Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index ece62ac0208bfc3f40ce545642ffd4f933e0ee1e..3c31d45dc38f393c5f16d41ec690ba7ab72c8e20 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -28,11 +28,14 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
# ======================== |
# Conformance expectations |
# ======================== |
+ |
+ # Passing tests, waiting to be turned on when sharding is implemented. |
+ self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) |
+ |
# All platforms. |
self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) |
self.Skip('deqp/functional/gles3/draw.html', bug=483282) |
self.Skip('deqp/functional/gles3/fbocolorbuffer.html', bug=483282) |
- self.Skip('deqp/functional/gles3/fbodepthbuffer.html', bug=483282) |
self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) |
self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
@@ -46,8 +49,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) |
self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) |
self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) |
- self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) |
- self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) |
self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) |
self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) |
self.Skip('deqp/functional/gles3/shadertexturefunction/*.html', bug=483282) |
@@ -57,7 +58,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) |
self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
- self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) |
self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
@@ -126,6 +126,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
'basic_copyteximage2d.html', |
['win'], bug=483282) |
+ self.Fail('deqp/functional/gles3/shaderloop_for.html', |
+ ['win'], bug=617817) |
+ self.Fail('deqp/functional/gles3/shaderloop_while.html', |
+ ['win'], bug=617817) |
+ self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
+ ['win'], bug=617817) |
+ |
self.Flaky('deqp/functional/gles3/buffercopy.html', ['win'], bug=587601) |
self.Skip('deqp/functional/gles3/readpixel.html', ['win'], bug=483282) |
@@ -340,6 +347,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['mac'], bug=606074) |
self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*', |
['mac'], bug=606074) |
+ self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
+ ['mac'], bug=617820) |
self.Skip('deqp/functional/gles3/texturespecification/' + |
'basic_copyteximage2d.html', |
@@ -479,6 +488,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['linux'], bug=483282) |
self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
['linux'], bug=483282) |
+ self.Fail('deqp/functional/gles3/fbodepthbuffer.html', |
+ ['linux'], bug=483282) |
self.Skip('deqp/data/gles3/shaders/qualification_order.html', |
['linux', 'amd', 'intel'], bug=483282) |
@@ -536,7 +547,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['linux', 'amd'], bug=483282) |
self.Fail('deqp/functional/gles3/samplerobject.html', |
['linux', 'amd'], bug=483282) |
- self.Fail('deqp/functional/gles3/shaderprecision.html', |
+ self.Fail('deqp/functional/gles3/shaderprecision*.html', |
['linux', 'amd'], bug=483282) |
self.Fail('deqp/functional/gles3/texturefiltering/3d*', |
['linux', 'amd'], bug=606114) |