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Unified Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 2042713002: CC Animation: Activate/deactivate ElementAnimations on Layer addition/removal. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: cc/trees/layer_tree_host_impl_unittest.cc
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
index f0a30855568ec9ffb9e333c371c29ebacc056679..b47a62e85737709ceea5cce13f9e697b497fae1f 100644
--- a/cc/trees/layer_tree_host_impl_unittest.cc
+++ b/cc/trees/layer_tree_host_impl_unittest.cc
@@ -1453,6 +1453,61 @@ TEST_F(LayerTreeHostImplTest, AnimationSchedulingCommitToActiveTree) {
host_impl_ = nullptr;
}
+TEST_F(LayerTreeHostImplTest, AnimationSchedulingOnLayerDestruction) {
+ host_impl_->SetViewportSize(gfx::Size(50, 50));
+
+ host_impl_->active_tree()->SetRootLayer(
+ LayerImpl::Create(host_impl_->active_tree(), 1));
+ LayerImpl* root = host_impl_->active_tree()->root_layer();
+ root->SetBounds(gfx::Size(50, 50));
+ root->test_properties()->force_render_surface = true;
ajuma 2016/06/06 13:17:01 Nit: the root always gets a render surface, so thi
+
+ root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2));
+ LayerImpl* child = root->children()[0];
+ child->SetBounds(gfx::Size(10, 10));
+ child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
+ child->SetDrawsContent(true);
+
+ // Add a translate animation.
+ TransformOperations start;
+ start.AppendTranslate(6.f, 7.f, 0.f);
+ TransformOperations end;
+ end.AppendTranslate(8.f, 9.f, 0.f);
+ AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 4.0, start,
+ end);
+
+ base::TimeTicks now = base::TimeTicks::Now();
+ host_impl_->WillBeginImplFrame(
+ CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, now));
+ EXPECT_TRUE(did_request_next_frame_);
+ did_request_next_frame_ = false;
+
+ host_impl_->ActivateAnimations();
+ // On activating an animation, we should request another frame so that we'll
+ // continue ticking the animation.
+ EXPECT_TRUE(did_request_next_frame_);
+ did_request_next_frame_ = false;
+
+ // The next frame after activating, we'll tick the animation again.
+ host_impl_->Animate();
+ // An animation exists on the active layer. Doing Animate() requests another
+ // frame after the current one.
+ EXPECT_TRUE(did_request_next_frame_);
+ did_request_next_frame_ = false;
+
+ // Destroy layer, unregister animation target (element).
+ child->SetParent(nullptr);
+ root->RemoveChildForTesting(child);
+ child = nullptr;
+
+ // Doing Animate() doesn't request another frame after the current one.
+ host_impl_->Animate();
+ EXPECT_FALSE(did_request_next_frame_);
+
+ host_impl_->Animate();
+ EXPECT_FALSE(did_request_next_frame_);
+}
+
class MissingTilesLayer : public LayerImpl {
public:
MissingTilesLayer(LayerTreeImpl* layer_tree_impl, int id)
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