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Issue 2043006: WTF NPAPI extension. Early draft. Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 10 years, 7 months ago
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1 // Copyright (c) 2006, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 // * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 // * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30 // ---
31 // Author: Ray Sidney
32 // Revamped and reorganized by Craig Silverstein
33 //
34 // This is the file that should be included by any file which declares
35 // or defines a command line flag or wants to parse command line flags
36 // or print a program usage message (which will include information about
37 // flags). Executive summary, in the form of an example foo.cc file:
38 //
39 // #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
40 //
41 // DEFINE_int32(end, 1000, "The last record to read");
42 // DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ... )
43 //
44 // void MyFunc() {
45 // if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
46 // }
47 //
48 // Then, at the command-line:
49 // ./foo --noverbose --start=5 --end=100
50 //
51 // For more details, see
52 // doc/gflags.html
53 //
54 // --- A note about thread-safety:
55 //
56 // We describe many functions in this routine as being thread-hostile,
57 // thread-compatible, or thread-safe. Here are the meanings we use:
58 //
59 // thread-safe: it is safe for multiple threads to call this routine
60 // (or, when referring to a class, methods of this class)
61 // concurrently.
62 // thread-hostile: it is not safe for multiple threads to call this
63 // routine (or methods of this class) concurrently. In gflags,
64 // most thread-hostile routines are intended to be called early in,
65 // or even before, main() -- that is, before threads are spawned.
66 // thread-compatible: it is safe for multiple threads to read from
67 // this variable (when applied to variables), or to call const
68 // methods of this class (when applied to classes), as long as no
69 // other thread is writing to the variable or calling non-const
70 // methods of this class.
71
72 #ifndef GOOGLE_GFLAGS_H_
73 #define GOOGLE_GFLAGS_H_
74
75 #include <string>
76 #include <vector>
77
78 // We care a lot about number of bits things take up. Unfortunately,
79 // systems define their bit-specific ints in a lot of different ways.
80 // We use our own way, and have a typedef to get there.
81 // Note: these commands below may look like "#if 1" or "#if 0", but
82 // that's because they were constructed that way at ./configure time.
83 // Look at gflags.h.in to see how they're calculated (based on your config).
84 #if @ac_cv_have_stdint_h@
85 #include <stdint.h> // the normal place uint16_t is defined
86 #endif
87 #if @ac_cv_have_systypes_h@
88 #include <sys/types.h> // the normal place u_int16_t is defined
89 #endif
90 #if @ac_cv_have_inttypes_h@
91 #include <inttypes.h> // a third place for uint16_t or u_int16_t
92 #endif
93
94 @ac_google_start_namespace@
95
96 #if @ac_cv_have_uint16_t@ // the C99 format
97 typedef int32_t int32;
98 typedef uint32_t uint32;
99 typedef int64_t int64;
100 typedef uint64_t uint64;
101 #elif @ac_cv_have_u_int16_t@ // the BSD format
102 typedef int32_t int32;
103 typedef u_int32_t uint32;
104 typedef int64_t int64;
105 typedef u_int64_t uint64;
106 #elif @ac_cv_have___int16@ // the windows (vc7) format
107 typedef __int32 int32;
108 typedef unsigned __int32 uint32;
109 typedef __int64 int64;
110 typedef unsigned __int64 uint64;
111 #else
112 #error Do not know how to define a 32-bit integer quantity on your system
113 #endif
114
115 // --------------------------------------------------------------------
116 // To actually define a flag in a file, use DEFINE_bool,
117 // DEFINE_string, etc. at the bottom of this file. You may also find
118 // it useful to register a validator with the flag. This ensures that
119 // when the flag is parsed from the commandline, or is later set via
120 // SetCommandLineOption, we call the validation function. The
121 // validation function should return true if the flag value is valid,
122 // and false otherwise.
123 //
124 // This function is safe to call at global construct time (as in the
125 // example below).
