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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <cmath> | 10 #include <cmath> |
11 #include <utility> | 11 #include <utility> |
12 | 12 |
13 #include "base/callback_helpers.h" | 13 #include "base/callback_helpers.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/metrics/histogram_macros.h" | |
15 #include "base/threading/thread_restrictions.h" | 16 #include "base/threading/thread_restrictions.h" |
16 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "base/timer/elapsed_timer.h" | |
19 #include "base/timer/timer.h" | |
17 #include "base/trace_event/trace_event.h" | 20 #include "base/trace_event/trace_event.h" |
18 #include "build/build_config.h" | 21 #include "build/build_config.h" |
19 #include "media/audio/audio_device_description.h" | 22 #include "media/audio/audio_device_description.h" |
20 #include "media/audio/audio_output_controller.h" | 23 #include "media/audio/audio_output_controller.h" |
21 #include "media/base/limits.h" | 24 #include "media/base/limits.h" |
22 | 25 |
23 namespace media { | 26 namespace media { |
24 | 27 |
25 // Takes care of invoking the render callback on the audio thread. | 28 // Takes care of invoking the render callback on the audio thread. |
26 // An instance of this class is created for each capture stream in | 29 // An instance of this class is created for each capture stream in |
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45 uint64_t callback_num_; | 48 uint64_t callback_num_; |
46 | 49 |
47 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 50 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
48 }; | 51 }; |
49 | 52 |
50 AudioOutputDevice::AudioOutputDevice( | 53 AudioOutputDevice::AudioOutputDevice( |
51 std::unique_ptr<AudioOutputIPC> ipc, | 54 std::unique_ptr<AudioOutputIPC> ipc, |
52 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 55 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
53 int session_id, | 56 int session_id, |
54 const std::string& device_id, | 57 const std::string& device_id, |
55 const url::Origin& security_origin) | 58 const url::Origin& security_origin, |
59 base::TimeDelta authorization_timeout) | |
56 : ScopedTaskRunnerObserver(io_task_runner), | 60 : ScopedTaskRunnerObserver(io_task_runner), |
57 callback_(NULL), | 61 callback_(NULL), |
58 ipc_(std::move(ipc)), | 62 ipc_(std::move(ipc)), |
59 state_(IDLE), | 63 state_(IDLE), |
60 start_on_authorized_(false), | 64 start_on_authorized_(false), |
61 play_on_start_(true), | 65 play_on_start_(true), |
62 session_id_(session_id), | 66 session_id_(session_id), |
63 device_id_(device_id), | 67 device_id_(device_id), |
64 security_origin_(security_origin), | 68 security_origin_(security_origin), |
65 stopping_hack_(false), | 69 stopping_hack_(false), |
66 did_receive_auth_(base::WaitableEvent::ResetPolicy::MANUAL, | 70 did_receive_auth_(base::WaitableEvent::ResetPolicy::MANUAL, |
67 base::WaitableEvent::InitialState::NOT_SIGNALED), | 71 base::WaitableEvent::InitialState::NOT_SIGNALED), |
68 device_status_(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL) { | 72 device_status_(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL), |
73 auth_timeout_(authorization_timeout) { | |
69 CHECK(ipc_); | 74 CHECK(ipc_); |
70 | 75 |
71 // The correctness of the code depends on the relative values assigned in the | 76 // The correctness of the code depends on the relative values assigned in the |
72 // State enum. | 77 // State enum. |
73 static_assert(IPC_CLOSED < IDLE, "invalid enum value assignment 0"); | 78 static_assert(IPC_CLOSED < IDLE, "invalid enum value assignment 0"); |
74 static_assert(IDLE < AUTHORIZING, "invalid enum value assignment 1"); | 79 static_assert(IDLE < AUTHORIZING, "invalid enum value assignment 1"); |
75 static_assert(AUTHORIZING < AUTHORIZED, "invalid enum value assignment 2"); | 80 static_assert(AUTHORIZING < AUTHORIZED, "invalid enum value assignment 2"); |
