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Unified Diff: include/gpu/GrTexture.h

Issue 20436002: get genmipmap function in the struct (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Dirty bits set appropriately for texture targets so we only generate mipmaps when the actual textur… Created 7 years, 5 months ago
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Index: include/gpu/GrTexture.h
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index a87081820fc9f42bae1186a49f717f8e12c0d70c..ef7f3e87a6da14aa6d81f8db3a08371f4c00f775 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -43,6 +43,14 @@ public:
bool isSetFlag(GrTextureFlags flags) const {
return 0 != (fDesc.fFlags & flags);
}
+
+ void dirtyMipMaps(bool mipMapsDirty) {
reed1 2013/07/25 21:24:36 Do these need to be public? Seems like an easy way
+ fMipMapsDirty = mipMapsDirty;
+ }
+
+ bool mipMapsAreDirty() const {
+ return fMipMapsDirty;
+ }
/**
* Approximate number of bytes used by the texture
@@ -155,6 +163,8 @@ private:
// for this texture if the texture is power of two sized.
int fShiftFixedX;
int fShiftFixedY;
+
+ bool fMipMapsDirty;
bsalomon 2013/07/25 21:36:58 need to init this in the cons to true, right?
virtual void internal_dispose() const SK_OVERRIDE;
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