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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 58 GetGpuMemoryBufferGUIDForTracing(uint64_t tracing_process_id, | 58 GetGpuMemoryBufferGUIDForTracing(uint64_t tracing_process_id, |
| 59 GpuMemoryBufferId buffer_id); | 59 GpuMemoryBufferId buffer_id); |
| 60 | 60 |
| 61 // This interface typically correspond to a type of shared memory that is also | 61 // This interface typically correspond to a type of shared memory that is also |
| 62 // shared with the GPU. A GPU memory buffer can be written to directly by | 62 // shared with the GPU. A GPU memory buffer can be written to directly by |
| 63 // regular CPU code, but can also be read by the GPU. | 63 // regular CPU code, but can also be read by the GPU. |
| 64 class GFX_EXPORT GpuMemoryBuffer { | 64 class GFX_EXPORT GpuMemoryBuffer { |
| 65 public: | 65 public: |
| 66 virtual ~GpuMemoryBuffer() {} | 66 virtual ~GpuMemoryBuffer() {} |
| 67 | 67 |
| 68 virtual void* GetIOSurface() = 0; |
| 69 |
| 68 // Maps each plane of the buffer into the client's address space so it can be | 70 // Maps each plane of the buffer into the client's address space so it can be |
| 69 // written to by the CPU. This call may block, for instance if the GPU needs | 71 // written to by the CPU. This call may block, for instance if the GPU needs |
| 70 // to finish accessing the buffer or if CPU caches need to be synchronized. | 72 // to finish accessing the buffer or if CPU caches need to be synchronized. |
| 71 // Returns false on failure. | 73 // Returns false on failure. |
| 72 virtual bool Map() = 0; | 74 virtual bool Map() = 0; |
| 73 | 75 |
| 74 // Returns a pointer to the memory address of a plane. Buffer must have been | 76 // Returns a pointer to the memory address of a plane. Buffer must have been |
| 75 // successfully mapped using a call to Map() before calling this function. | 77 // successfully mapped using a call to Map() before calling this function. |
| 76 virtual void* memory(size_t plane) = 0; | 78 virtual void* memory(size_t plane) = 0; |
| 77 | 79 |
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| 102 // Returns a platform specific handle for this buffer. | 104 // Returns a platform specific handle for this buffer. |
| 103 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 105 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
| 104 | 106 |
| 105 // Type-checking downcast routine. | 107 // Type-checking downcast routine. |
| 106 virtual ClientBuffer AsClientBuffer() = 0; | 108 virtual ClientBuffer AsClientBuffer() = 0; |
| 107 }; | 109 }; |
| 108 | 110 |
| 109 } // namespace gfx | 111 } // namespace gfx |
| 110 | 112 |
| 111 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 113 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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