76 static_assert(AUTHORIZED < CREATING_STREAM, | 81 static_assert(AUTHORIZED < CREATING_STREAM, |
77 "invalid enum value assignment 3"); | 82 "invalid enum value assignment 3"); |
78 static_assert(CREATING_STREAM < PAUSED, "invalid enum value assignment 4"); | 83 static_assert(CREATING_STREAM < PAUSED, "invalid enum value assignment 4"); |
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149 : device_id_, | 154 : device_id_, |
150 device_status_, output_params_); | 155 device_status_, output_params_); |
151 } | 156 } |
152 | 157 |
153 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { | 158 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { |
154 DCHECK(task_runner()->BelongsToCurrentThread()); | 159 DCHECK(task_runner()->BelongsToCurrentThread()); |
155 DCHECK_EQ(state_, IDLE); | 160 DCHECK_EQ(state_, IDLE); |
156 state_ = AUTHORIZING; | 161 state_ = AUTHORIZING; |
157 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, | 162 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, |
158 security_origin_); | 163 security_origin_); |
164 | |
165 // Create the timer on the thread it's used on. It's guaranteed to be | |
166 // deleted on the same thread since users must call Stop() before deleting | |
167 // AudioOutputDevice; see ShutDownOnIOThread(). | |
168 auth_timeout_action_.reset(new base::OneShotTimer()); | |
169 auth_timeout_action_->Start( | |
170 FROM_HERE, auth_timeout_, | |
171 base::Bind(&AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread, this, | |
172 OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, media::AudioParameters(), | |
173 std::string(), true /* timed out */)); | |
159 } | 174 } |
160 | 175 |
161 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { | 176 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { |
162 DCHECK(task_runner()->BelongsToCurrentThread()); | 177 DCHECK(task_runner()->BelongsToCurrentThread()); |
163 switch (state_) { | 178 switch (state_) { |
164 case IPC_CLOSED: | 179 case IPC_CLOSED: |
165 if (callback_) | 180 if (callback_) |
166 callback_->OnRenderError(); | 181 callback_->OnRenderError(); |
167 break; | 182 break; |
168 | 183 |
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222 void AudioOutputDevice::ShutDownOnIOThread() { | 237 void AudioOutputDevice::ShutDownOnIOThread() { |
223 DCHECK(task_runner()->BelongsToCurrentThread()); | 238 DCHECK(task_runner()->BelongsToCurrentThread()); |
224 | 239 |
225 // Close the stream, if we haven't already. | 240 // Close the stream, if we haven't already. |
226 if (state_ >= AUTHORIZING) { | 241 if (state_ >= AUTHORIZING) { |
227 ipc_->CloseStream(); | 242 ipc_->CloseStream(); |
228 state_ = IDLE; | 243 state_ = IDLE; |
229 } | 244 } |
230 start_on_authorized_ = false; | 245 start_on_authorized_ = false; |
231 | 246 |
247 // Destoy the timer on the thread it's used on. | |
248 auth_timeout_action_.reset(nullptr); | |
249 | |
232 // We can run into an issue where ShutDownOnIOThread is called right after | 250 // We can run into an issue where ShutDownOnIOThread is called right after |
233 // OnStreamCreated is called in cases where Start/Stop are called before we | 251 // OnStreamCreated is called in cases where Start/Stop are called before we |
234 // get the OnStreamCreated callback. To handle that corner case, we call | 252 // get the OnStreamCreated callback. To handle that corner case, we call |
235 // Stop(). In most cases, the thread will already be stopped. | 253 // Stop(). In most cases, the thread will already be stopped. |
236 // | 254 // |
237 // Another situation is when the IO thread goes away before Stop() is called | 255 // Another situation is when the IO thread goes away before Stop() is called |
238 // in which case, we cannot use the message loop to close the thread handle | 256 // in which case, we cannot use the message loop to close the thread handle |
239 // and can't rely on the main thread existing either. | 257 // and can't rely on the main thread existing either. |