126 //
127 // Example use:
128 // static bool ValidatePort(const char* flagname, int32 value) {
129 // if (value > 0 && value < 32768) // value is ok
130 // return true;
131 // printf("Invalid value for --%s: %d\n", flagname, (int)value);
132 // return false;
133 // }
134 // DEFINE_int32(port, 0, "What port to listen on");
135 // static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
136
137 // Returns true if successfully registered, false if not (because the
138 // first argument doesn't point to a command-line flag, or because a
139 // validator is already registered for this flag).
140 bool RegisterFlagValidator(const bool* flag,
141 bool (*validate_fn)(const char*, bool));
142 bool RegisterFlagValidator(const int32* flag,
143 bool (*validate_fn)(const char*, int32));
144 bool RegisterFlagValidator(const int64* flag,
145 bool (*validate_fn)(const char*, int64));
146 bool RegisterFlagValidator(const uint64* flag,
147 bool (*validate_fn)(const char*, uint64));
148 bool RegisterFlagValidator(const double* flag,
149 bool (*validate_fn)(const char*, double));
150 bool RegisterFlagValidator(const std::string* flag,
151 bool (*validate_fn)(const char*, const std::string&)) ;
152
153
154 // --------------------------------------------------------------------
155 // These methods are the best way to get access to info about the
156 // list of commandline flags. Note that these routines are pretty slow.
157 // GetAllFlags: mostly-complete info about the list, sorted by file.
158 // ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
159 // ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
160 //
161 // In addition to accessing flags, you can also access argv[0] (the program
162 // name) and argv (the entire commandline), which we sock away a copy of.
163 // These variables are static, so you should only set them once.
164
165 struct CommandLineFlagInfo {
166 std::string name; // the name of the flag
167 std::string type; // the type of the flag: int32, etc
168 std::string description; // the "help text" associated with the flag
169 std::string current_value; // the current value, as a string
170 std::string default_value; // the default value, as a string
171 std::string filename; // 'cleaned' version of filename holding the flag
172 bool has_validator_fn; // true if RegisterFlagValidator called on flag
173 bool is_default; // true if the flag has default value
174 };
175
176 extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
177 // These two are actually defined in commandlineflags_reporting.cc.
178 extern void ShowUsageWithFlags(const char *argv0); // what --help does
179 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
180
181 // Create a descriptive string for a flag.
182 // Goes to some trouble to make pretty line breaks.
183 extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
184
185 // Thread-hostile; meant to be called before any threads are spawned.
186 extern void SetArgv(int argc, const char** argv);
187 // The following functions are thread-safe as long as SetArgv() is
188 // only called before any threads start.
189 extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
190 extern const char* GetArgv(); // all of argv as a string
191 extern const char* GetArgv0(); // only argv0
192 extern uint32 GetArgvSum(); // simple checksum of argv
193 extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
194 extern const char* ProgramInvocationShortName(); // basename(argv0)
195 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only
196 // called before any threads start.
197 extern const char* ProgramUsage(); // string set by SetUsageMessage()
198
199
200 // --------------------------------------------------------------------
201 // Normally you access commandline flags by just saying "if (FLAGS_foo)"
202 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more
203 // commonly, via the DEFINE_foo macro). But if you need a bit more
204 // control, we have programmatic ways to get/set the flags as well.
205 // These programmatic ways to access flags are thread-safe, but direct
206 // access is only thread-compatible.
207
208 // Return true iff the flagname was found.
209 // OUTPUT is set to the flag's value, or unchanged if we return false.
210 extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
211
212 // Return true iff the flagname was found. OUTPUT is set to the flag's
213 // CommandLineFlagInfo or unchanged if we return false.
214 extern bool GetCommandLineFlagInfo(const char* name,
215 CommandLineFlagInfo* OUTPUT);
216
217 // Return the CommandLineFlagInfo of the flagname. exit() if name not found.
218 // Example usage, to check if a flag's value is currently the default value:
219 // if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
220 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
221
222 enum FlagSettingMode {
223 // update the flag's value (can call this multiple times).
224 SET_FLAGS_VALUE,
225 // update the flag's value, but *only if* it has not yet been updated
226 // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
227 SET_FLAG_IF_DEFAULT,
228 // set the flag's default value to this. If the flag has not yet updated
229 // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
230 // change the flag's current value to the new default value as well.
