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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_QUADS_DRAW_POLYGON_H_ | 5 #ifndef CC_QUADS_DRAW_POLYGON_H_ |
6 #define CC_QUADS_DRAW_POLYGON_H_ | 6 #define CC_QUADS_DRAW_POLYGON_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
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33 const gfx::Transform& transform, | 33 const gfx::Transform& transform, |
34 int draw_order_index = 0); | 34 int draw_order_index = 0); |
35 | 35 |
36 // Split takes this DrawPolygon and splits it into two pieces that are on | 36 // Split takes this DrawPolygon and splits it into two pieces that are on |
37 // either side of |splitter|. Any edges of this polygon that cross the plane | 37 // either side of |splitter|. Any edges of this polygon that cross the plane |
38 // of |splitter| will have an intersection point that is shared by both | 38 // of |splitter| will have an intersection point that is shared by both |
39 // polygons on either side. | 39 // polygons on either side. |
40 // Split will only return true if it determines that we got back 2 | 40 // Split will only return true if it determines that we got back 2 |
41 // intersection points. Only when it returns true will front and back both be | 41 // intersection points. Only when it returns true will front and back both be |
42 // valid new polygons that are on opposite sides of the splitting plane. | 42 // valid new polygons that are on opposite sides of the splitting plane. |
43 bool Split(const DrawPolygon& splitter, | 43 void SplitPolygon(std::unique_ptr<DrawPolygon> polygon, |
44 std::unique_ptr<DrawPolygon>* front, | 44 std::unique_ptr<DrawPolygon>* front, |
45 std::unique_ptr<DrawPolygon>* back); | 45 std::unique_ptr<DrawPolygon>* back, |
| 46 bool* is_coplanar) const; |
46 float SignedPointDistance(const gfx::Point3F& point) const; | 47 float SignedPointDistance(const gfx::Point3F& point) const; |
47 // Checks polygon a against polygon b and returns which side it lies on, or | |
48 // whether it crosses (necessitating a split in the BSP tree). | |
49 static BspCompareResult SideCompare(const DrawPolygon& a, | |
50 const DrawPolygon& b); | |
51 void ToQuads2D(std::vector<gfx::QuadF>* quads) const; | 48 void ToQuads2D(std::vector<gfx::QuadF>* quads) const; |
52 void TransformToScreenSpace(const gfx::Transform& transform); | 49 void TransformToScreenSpace(const gfx::Transform& transform); |
53 void TransformToLayerSpace(const gfx::Transform& inverse_transform); | 50 void TransformToLayerSpace(const gfx::Transform& inverse_transform); |
54 | 51 |
55 const std::vector<gfx::Point3F>& points() const { return points_; } | 52 const std::vector<gfx::Point3F>& points() const { return points_; } |
56 const gfx::Vector3dF& normal() const { return normal_; } | 53 const gfx::Vector3dF& normal() const { return normal_; } |
57 const DrawQuad* original_ref() const { return original_ref_; } | 54 const DrawQuad* original_ref() const { return original_ref_; } |
58 int order_index() const { return order_index_; } | 55 int order_index() const { return order_index_; } |
59 bool is_split() const { return is_split_; } | 56 bool is_split() const { return is_split_; } |
60 std::unique_ptr<DrawPolygon> CreateCopy(); | 57 std::unique_ptr<DrawPolygon> CreateCopy(); |
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78 // we need. | 75 // we need. |
79 // This DrawQuad is owned by the caller and its lifetime must be preserved | 76 // This DrawQuad is owned by the caller and its lifetime must be preserved |
80 // as long as this DrawPolygon is alive. | 77 // as long as this DrawPolygon is alive. |
81 const DrawQuad* original_ref_; | 78 const DrawQuad* original_ref_; |
82 bool is_split_; | 79 bool is_split_; |
83 }; | 80 }; |
84 | 81 |
85 } // namespace cc | 82 } // namespace cc |
86 | 83 |
87 #endif // CC_QUADS_DRAW_POLYGON_H_ | 84 #endif // CC_QUADS_DRAW_POLYGON_H_ |
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