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Side by Side Diff: media/audio/audio_output_device.cc

Issue 2043883005: Implementing AudioOutputDevice authorization timeout (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: "Review comments addrests; UMA stats and unit test added" Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_output_device.h" 5 #include "media/audio/audio_output_device.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <cmath> 10 #include <cmath>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/callback_helpers.h" 13 #include "base/callback_helpers.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/metrics/histogram_macros.h"
15 #include "base/threading/thread_restrictions.h" 16 #include "base/threading/thread_restrictions.h"
16 #include "base/time/time.h" 17 #include "base/time/time.h"
18 #include "base/timer/elapsed_timer.h"
19 #include "base/timer/timer.h"
17 #include "base/trace_event/trace_event.h" 20 #include "base/trace_event/trace_event.h"
18 #include "build/build_config.h" 21 #include "build/build_config.h"
19 #include "media/audio/audio_device_description.h" 22 #include "media/audio/audio_device_description.h"
20 #include "media/audio/audio_output_controller.h" 23 #include "media/audio/audio_output_controller.h"
21 #include "media/base/limits.h" 24 #include "media/base/limits.h"
22 25
26 constexpr int kAuthorizationTimeoutMs = 4000;
o1ka 2016/06/10 14:21:09 Since content::kHungRendererDelayMs is obviously i
27
23 namespace media { 28 namespace media {
24 29
25 // Takes care of invoking the render callback on the audio thread. 30 // Takes care of invoking the render callback on the audio thread.
26 // An instance of this class is created for each capture stream in 31 // An instance of this class is created for each capture stream in
27 // OnStreamCreated(). 32 // OnStreamCreated().
28 class AudioOutputDevice::AudioThreadCallback 33 class AudioOutputDevice::AudioThreadCallback
29 : public AudioDeviceThread::Callback { 34 : public AudioDeviceThread::Callback {
30 public: 35 public:
31 AudioThreadCallback(const AudioParameters& audio_parameters, 36 AudioThreadCallback(const AudioParameters& audio_parameters,
32 base::SharedMemoryHandle memory, 37 base::SharedMemoryHandle memory,
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
147 session_id_, device_id_) 152 session_id_, device_id_)
148 ? matched_device_id_ 153 ? matched_device_id_
149 : device_id_, 154 : device_id_,
150 device_status_, output_params_); 155 device_status_, output_params_);
151 } 156 }
152 157
153 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { 158 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() {
154 DCHECK(task_runner()->BelongsToCurrentThread()); 159 DCHECK(task_runner()->BelongsToCurrentThread());
155 DCHECK_EQ(state_, IDLE); 160 DCHECK_EQ(state_, IDLE);
156 state_ = AUTHORIZING; 161 state_ = AUTHORIZING;
162
157 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, 163 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_,
158 security_origin_); 164 security_origin_);
165
166 // Create the timer on the thread it's used on. It's guaranteed to be
167 // deleted on the same thread since users must call Stop() before deleting
168 // AudioOutputDevice; see ShutDownOnIOThread().
169 auth_timeout_action_.reset(new base::OneShotTimer());
170 auth_timeout_action_->Start(
171 FROM_HERE, base::TimeDelta::FromMilliseconds(kAuthorizationTimeoutMs),
172 base::Bind(&AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread, this,
173 OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, media::AudioParameters(),
174 std::string(), true /* timed out */));
159 } 175 }
160 176
161 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { 177 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) {
162 DCHECK(task_runner()->BelongsToCurrentThread()); 178 DCHECK(task_runner()->BelongsToCurrentThread());
163 switch (state_) { 179 switch (state_) {
164 case IPC_CLOSED: 180 case IPC_CLOSED:
165 if (callback_) 181 if (callback_)
166 callback_->OnRenderError(); 182 callback_->OnRenderError();
167 break; 183 break;
168 184
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 void AudioOutputDevice::ShutDownOnIOThread() { 238 void AudioOutputDevice::ShutDownOnIOThread() {
223 DCHECK(task_runner()->BelongsToCurrentThread()); 239 DCHECK(task_runner()->BelongsToCurrentThread());
224 240
225 // Close the stream, if we haven't already. 241 // Close the stream, if we haven't already.
226 if (state_ >= AUTHORIZING) { 242 if (state_ >= AUTHORIZING) {
227 ipc_->CloseStream(); 243 ipc_->CloseStream();
228 state_ = IDLE; 244 state_ = IDLE;
229 } 245 }
230 start_on_authorized_ = false; 246 start_on_authorized_ = false;
231 247
248 // Destoy the timer on the thread it's used on.
249 auth_timeout_action_.reset(nullptr);
250
232 // We can run into an issue where ShutDownOnIOThread is called right after 251 // We can run into an issue where ShutDownOnIOThread is called right after
233 // OnStreamCreated is called in cases where Start/Stop are called before we 252 // OnStreamCreated is called in cases where Start/Stop are called before we
234 // get the OnStreamCreated callback. To handle that corner case, we call 253 // get the OnStreamCreated callback. To handle that corner case, we call
235 // Stop(). In most cases, the thread will already be stopped. 254 // Stop(). In most cases, the thread will already be stopped.