240 base::AutoLock auto_lock_(audio_thread_lock_); | 258 base::AutoLock auto_lock_(audio_thread_lock_); |
241 base::ThreadRestrictions::ScopedAllowIO allow_io; | 259 base::ThreadRestrictions::ScopedAllowIO allow_io; |
242 audio_thread_.Stop(NULL); | 260 audio_thread_.Stop(NULL); |
243 audio_callback_.reset(); | 261 audio_callback_.reset(); |
244 stopping_hack_ = false; | 262 stopping_hack_ = false; |
245 } | 263 } |
246 | 264 |
247 void AudioOutputDevice::SetVolumeOnIOThread(double volume) { | 265 void AudioOutputDevice::SetVolumeOnIOThread(double volume) { |
248 DCHECK(task_runner()->BelongsToCurrentThread()); | 266 DCHECK(task_runner()->BelongsToCurrentThread()); |
249 if (state_ >= CREATING_STREAM) | 267 if (state_ >= CREATING_STREAM) |
250 ipc_->SetVolume(volume); | 268 ipc_->SetVolume(volume); |
251 } | 269 } |
252 | 270 |
253 void AudioOutputDevice::OnStateChanged(AudioOutputIPCDelegateState state) { | 271 void AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread( |
272 OutputDeviceStatus device_status, | |
273 const media::AudioParameters& output_params, | |
274 const std::string& matched_device_id, | |
275 bool timed_out) { | |
254 DCHECK(task_runner()->BelongsToCurrentThread()); | 276 DCHECK(task_runner()->BelongsToCurrentThread()); |
255 | 277 |
256 // Do nothing if the stream has been closed. | 278 if (auth_timeout_action_) |
257 if (state_ < CREATING_STREAM) | 279 auth_timeout_action_->Stop(); |
Guido Urdaneta
2016/06/13 14:39:39
Should you set |auth_timeout_action_| to nullptr a
o1ka
2016/06/13 15:51:29
It does not really matter, but it's cleaner. Done.
| |
280 | |
281 // Do nothing if late authorization is received after timeout. | |
282 if (state_ == IPC_CLOSED && !timed_out) | |
258 return; | 283 return; |
259 | 284 |
260 // TODO(miu): Clean-up inconsistent and incomplete handling here. | 285 UMA_HISTOGRAM_BOOLEAN("Media.Audio.Render.OutputDeviceAuthorizationTimedOut", |
261 // http://crbug.com/180640 | 286 timed_out); |
262 switch (state) { | |
263 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_PLAYING: | |
264 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_PAUSED: | |
265 break; | |
266 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_ERROR: | |
267 DLOG(WARNING) << "AudioOutputDevice::OnStateChanged(ERROR)"; | |
268 // Don't dereference the callback object if the audio thread | |
269 // is stopped or stopping. That could mean that the callback | |
270 // object has been deleted. | |
271 // TODO(tommi): Add an explicit contract for clearing the callback | |
272 // object. Possibly require calling Initialize again or provide | |
273 // a callback object via Start() and clear it in Stop(). | |
274 if (!audio_thread_.IsStopped()) | |
275 callback_->OnRenderError(); | |
276 break; | |
277 default: | |
278 NOTREACHED(); | |
279 break; | |
280 } | |
281 } | |
282 | 287 |
283 void AudioOutputDevice::OnDeviceAuthorized( | 288 DCHECK(!timed_out || device_status == OUTPUT_DEVICE_STATUS_ERROR_INTERNAL); |
284 OutputDeviceStatus device_status, | |
285 const media::AudioParameters& output_params, | |
286 const std::string& matched_device_id) { | |
287 DCHECK(task_runner()->BelongsToCurrentThread()); | |
288 DCHECK_EQ(state_, AUTHORIZING); | 289 DCHECK_EQ(state_, AUTHORIZING); |
289 | 290 |
290 // It may happen that a second authorization is received as a result to a | 291 // It may happen that a second authorization is received as a result to a |
291 // call to Start() after Stop(). If the status for the second authorization | 292 // call to Start() after Stop(). If the status for the second authorization |
292 // differs from the first, it will not be reflected in |device_status_| | 293 // differs from the first, it will not be reflected in |device_status_| |
293 // to avoid a race. | 294 // to avoid a race. |
294 // This scenario is unlikely. If it occurs, the new value will be | 295 // This scenario is unlikely. If it occurs, the new value will be |
295 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice | 296 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice |
