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Side by Side Diff: media/audio/audio_output_device.cc

Issue 2043883005: Implementing AudioOutputDevice authorization timeout (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_output_device.h" 5 #include "media/audio/audio_output_device.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <cmath> 10 #include <cmath>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/callback_helpers.h" 13 #include "base/callback_helpers.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/threading/thread_restrictions.h" 15 #include "base/threading/thread_restrictions.h"
16 #include "base/time/time.h" 16 #include "base/time/time.h"
17 #include "base/trace_event/trace_event.h" 17 #include "base/trace_event/trace_event.h"
18 #include "build/build_config.h" 18 #include "build/build_config.h"
19 #include "media/audio/audio_device_description.h" 19 #include "media/audio/audio_device_description.h"
20 #include "media/audio/audio_output_controller.h" 20 #include "media/audio/audio_output_controller.h"
21 #include "media/base/limits.h" 21 #include "media/base/limits.h"
22 22
23 constexpr int kAuthorizationTimeoutMs = 1000;
o1ka 2016/06/08 15:46:06 Not sure about the value
o1ka 2016/06/09 12:02:04 Looks like renderer hang timeout is defined by con
DaleCurtis 2016/06/09 18:25:34 I don't think we want to block for anymore than 5
o1ka 2016/06/10 14:21:08 Ok. I'm not sure if we should wait for 5 seconds o
24
23 namespace media { 25 namespace media {
24 26
25 // Takes care of invoking the render callback on the audio thread. 27 // Takes care of invoking the render callback on the audio thread.
26 // An instance of this class is created for each capture stream in 28 // An instance of this class is created for each capture stream in
27 // OnStreamCreated(). 29 // OnStreamCreated().
28 class AudioOutputDevice::AudioThreadCallback 30 class AudioOutputDevice::AudioThreadCallback
29 : public AudioDeviceThread::Callback { 31 : public AudioDeviceThread::Callback {
30 public: 32 public:
31 AudioThreadCallback(const AudioParameters& audio_parameters, 33 AudioThreadCallback(const AudioParameters& audio_parameters,
32 base::SharedMemoryHandle memory, 34 base::SharedMemoryHandle memory,
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
147 session_id_, device_id_) 149 session_id_, device_id_)
148 ? matched_device_id_ 150 ? matched_device_id_
149 : device_id_, 151 : device_id_,
150 device_status_, output_params_); 152 device_status_, output_params_);
151 } 153 }
152 154
153 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() { 155 void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() {
154 DCHECK(task_runner()->BelongsToCurrentThread()); 156 DCHECK(task_runner()->BelongsToCurrentThread());
155 DCHECK_EQ(state_, IDLE); 157 DCHECK_EQ(state_, IDLE);
156 state_ = AUTHORIZING; 158 state_ = AUTHORIZING;
159
160 if (auth_timeout_action_)
DaleCurtis 2016/06/09 18:25:34 Instead, if you use a base::OneShotTimer here you
o1ka 2016/06/10 14:21:08 Thanks! Done.
161 auth_timeout_action_->Cancel();
162
163 // Create the closure on the thread it's used on. It's guaranteed to be
164 // deleted on the same thread since users must call Stop() before deleting
165 // AudioOutputDevice.
166 auth_timeout_action_.reset(new base::CancelableClosure(
167 base::Bind(&AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread, this,
168 OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, media::AudioParameters(),
169 std::string(), false)));
170
157 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_, 171 ipc_->RequestDeviceAuthorization(this, session_id_, device_id_,
158 security_origin_); 172 security_origin_);
173 task_runner()->PostDelayedTask(
174 FROM_HERE, auth_timeout_action_->callback(),
175 base::TimeDelta::FromMilliseconds(kAuthorizationTimeoutMs));
159 } 176 }
160 177
161 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { 178 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) {
162 DCHECK(task_runner()->BelongsToCurrentThread()); 179 DCHECK(task_runner()->BelongsToCurrentThread());
163 switch (state_) { 180 switch (state_) {
164 case IPC_CLOSED: 181 case IPC_CLOSED:
165 if (callback_) 182 if (callback_)
166 callback_->OnRenderError(); 183 callback_->OnRenderError();
167 break; 184 break;
168 185
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 void AudioOutputDevice::ShutDownOnIOThread() { 239 void AudioOutputDevice::ShutDownOnIOThread() {
223 DCHECK(task_runner()->BelongsToCurrentThread()); 240 DCHECK(task_runner()->BelongsToCurrentThread());
224 241
225 // Close the stream, if we haven't already. 242 // Close the stream, if we haven't already.
