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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <cmath> | 10 #include <cmath> |
11 #include <utility> | 11 #include <utility> |
12 | 12 |
13 #include "base/callback_helpers.h" | 13 #include "base/callback_helpers.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/metrics/histogram_macros.h" | |
15 #include "base/threading/thread_restrictions.h" | 16 #include "base/threading/thread_restrictions.h" |
16 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "base/timer/elapsed_timer.h" | |
19 #include "base/timer/timer.h" | |
17 #include "base/trace_event/trace_event.h" | 20 #include "base/trace_event/trace_event.h" |
18 #include "build/build_config.h" | 21 #include "build/build_config.h" |
19 #include "media/audio/audio_device_description.h" | 22 #include "media/audio/audio_device_description.h" |
20 #include "media/audio/audio_output_controller.h" | 23 #include "media/audio/audio_output_controller.h" |
21 #include "media/base/limits.h" | 24 #include "media/base/limits.h" |
22 | 25 |
26 constexpr int kAuthorizationTimeoutMs = 4000; | |
o1ka
2016/06/10 14:21:09
Since content::kHungRendererDelayMs is obviously i
| |
27 | |
23 namespace media { | 28 namespace media { |
24 | 29 |
25 // Takes care of invoking the render callback on the audio thread. | 30 // Takes care of invoking the render callback on the audio thread. |
26 // An instance of this class is created for each capture stream in | 31 // An instance of this class is created for each capture stream in |
27 // OnStreamCreated(). | 32 // OnStreamCreated(). |
28 class AudioOutputDevice::AudioThreadCallback | 33 class AudioOutputDevice::AudioThreadCallback |
29 : public AudioDeviceThread::Callback { | 34 : public AudioDeviceThread::Callback { |
30 public: | 35 public: |
31 AudioThreadCallback(const AudioParameters& audio_parameters, | 36 AudioThreadCallback(const AudioParameters& audio_parameters, |
32 base::SharedMemoryHandle memory, | 37 base::SharedMemoryHandle memory, |
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147 session_id_, device_id_) | 152 session_id_, device_id_) |
148 ? matched_device_id_ | 153 ? matched_device_id_ |
149 : device_id_, | 154 : device_id_, |
150 device_status_, output_params_); | 155 device_status_, output_params_); |
151 } | 156 } |
152 | 157 |
153 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { | 158 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { |
154 DCHECK(task_runner()->BelongsToCurrentThread()); | 159 DCHECK(task_runner()->BelongsToCurrentThread()); |
155 DCHECK_EQ(state_, IDLE); | 160 DCHECK_EQ(state_, IDLE); |
156 state_ = AUTHORIZING; | 161 state_ = AUTHORIZING; |
162 | |
157 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, | 163 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, |
158 security_origin_); | 164 security_origin_); |
165 | |
166 // Create the timer on the thread it's used on. It's guaranteed to be | |
167 // deleted on the same thread since users must call Stop() before deleting | |
168 // AudioOutputDevice; see ShutDownOnIOThread(). | |
169 auth_timeout_action_.reset(new base::OneShotTimer()); | |
170 auth_timeout_action_->Start( | |
171 FROM_HERE, base::TimeDelta::FromMilliseconds(kAuthorizationTimeoutMs), | |
172 base::Bind(&AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread, this, | |
173 OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, media::AudioParameters(), | |
174 std::string(), true /* timed out */)); | |
159 } | 175 } |
160 | 176 |
161 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { | 177 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { |
162 DCHECK(task_runner()->BelongsToCurrentThread()); | 178 DCHECK(task_runner()->BelongsToCurrentThread()); |
163 switch (state_) { | 179 switch (state_) { |
164 case IPC_CLOSED: | 180 case IPC_CLOSED: |
165 if (callback_) | 181 if (callback_) |
166 callback_->OnRenderError(); | 182 callback_->OnRenderError(); |
167 break; | 183 break; |
168 | 184 |
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222 void AudioOutputDevice::ShutDownOnIOThread() { | 238 void AudioOutputDevice::ShutDownOnIOThread() { |
223 DCHECK(task_runner()->BelongsToCurrentThread()); | 239 DCHECK(task_runner()->BelongsToCurrentThread()); |
224 | 240 |
225 // Close the stream, if we haven't already. | 241 // Close the stream, if we haven't already. |
226 if (state_ >= AUTHORIZING) { | 242 if (state_ >= AUTHORIZING) { |
227 ipc_->CloseStream(); | 243 ipc_->CloseStream(); |
228 state_ = IDLE; | 244 state_ = IDLE; |
229 } | 245 } |
230 start_on_authorized_ = false; | 246 start_on_authorized_ = false; |
231 | 247 |
248 // Destoy the timer on the thread it's used on. | |
249 auth_timeout_action_.reset(nullptr); | |
250 | |
232 // We can run into an issue where ShutDownOnIOThread is called right after | 251 // We can run into an issue where ShutDownOnIOThread is called right after |
233 // OnStreamCreated is called in cases where Start/Stop are called before we | 252 // OnStreamCreated is called in cases where Start/Stop are called before we |
234 // get the OnStreamCreated callback. To handle that corner case, we call | 253 // get the OnStreamCreated callback. To handle that corner case, we call |