296 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. | 297 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. |
297 // This is preferable to holding a lock. | 298 // This is preferable to holding a lock. |
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322 } else { | 323 } else { |
323 // Closing IPC forces a Signal(), so no clients are locked waiting | 324 // Closing IPC forces a Signal(), so no clients are locked waiting |
324 // indefinitely after this method returns. | 325 // indefinitely after this method returns. |
325 ipc_->CloseStream(); | 326 ipc_->CloseStream(); |
326 OnIPCClosed(); | 327 OnIPCClosed(); |
327 if (callback_) | 328 if (callback_) |
328 callback_->OnRenderError(); | 329 callback_->OnRenderError(); |
329 } | 330 } |
330 } | 331 } |
331 | 332 |
333 void AudioOutputDevice::OnStateChanged(AudioOutputIPCDelegateState state) { | |
334 DCHECK(task_runner()->BelongsToCurrentThread()); | |
335 | |
336 // Do nothing if the stream has been closed. | |
337 if (state_ < CREATING_STREAM) | |
338 return; | |
339 | |
340 // TODO(miu): Clean-up inconsistent and incomplete handling here. | |
341 // http://crbug.com/180640 | |
342 switch (state) { | |
343 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_PLAYING: | |
344 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_PAUSED: | |
345 break; | |
346 case AUDIO_OUTPUT_IPC_DELEGATE_STATE_ERROR: | |
347 DLOG(WARNING) << "AudioOutputDevice::OnStateChanged(ERROR)"; | |
348 // Don't dereference the callback object if the audio thread | |
349 // is stopped or stopping. That could mean that the callback | |
350 // object has been deleted. | |
351 // TODO(tommi): Add an explicit contract for clearing the callback | |
352 // object. Possibly require calling Initialize again or provide | |
353 // a callback object via Start() and clear it in Stop(). | |
354 if (!audio_thread_.IsStopped()) | |
355 callback_->OnRenderError(); | |
356 break; | |
357 default: | |
358 NOTREACHED(); | |
359 break; | |
360 } | |
361 } | |
362 | |
363 void AudioOutputDevice::OnDeviceAuthorized( | |
364 OutputDeviceStatus device_status, | |
365 const media::AudioParameters& output_params, | |
366 const std::string& matched_device_id) { | |
367 ProcessDeviceAuthorizationOnIOThread(device_status, output_params, | |
368 matched_device_id, false); | |
369 } | |
370 | |
332 void AudioOutputDevice::OnStreamCreated( | 371 void AudioOutputDevice::OnStreamCreated( |
333 base::SharedMemoryHandle handle, | 372 base::SharedMemoryHandle handle, |
334 base::SyncSocket::Handle socket_handle, | 373 base::SyncSocket::Handle socket_handle, |
335 int length) { | 374 int length) { |
336 DCHECK(task_runner()->BelongsToCurrentThread()); | 375 DCHECK(task_runner()->BelongsToCurrentThread()); |
337 DCHECK(base::SharedMemory::IsHandleValid(handle)); | 376 DCHECK(base::SharedMemory::IsHandleValid(handle)); |
338 #if defined(OS_WIN) | 377 #if defined(OS_WIN) |
339 DCHECK(socket_handle); | 378 DCHECK(socket_handle); |
340 #else | 379 #else |
341 DCHECK_GE(socket_handle, 0); | 380 DCHECK_GE(socket_handle, 0); |
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444 | 483 |
445 // Update the audio-delay measurement, inform about the number of skipped | 484 // Update the audio-delay measurement, inform about the number of skipped |
446 // frames, and ask client to render audio. Since |output_bus_| is wrapping | 485 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
447 // the shared memory the Render() call is writing directly into the shared | 486 // the shared memory the Render() call is writing directly into the shared |
448 // memory. | 487 // memory. |
449 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), | 488 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), |
450 frames_skipped); | 489 frames_skipped); |
451 } | 490 } |
452 | 491 |
453 } // namespace media | 492 } // namespace media |
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