231 SET_FLAGS_DEFAULT
232 };
233
234 // Set a particular flag ("command line option"). Returns a string
235 // describing the new value that the option has been set to. The
236 // return value API is not well-specified, so basically just depend on
237 // it to be empty if the setting failed for some reason -- the name is
238 // not a valid flag name, or the value is not a valid value -- and
239 // non-empty else.
240
241 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
242 extern std::string SetCommandLineOption(const char* name, const char* value);
243 extern std::string SetCommandLineOptionWithMode(const char* name, const char* va lue,
244 FlagSettingMode set_mode);
245
246
247 // --------------------------------------------------------------------
248 // Saves the states (value, default value, whether the user has set
249 // the flag, registered validators, etc) of all flags, and restores
250 // them when the FlagSaver is destroyed. This is very useful in
251 // tests, say, when you want to let your tests change the flags, but
252 // make sure that they get reverted to the original states when your
253 // test is complete.
254 //
255 // Example usage:
256 // void TestFoo() {
257 // FlagSaver s1;
258 // FLAG_foo = false;
259 // FLAG_bar = "some value";
260 //
261 // // test happens here. You can return at any time
262 // // without worrying about restoring the FLAG values.
263 // }
264 //
265 // Note: This class is marked with __attribute__((unused)) because all the
266 // work is done in the constructor and destructor, so in the standard
267 // usage example above, the compiler would complain that it's an
268 // unused variable.
269 //
270 // This class is thread-safe.
271
272 class FlagSaver {
273 public:
274 FlagSaver();
275 ~FlagSaver();
276
277 private:
278 class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
279
280 FlagSaver(const FlagSaver&); // no copying!
281 void operator=(const FlagSaver&);
282 } @ac_cv___attribute__unused@;
283
284 // --------------------------------------------------------------------
285 // Some deprecated or hopefully-soon-to-be-deprecated functions.
286
287 // This is often used for logging. TODO(csilvers): figure out a better way
288 extern std::string CommandlineFlagsIntoString();
289 // Usually where this is used, a FlagSaver should be used instead.
290 extern bool ReadFlagsFromString(const std::string& flagfilecontents,
291 const char* prog_name,
292 bool errors_are_fatal); // uses SET_FLAGS_VALUE
293
294 // These let you manually implement --flagfile functionality.
295 // DEPRECATED.
296 extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_na me);
297 extern bool SaveCommandFlags(); // actually defined in google.cc !
298 extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name ,
299 bool errors_are_fatal); // uses SET_FLAGS_VALUE
300
301
302 // --------------------------------------------------------------------
303 // Useful routines for initializing flags from the environment.
304 // In each case, if 'varname' does not exist in the environment
305 // return defval. If 'varname' does exist but is not valid
306 // (e.g., not a number for an int32 flag), abort with an error.
307 // Otherwise, return the value. NOTE: for booleans, for true use
308 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
309
310 extern bool BoolFromEnv(const char *varname, bool defval);
311 extern int32 Int32FromEnv(const char *varname, int32 defval);
312 extern int64 Int64FromEnv(const char *varname, int64 defval);
313 extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
314 extern double DoubleFromEnv(const char *varname, double defval);
315 extern const char *StringFromEnv(const char *varname, const char *defval);
316
317
318 // --------------------------------------------------------------------
319 // The next two functions parse commandlineflags from main():
320
321 // Set the "usage" message for this program. For example:
322 // string usage("This program does nothing. Sample usage:\n");
323 // usage += argv[0] + " <uselessarg1> <uselessarg2>";
324 // SetUsageMessage(usage);
325 // Do not include commandline flags in the usage: we do that for you!
326 // Thread-hostile; meant to be called before any threads are spawned.
327 extern void SetUsageMessage(const std::string& usage);
328
329 // Looks for flags in argv and parses them. Rearranges argv to put
330 // flags first, or removes them entirely if remove_flags is true.
331 // If a flag is defined more than once in the command line or flag
332 // file, the last definition is used.
333 // See top-of-file for more details on this function.