235 // Stop(). In most cases, the thread will already be stopped. | 254 // Stop(). In most cases, the thread will already be stopped. |
236 // | 255 // |
237 // Another situation is when the IO thread goes away before Stop() is called | 256 // Another situation is when the IO thread goes away before Stop() is called |
238 // in which case, we cannot use the message loop to close the thread handle | 257 // in which case, we cannot use the message loop to close the thread handle |
239 // and can't rely on the main thread existing either. | 258 // and can't rely on the main thread existing either. |
240 base::AutoLock auto_lock_(audio_thread_lock_); | 259 base::AutoLock auto_lock_(audio_thread_lock_); |
241 base::ThreadRestrictions::ScopedAllowIO allow_io; | 260 base::ThreadRestrictions::ScopedAllowIO allow_io; |
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277 default: | 296 default: |
278 NOTREACHED(); | 297 NOTREACHED(); |
279 break; | 298 break; |
280 } | 299 } |
281 } | 300 } |
282 | 301 |
283 void AudioOutputDevice::OnDeviceAuthorized( | 302 void AudioOutputDevice::OnDeviceAuthorized( |
284 OutputDeviceStatus device_status, | 303 OutputDeviceStatus device_status, |
285 const media::AudioParameters& output_params, | 304 const media::AudioParameters& output_params, |
286 const std::string& matched_device_id) { | 305 const std::string& matched_device_id) { |
306 ProcessDeviceAuthorizationOnIOThread(device_status, output_params, | |
307 matched_device_id, false); | |
308 } | |
309 | |
310 void AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread( | |
311 OutputDeviceStatus device_status, | |
312 const media::AudioParameters& output_params, | |
313 const std::string& matched_device_id, | |
314 bool timed_out) { | |
287 DCHECK(task_runner()->BelongsToCurrentThread()); | 315 DCHECK(task_runner()->BelongsToCurrentThread()); |
316 | |
317 if (auth_timeout_action_) | |
318 auth_timeout_action_->Stop(); | |
319 | |
320 if (timed_out) { | |
321 DCHECK_EQ(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, device_status); | |
322 UMA_HISTOGRAM_BOOLEAN( | |
323 "Media.Audio.Render.OutputDeviceAuthorizationTimedOut", true); | |
324 auth_delay_.reset(new base::ElapsedTimer()); | |
325 } else { | |
326 if (state_ == IPC_CLOSED) { | |
327 // ProcessDeviceAuthorizationOnIOThread has already been called with | |
328 // |timed_out| set to true, i.e. authorization timed out, but now we | |
329 // received a late authorization response. Do nothing, since we can't | |
330 // upgrade device information after |did_receive_auth_| is signalled. | |
DaleCurtis
2016/06/10 18:29:18
signaled.
o1ka
2016/06/13 13:22:12
Acknowledged.
| |
331 if (auth_delay_) { | |
332 UMA_HISTOGRAM_COUNTS( | |
333 "Media.Audio.Render.OutputDeviceAuthorizationTimeoutExceededMs", | |
o1ka
2016/06/10 14:21:09
I'm not sure if we want to have this metric. Since
DaleCurtis
2016/06/10 18:29:18
Yeah, I don't think this is useful.
o1ka
2016/06/13 13:22:12
Removed.
| |
334 auth_delay_->Elapsed().InMilliseconds()); | |
335 auth_delay_.reset(nullptr); | |
336 } | |
337 return; | |
338 } else { | |
339 UMA_HISTOGRAM_BOOLEAN( | |
DaleCurtis
2016/06/10 18:29:18
Just have this in one spot outside the conditional
o1ka
2016/06/13 13:22:13
Done.
| |
340 "Media.Audio.Render.OutputDeviceAuthorizationTimedOut", false); | |
341 } | |
342 } | |
343 | |
288 DCHECK_EQ(state_, AUTHORIZING); | 344 DCHECK_EQ(state_, AUTHORIZING); |
289 | 345 |
290 // It may happen that a second authorization is received as a result to a | 346 // It may happen that a second authorization is received as a result to a |
291 // call to Start() after Stop(). If the status for the second authorization | 347 // call to Start() after Stop(). If the status for the second authorization |
292 // differs from the first, it will not be reflected in |device_status_| | 348 // differs from the first, it will not be reflected in |device_status_| |
293 // to avoid a race. | 349 // to avoid a race. |
294 // This scenario is unlikely. If it occurs, the new value will be | 350 // This scenario is unlikely. If it occurs, the new value will be |
295 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice | 351 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice |
296 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. | 352 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. |
297 // This is preferable to holding a lock. | 353 // This is preferable to holding a lock. |
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444 | 500 |
445 // Update the audio-delay measurement, inform about the number of skipped | 501 // Update the audio-delay measurement, inform about the number of skipped |
446 // frames, and ask client to render audio. Since |output_bus_| is wrapping | 502 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
447 // the shared memory the Render() call is writing directly into the shared | 503 // the shared memory the Render() call is writing directly into the shared |
448 // memory. | 504 // memory. |
449 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), | 505 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), |
450 frames_skipped); | 506 frames_skipped); |
451 } | 507 } |
452 | 508 |
453 } // namespace media | 509 } // namespace media |
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