236 // 255 //
237 // Another situation is when the IO thread goes away before Stop() is called 256 // Another situation is when the IO thread goes away before Stop() is called
238 // in which case, we cannot use the message loop to close the thread handle 257 // in which case, we cannot use the message loop to close the thread handle
239 // and can't rely on the main thread existing either. 258 // and can't rely on the main thread existing either.
240 base::AutoLock auto_lock_(audio_thread_lock_); 259 base::AutoLock auto_lock_(audio_thread_lock_);
241 base::ThreadRestrictions::ScopedAllowIO allow_io; 260 base::ThreadRestrictions::ScopedAllowIO allow_io;
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
277 default: 296 default:
278 NOTREACHED(); 297 NOTREACHED();
279 break; 298 break;
280 } 299 }
281 } 300 }
282 301
283 void AudioOutputDevice::OnDeviceAuthorized( 302 void AudioOutputDevice::OnDeviceAuthorized(
284 OutputDeviceStatus device_status, 303 OutputDeviceStatus device_status,
285 const media::AudioParameters& output_params, 304 const media::AudioParameters& output_params,
286 const std::string& matched_device_id) { 305 const std::string& matched_device_id) {
306 ProcessDeviceAuthorizationOnIOThread(device_status, output_params,
307 matched_device_id, false);
308 }
309
310 void AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread(
311 OutputDeviceStatus device_status,
312 const media::AudioParameters& output_params,
313 const std::string& matched_device_id,
314 bool timed_out) {
287 DCHECK(task_runner()->BelongsToCurrentThread()); 315 DCHECK(task_runner()->BelongsToCurrentThread());
316
317 if (auth_timeout_action_)
318 auth_timeout_action_->Stop();
319
320 if (timed_out) {
321 DCHECK_EQ(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, device_status);
322 UMA_HISTOGRAM_BOOLEAN(
323 "Media.Audio.Render.OutputDeviceAuthorizationTimedOut", true);
324 auth_delay_.reset(new base::ElapsedTimer());
325 } else {
326 if (state_ == IPC_CLOSED) {
327 // ProcessDeviceAuthorizationOnIOThread has already been called with
328 // |timed_out| set to true, i.e. authorization timed out, but now we
329 // received a late authorization response. Do nothing, since we can't
330 // upgrade device information after |did_receive_auth_| is signalled.
DaleCurtis 2016/06/10 18:29:18 signaled.
o1ka 2016/06/13 13:22:12 Acknowledged.
331 if (auth_delay_) {
332 UMA_HISTOGRAM_COUNTS(
333 "Media.Audio.Render.OutputDeviceAuthorizationTimeoutExceededMs",
o1ka 2016/06/10 14:21:09 I'm not sure if we want to have this metric. Since
DaleCurtis 2016/06/10 18:29:18 Yeah, I don't think this is useful.
o1ka 2016/06/13 13:22:12 Removed.
334 auth_delay_->Elapsed().InMilliseconds());
335 auth_delay_.reset(nullptr);
336 }
337 return;
338 } else {
339 UMA_HISTOGRAM_BOOLEAN(
DaleCurtis 2016/06/10 18:29:18 Just have this in one spot outside the conditional
o1ka 2016/06/13 13:22:13 Done.
340 "Media.Audio.Render.OutputDeviceAuthorizationTimedOut", false);
341 }
342 }
343
288 DCHECK_EQ(state_, AUTHORIZING); 344 DCHECK_EQ(state_, AUTHORIZING);
289 345
290 // It may happen that a second authorization is received as a result to a 346 // It may happen that a second authorization is received as a result to a
291 // call to Start() after Stop(). If the status for the second authorization 347 // call to Start() after Stop(). If the status for the second authorization
292 // differs from the first, it will not be reflected in |device_status_| 348 // differs from the first, it will not be reflected in |device_status_|
293 // to avoid a race. 349 // to avoid a race.
294 // This scenario is unlikely. If it occurs, the new value will be 350 // This scenario is unlikely. If it occurs, the new value will be
295 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice 351 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice
296 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. 352 // will enter the IPC_CLOSED state anyway, which is the safe thing to do.
297 // This is preferable to holding a lock. 353 // This is preferable to holding a lock.
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
444 500
445 // Update the audio-delay measurement, inform about the number of skipped 501 // Update the audio-delay measurement, inform about the number of skipped
446 // frames, and ask client to render audio. Since |output_bus_| is wrapping 502 // frames, and ask client to render audio. Since |output_bus_| is wrapping
447 // the shared memory the Render() call is writing directly into the shared 503 // the shared memory the Render() call is writing directly into the shared
448 // memory. 504 // memory.
449 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), 505 render_callback_->Render(output_bus_.get(), std::round(frames_delayed),
450 frames_skipped); 506 frames_skipped);
451 } 507 }
452 508
453 } // namespace media 509 } // namespace media
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