334 #ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
335 extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
336 bool remove_flags);
337 #endif
338
339
340 // Calls to ParseCommandLineNonHelpFlags and then to
341 // HandleCommandLineHelpFlags can be used instead of a call to
342 // ParseCommandLineFlags during initialization, in order to allow for
343 // changing default values for some FLAGS (via
344 // e.g. SetCommandLineOptionWithMode calls) between the time of
345 // command line parsing and the time of dumping help information for
346 // the flags as a result of command line parsing.
347 // If a flag is defined more than once in the command line or flag
348 // file, the last definition is used.
349 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
350 bool remove_flags);
351 // This is actually defined in commandlineflags_reporting.cc.
352 // This function is misnamed (it also handles --version, etc.), but
353 // it's too late to change that now. :-(
354 extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
355
356 // Allow command line reparsing. Disables the error normally
357 // generated when an unknown flag is found, since it may be found in a
358 // later parse. Thread-hostile; meant to be called before any threads
359 // are spawned.
360 extern void AllowCommandLineReparsing();
361
362 // Reparse the flags that have not yet been recognized.
363 // Only flags registered since the last parse will be recognized.
364 // Any flag value must be provided as part of the argument using "=",
365 // not as a separate command line argument that follows the flag argument.
366 // Intended for handling flags from dynamically loaded libraries,
367 // since their flags are not registered until they are loaded.
368 extern uint32 ReparseCommandLineNonHelpFlags();
369
370
371 // --------------------------------------------------------------------
372 // Now come the command line flag declaration/definition macros that
373 // will actually be used. They're kind of hairy. A major reason
374 // for this is initialization: we want people to be able to access
375 // variables in global constructors and have that not crash, even if
376 // their global constructor runs before the global constructor here.
377 // (Obviously, we can't guarantee the flags will have the correct
378 // default value in that case, but at least accessing them is safe.)
379 // The only way to do that is have flags point to a static buffer.
380 // So we make one, using a union to ensure proper alignment, and
381 // then use placement-new to actually set up the flag with the
382 // correct default value. In the same vein, we have to worry about
383 // flag access in global destructors, so FlagRegisterer has to be
384 // careful never to destroy the flag-values it constructs.
385 //
386 // Note that when we define a flag variable FLAGS_<name>, we also
387 // preemptively define a junk variable, FLAGS_no<name>. This is to
388 // cause a link-time error if someone tries to define 2 flags with
389 // names like "logging" and "nologging". We do this because a bool
390 // flag FLAG can be set from the command line to true with a "-FLAG"
391 // argument, and to false with a "-noFLAG" argument, and so this can
392 // potentially avert confusion.
393 //
394 // We also put flags into their own namespace. It is purposefully
395 // named in an opaque way that people should have trouble typing
396 // directly. The idea is that DEFINE puts the flag in the weird
397 // namespace, and DECLARE imports the flag from there into the current
398 // namespace. The net result is to force people to use DECLARE to get
399 // access to a flag, rather than saying "extern bool FLAGS_whatever;"
400 // or some such instead. We want this so we can put extra
401 // functionality (like sanity-checking) in DECLARE if we want, and
402 // make sure it is picked up everywhere.
403 //
404 // We also put the type of the variable in the namespace, so that
405 // people can't DECLARE_int32 something that they DEFINE_bool'd
406 // elsewhere.
407
408 class FlagRegisterer {
409 public:
410 FlagRegisterer(const char* name, const char* type,
411 const char* help, const char* filename,
412 void* current_storage, void* defvalue_storage);
413 };
414
415 #ifndef SWIG // In swig, ignore the main flag declarations
416
417 // If your application #defines STRIP_FLAG_HELP to a non-zero value
418 // before #including this file, we remove the help message from the
419 // binary file. This can reduce the size of the resulting binary
420 // somewhat, and may also be useful for security reasons.
421
422 extern const char kStrippedFlagHelp[];
423
424 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
425 // Need this construct to avoid the 'defined but not used' warning.
