExitForTesting() || !worker_); |
|
gab
2016/06/10 16:15:20
So I thought we said the SWT object itself would a
robliao
2016/06/10 18:03:41
I don't recall a case where we would want the Sche
gab
2016/06/13 19:23:05
Feels we want to keep the ShouldExitForTesting() D
robliao
2016/06/13 23:23:28
It seemed redundant to me as the goal of ShouldExi
gab
2016/06/15 19:40:42
Wasn't it also because the rest of the scheduler a
| |
| 32 } | 147 } |
| 33 | 148 |
| 34 void SchedulerWorkerThread::WakeUp() { | 149 void SchedulerWorkerThread::WakeUp() { |
| 35 wake_up_event_.Signal(); | 150 AutoSchedulerLock auto_lock(worker_lock_); |
| 151 if (!worker_) | |
| 152 CreateWorkerAssertSynchronized(); | |
| 153 | |
| 154 if (worker_) | |
| 155 worker_->WakeUp(); | |
| 36 } | 156 } |
| 37 | 157 |
| 38 void SchedulerWorkerThread::JoinForTesting() { | 158 void SchedulerWorkerThread::JoinForTesting() { |
| 39 { | 159 { |
| 40 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); | 160 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); |
| 41 should_exit_for_testing_ = true; | 161 should_exit_for_testing_ = true; |
| 42 } | 162 } |
| 43 WakeUp(); | 163 WakeUp(); |
| 44 PlatformThread::Join(thread_handle_); | 164 |
| 165 // Normally holding a lock and joining is dangerous. However, since this is | |
| 166 // only for testing, we're okay since the only scenario that could impact this | |
| 167 // is a call to Detach, which is disallowed by having the delegate always | |
| 168 // return false for the CanDetach call. | |
| 169 AutoSchedulerLock auto_lock(worker_lock_); | |
| 170 if (worker_) | |
| 171 worker_->Join(); | |
| 172 } | |
| 173 | |
| 174 bool SchedulerWorkerThread::WorkerAliveForTesting() const { | |
| 175 AutoSchedulerLock auto_lock(worker_lock_); | |
| 176 return !!worker_; | |
| 45 } | 177 } |
| 46 | 178 |
| 47 SchedulerWorkerThread::SchedulerWorkerThread(ThreadPriority thread_priority, | 179 SchedulerWorkerThread::SchedulerWorkerThread(ThreadPriority thread_priority, |
| 48 std::unique_ptr<Delegate> delegate, | 180 std::unique_ptr<Delegate> delegate, |
| 49 TaskTracker* task_tracker) | 181 TaskTracker* task_tracker) |
| 50 : wake_up_event_(WaitableEvent::ResetPolicy::AUTOMATIC, | 182 : thread_priority_(thread_priority), |
| 51 WaitableEvent::InitialState::NOT_SIGNALED), | |
| 52 delegate_(std::move(delegate)), | 183 delegate_(std::move(delegate)), |
| 53 task_tracker_(task_tracker) { | 184 task_tracker_(task_tracker) { |
| 54 DCHECK(delegate_); | 185 DCHECK(delegate_); |
| 55 DCHECK(task_tracker_); | 186 DCHECK(task_tracker_); |
| 56 | |
| 57 const size_t kDefaultStackSize = 0; | |
| 58 PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_, | |
| 59 thread_priority); | |
| 60 } | 187 } |
| 61 | 188 |
| 62 void SchedulerWorkerThread::ThreadMain() { | 189 std::unique_ptr<SchedulerWorkerThread::Worker> SchedulerWorkerThread::Detach() { |
| 63 delegate_->OnMainEntry(this); | 190 DCHECK(!ShouldExitForTesting()) << "Worker was already joined"; |
| 191 AutoSchedulerLock auto_lock(worker_lock_); | |
| 192 // If a wakeup is pending, then a WakeUp came in while we were deciding to | |
| 193 // detach. This means we can't go away anymore since we would break the | |
| 194 // guarantee that we call GetWork after a successful wakeup. | |
| 195 return worker_->IsWakeUpPending() ? nullptr : std::move(worker_); | |
| 196 } | |
| 64 | 197 |
| 65 // A SchedulerWorkerThread starts out sleeping. | 198 void SchedulerWorkerThread::CreateWorker() { |
| 66 wake_up_event_.Wait(); | 199 worker_ = Worker::Create(this); |
| 200 } | |
| 67 | 201 |
| 68 while (!task_tracker_->shutdown_completed() && !ShouldExitForTesting()) { | 202 void SchedulerWorkerThread::CreateWorkerAssertSynchronized() { |
| 69 // Get the sequence containing the next task to execute. | 203 worker_lock_.AssertAcquired(); |
| 70 scoped_refptr<Sequence> sequence = delegate_->GetWork(this); | 204 CreateWorker(); |
| 71 | |
| 72 if (!sequence) { | |
| 73 TimeDelta sleep_time = delegate_->GetSleepTimeout(); | |
| 74 if (sleep_time.is_max()) { | |
| 75 // Calling TimedWait with TimeDelta::Max is not recommended per | |
| 76 // http://crbug.com/465948. | |
| 77 wake_up_event_.Wait(); | |
| 78 } else { | |
| 79 wake_up_event_.TimedWait(sleep_time); | |
| 80 } | |
| 81 continue; | |
| 82 } | |
| 83 | |
| 84 task_tracker_->RunTask(sequence->PeekTask()); | |
| 85 | |
| 86 const bool sequence_became_empty = sequence->PopTask(); | |
| 87 | |
| 88 // If |sequence| isn't empty immediately after the pop, re-enqueue it to | |
| 89 // maintain the invariant that a non-empty Sequence is always referenced by | |
| 90 // either a PriorityQueue or a SchedulerWorkerThread. If it is empty and | |
| 91 // there are live references to it, it will be enqueued when a Task is added | |
| 92 // to it. Otherwise, it will be destroyed at the end of this scope. | |
| 93 if (!sequence_became_empty) | |
| 94 delegate_->ReEnqueueSequence(std::move(sequence)); | |
| 95 | |
| 96 // Calling WakeUp() guarantees that this SchedulerWorkerThread will run | |
| 97 // Tasks from Sequences returned by the GetWork() method of |delegate_| | |
| 98 // until it returns nullptr. Resetting |wake_up_event_| here doesn't break | |
| 99 // this invariant and avoids a useless loop iteration before going to sleep | |
| 100 // if WakeUp() is called while this SchedulerWorkerThread is awake. | |
| 101 wake_up_event_.Reset(); | |
| 102 } | |
| 103 } | 205 } |
| 104 | 206 |
| 105 bool SchedulerWorkerThread::ShouldExitForTesting() const { | 207 bool SchedulerWorkerThread::ShouldExitForTesting() const { |
| 106 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); | 208 AutoSchedulerLock auto_lock(should_exit_for_testing_lock_); |
| 107 return should_exit_for_testing_; | 209 return should_exit_for_testing_; |
| 108 } | 210 } |
| 109 | 211 |
| 110 } // namespace internal | 212 } // namespace internal |
| 111 } // namespace base | 213 } // namespace base |
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