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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/ozone/platform/wayland/wayland_screen.h" | |
6 | |
7 #include <wayland-client.h> | |
8 | |
9 #include "ui/display/screen.h" | |
10 #include "ui/ozone/platform/wayland/wayland_display.h" | |
11 | |
12 namespace ui { | |
13 | |
14 WaylandScreen::WaylandScreen(wl_registry* registry, | |
15 uint32_t name, | |
16 wl_output* output) | |
17 : output_(output), name_(name), refresh_(0), rect_(0, 0, 0, 0) { | |
18 static const wl_output_listener output_listener = { | |
19 &WaylandScreen::OutputHandleGeometry, &WaylandScreen::OutputHandleMode, | |
20 }; | |
21 wl_output_add_listener(output, &output_listener, this); | |
22 } | |
23 | |
24 WaylandScreen::~WaylandScreen() {} | |
25 | |
26 void WaylandScreen::SetOutputCompleteClosure(const base::Closure& closure) { | |
Michael Forney
2016/06/14 00:55:18
Where do you expect this to be used?
Perhaps some
not to use - tonikitoo
2016/06/14 15:53:33
+1
joone
2016/06/14 22:10:28
I removed this method by hiding the use of base::C
| |
27 output_complete_closure_ = closure; | |
28 } | |
29 | |
30 // static | |
31 void WaylandScreen::OutputHandleGeometry(void* data, | |
32 wl_output* output, | |
33 int32_t x, | |
34 int32_t y, | |
35 int32_t physical_width, | |
36 int32_t physical_height, | |
37 int32_t subpixel, | |
38 const char* make, | |
39 const char* model, | |
40 int32_t output_transform) { | |
41 WaylandScreen* screen = static_cast<WaylandScreen*>(data); | |
42 screen->rect_.set_origin(gfx::Point(x, y)); | |
43 } | |
44 | |
45 // static | |
46 void WaylandScreen::OutputHandleMode(void* data, | |
47 wl_output* wl_output, | |
48 uint32_t flags, | |
49 int32_t width, | |
50 int32_t height, | |
51 int32_t refresh) { | |
52 WaylandScreen* screen = static_cast<WaylandScreen*>(data); | |
53 | |
54 if (flags & WL_OUTPUT_MODE_CURRENT) { | |
55 screen->rect_.set_width(width); | |
56 screen->rect_.set_height(height); | |
57 screen->refresh_ = refresh; | |
not to use - tonikitoo
2016/06/14 15:53:33
In order to keep it simple, can we not have refres
joone
2016/06/14 22:10:28
Done.
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58 | |
59 if (display::Screen::GetScreen()) | |
60 display::Screen::GetScreen()->OnOutputGeometryChanged(screen->name_, | |
not to use - tonikitoo
2016/06/14 15:53:33
I like this. We eliminate the need for some screen
joone
2016/06/14 22:10:28
Yes!
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61 screen->rect_); | |
62 if (!screen->output_complete_closure_.is_null()) | |
63 screen->output_complete_closure_.Run(); | |
64 } | |
65 } | |
66 | |
67 } // namespace ui | |
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