226 if (state_ >= AUTHORIZING) { 243 if (state_ >= AUTHORIZING) {
227 ipc_->CloseStream(); 244 ipc_->CloseStream();
228 state_ = IDLE; 245 state_ = IDLE;
229 } 246 }
230 start_on_authorized_ = false; 247 start_on_authorized_ = false;
231 248
249 if (auth_timeout_action_) {
DaleCurtis 2016/06/09 18:25:34 No need for this with the timer (or cancellable re
o1ka 2016/06/10 14:21:08 I guess we do need this, because both cancellable
250 auth_timeout_action_->Cancel();
251 auth_timeout_action_.reset(nullptr);
252 }
253
232 // We can run into an issue where ShutDownOnIOThread is called right after 254 // We can run into an issue where ShutDownOnIOThread is called right after
233 // OnStreamCreated is called in cases where Start/Stop are called before we 255 // OnStreamCreated is called in cases where Start/Stop are called before we
234 // get the OnStreamCreated callback. To handle that corner case, we call 256 // get the OnStreamCreated callback. To handle that corner case, we call
235 // Stop(). In most cases, the thread will already be stopped. 257 // Stop(). In most cases, the thread will already be stopped.
236 // 258 //
237 // Another situation is when the IO thread goes away before Stop() is called 259 // Another situation is when the IO thread goes away before Stop() is called
238 // in which case, we cannot use the message loop to close the thread handle 260 // in which case, we cannot use the message loop to close the thread handle
239 // and can't rely on the main thread existing either. 261 // and can't rely on the main thread existing either.
240 base::AutoLock auto_lock_(audio_thread_lock_); 262 base::AutoLock auto_lock_(audio_thread_lock_);
241 base::ThreadRestrictions::ScopedAllowIO allow_io; 263 base::ThreadRestrictions::ScopedAllowIO allow_io;
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
277 default: 299 default:
278 NOTREACHED(); 300 NOTREACHED();
279 break; 301 break;
280 } 302 }
281 } 303 }
282 304
283 void AudioOutputDevice::OnDeviceAuthorized( 305 void AudioOutputDevice::OnDeviceAuthorized(
284 OutputDeviceStatus device_status, 306 OutputDeviceStatus device_status,
285 const media::AudioParameters& output_params, 307 const media::AudioParameters& output_params,
286 const std::string& matched_device_id) { 308 const std::string& matched_device_id) {
309 ProcessDeviceAuthorizationOnIOThread(device_status, output_params,
310 matched_device_id, true);
311 }
312
313 void AudioOutputDevice::ProcessDeviceAuthorizationOnIOThread(
o1ka 2016/06/08 15:46:06 Will move it to an appropriate place, now it's her
314 OutputDeviceStatus device_status,
315 const media::AudioParameters& output_params,
316 const std::string& matched_device_id,
317 bool responce_received) {
Guido Urdaneta 2016/06/09 12:09:49 s/responce/response or maybe use a more explicit
o1ka 2016/06/10 14:21:08 Done.
287 DCHECK(task_runner()->BelongsToCurrentThread()); 318 DCHECK(task_runner()->BelongsToCurrentThread());
319
320 if (responce_received) {
321 if (auth_timeout_action_)
DaleCurtis 2016/06/09 18:25:34 Would just be .Stop() with timer. You can always c
o1ka 2016/06/10 14:21:08 Done.
322 auth_timeout_action_->Cancel();
323
324 if (state_ == IPC_CLOSED) {
325 // ProcessDeviceAuthorizationOnIOThread has already been called with
326 // |responce_received| set to false, i.e. authorization timed out, but now
327 // we received the authorization responce. Do nothing, since we can't
328 // upgrade device information after |did_receive_auth_| is signalled.
329 // TODO(olka): log UMA stat.
330 return;
331 }
332 }
333
334 if (!responce_received) {
Guido Urdaneta 2016/06/09 12:09:49 else?
o1ka 2016/06/09 12:38:28 Yes, I'll need "else" for UMA stats (those will be
o1ka 2016/06/10 14:21:08 Done.
335 DCHECK_EQ(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL, device_status);
336 // TODO(olka): log UMA stat.
337 }
338
288 DCHECK_EQ(state_, AUTHORIZING); 339 DCHECK_EQ(state_, AUTHORIZING);
289 340
290 // It may happen that a second authorization is received as a result to a 341 // It may happen that a second authorization is received as a result to a
291 // call to Start() after Stop(). If the status for the second authorization 342 // call to Start() after Stop(). If the status for the second authorization
292 // differs from the first, it will not be reflected in |device_status_| 343 // differs from the first, it will not be reflected in |device_status_|
293 // to avoid a race. 344 // to avoid a race.
294 // This scenario is unlikely. If it occurs, the new value will be 345 // This scenario is unlikely. If it occurs, the new value will be
295 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice 346 // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice
296 // will enter the IPC_CLOSED state anyway, which is the safe thing to do. 347 // will enter the IPC_CLOSED state anyway, which is the safe thing to do.
297 // This is preferable to holding a lock. 348 // This is preferable to holding a lock.
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
444 495
445 // Update the audio-delay measurement, inform about the number of skipped 496 // Update the audio-delay measurement, inform about the number of skipped
446 // frames, and ask client to render audio. Since |output_bus_| is wrapping 497 // frames, and ask client to render audio. Since |output_bus_| is wrapping
447 // the shared memory the Render() call is writing directly into the shared 498 // the shared memory the Render() call is writing directly into the shared
448 // memory. 499 // memory.
449 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), 500 render_callback_->Render(output_bus_.get(), std::round(frames_delayed),
450 frames_skipped); 501 frames_skipped);
451 } 502 }
452 503
453 } // namespace media 504 } // namespace media
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