426 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp)
427 #else
428 #define MAYBE_STRIPPED_HELP(txt) txt
429 #endif
430
431 // Each command-line flag has two variables associated with it: one
432 // with the current value, and one with the default value. However,
433 // we have a third variable, which is where value is assigned; it's a
434 // constant. This guarantees that FLAG_##value is initialized at
435 // static initialization time (e.g. before program-start) rather than
436 // than global construction time (which is after program-start but
437 // before main), at least when 'value' is a compile-time constant. We
438 // use a small trick for the "default value" variable, and call it
439 // FLAGS_no<name>. This serves the second purpose of assuring a
440 // compile error if someone tries to define a flag named no<name>
441 // which is illegal (--foo and --nofoo both affect the "foo" flag).
442 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \
443 namespace fL##shorttype { \
444 static const type FLAGS_nono##name = value; \
445 type FLAGS_##name = FLAGS_nono##name; \
446 type FLAGS_no##name = FLAGS_nono##name; \
447 static @ac_google_namespace@::FlagRegisterer o_##name( \
448 #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
449 &FLAGS_##name, &FLAGS_no##name); \
450 } \
451 using fL##shorttype::FLAGS_##name
452
453 #define DECLARE_VARIABLE(type, shorttype, name) \
454 namespace fL##shorttype { \
455 extern type FLAGS_##name; \
456 } \
457 using fL##shorttype::FLAGS_##name
458
459 // For boolean flags, we want to do the extra check that the passed-in
460 // value is actually a bool, and not a string or something that can be
461 // coerced to a bool. These declarations (no definition needed!) will
462 // help us do that, and never evaluate from, which is important.
463 // We'll use 'sizeof(IsBool(val))' to distinguish.
464 namespace fLB {
465 template<typename From> double IsBoolFlag(const From& from);
466 bool IsBoolFlag(bool from);
467 }
468 extern bool FlagsTypeWarn(const char *name);
469
470 #define DECLARE_bool(name) DECLARE_VARIABLE(bool,B, name)
471 // We have extra code here to make sure 'val' is actually a boolean.
472 #define DEFINE_bool(name,val,txt) namespace fLB { \
473 const bool FLAGS_nonono##name = \
474 (sizeof(@ac_google_namespace@::fLB::IsBo olFlag(val)) \
475 == sizeof(double)) \
476 ? @ac_google_namespace@::FlagsTypeWarn(# name) : true; \
477 } \
478 DEFINE_VARIABLE(bool,B, name, val, txt)
479 #define DECLARE_int32(name) DECLARE_VARIABLE(@ac_google_namespace@::int3 2,I, name)
480 #define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::int32 ,I, name, val, txt)
481
482 #define DECLARE_int64(name) DECLARE_VARIABLE(@ac_google_namespace@::int6 4,I64, name)
483 #define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::int64 ,I64, name, val, txt)
484
485 #define DECLARE_uint64(name) DECLARE_VARIABLE(@ac_google_namespace@::uint 64,U64, name)
486 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::uint6 4,U64, name, val, txt)
487
488 #define DECLARE_double(name) DECLARE_VARIABLE(double,D, name)
489 #define DEFINE_double(name,val,txt) DEFINE_VARIABLE(double,D, name, val, txt)
490
491 // Strings are trickier, because they're not a POD, so we can't
492 // construct them at static-initialization time (instead they get
493 // constructed at global-constructor time, which is much later). To
494 // try to avoid crashes in that case, we use a char buffer to store
495 // the string, which we can static-initialize, and then placement-new
496 // into it later. It's not perfect, but the best we can do.
497 #define DECLARE_string(name) namespace fLS { extern std::string& FLAGS_##name; } \
498 using fLS::FLAGS_##name
499
500 // We need to define a var named FLAGS_no##name so people don't define
501 // --string and --nostring. And we need a temporary place to put val
502 // so we don't have to evaluate it twice. Two great needs that go
503 // great together!
504 #define DEFINE_string(name, val, txt) \
505 namespace fLS { \
506 static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \
507 const std::string* const FLAGS_no##name = new (s_##name[0].s) std::string(va l); \
508 static @ac_google_namespace@::FlagRegisterer o_##name( \
509 #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
510 s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name)); \
511 std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s)) ; \
512 } \
513 using fLS::FLAGS_##name
514
515 #endif // SWIG
516
517 @ac_google_end_namespace@
518
519 #endif // GOOGLE_GFLAGS_H_
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