Chromium Code Reviews| Index: base/callback.h |
| diff --git a/base/callback.h b/base/callback.h |
| index e67b3181d5924af8388b840e337a95c2550562ad..17bb953d8f474fc3521976573993718b12d752d6 100644 |
| --- a/base/callback.h |
| +++ b/base/callback.h |
| @@ -10,352 +10,79 @@ |
| // NOTE: Header files that do not require the full definition of Callback or |
| // Closure should #include "base/callback_forward.h" instead of this file. |
| - |
| -// ----------------------------------------------------------------------------- |
| -// Introduction |
| -// ----------------------------------------------------------------------------- |
| -// |
| -// The templated Callback class is a generalized function object. Together |
| -// with the Bind() function in bind.h, they provide a type-safe method for |
| -// performing partial application of functions. |
| -// |
| -// Partial application (or "currying") is the process of binding a subset of |
| -// a function's arguments to produce another function that takes fewer |
| -// arguments. This can be used to pass around a unit of delayed execution, |
| -// much like lexical closures are used in other languages. For example, it |
| -// is used in Chromium code to schedule tasks on different MessageLoops. |
| -// |
| -// A callback with no unbound input parameters (base::Callback<void()>) |
| -// is called a base::Closure. Note that this is NOT the same as what other |
| -// languages refer to as a closure -- it does not retain a reference to its |
| -// enclosing environment. |
| -// |
| -// MEMORY MANAGEMENT AND PASSING |
| -// |
| -// The Callback objects themselves should be passed by const-reference, and |
| -// stored by copy. They internally store their state via a refcounted class |
| -// and thus do not need to be deleted. |
| -// |
| -// The reason to pass via a const-reference is to avoid unnecessary |
| -// AddRef/Release pairs to the internal state. |
| -// |
| -// |
| -// ----------------------------------------------------------------------------- |
| -// Quick reference for basic stuff |
| -// ----------------------------------------------------------------------------- |
| -// |
| -// BINDING A BARE FUNCTION |
| -// |
| -// int Return5() { return 5; } |
| -// base::Callback<int()> func_cb = base::Bind(&Return5); |
| -// LOG(INFO) << func_cb.Run(); // Prints 5. |
| -// |
| -// BINDING A CLASS METHOD |
| -// |
| -// The first argument to bind is the member function to call, the second is |
| -// the object on which to call it. |
| -// |
| -// class Ref : public base::RefCountedThreadSafe<Ref> { |
| -// public: |
| -// int Foo() { return 3; } |
| -// void PrintBye() { LOG(INFO) << "bye."; } |
| -// }; |
| -// scoped_refptr<Ref> ref = new Ref(); |
| -// base::Callback<void()> ref_cb = base::Bind(&Ref::Foo, ref); |
| -// LOG(INFO) << ref_cb.Run(); // Prints out 3. |
| -// |
| -// By default the object must support RefCounted or you will get a compiler |
| -// error. If you're passing between threads, be sure it's |
| -// RefCountedThreadSafe! See "Advanced binding of member functions" below if |
| -// you don't want to use reference counting. |
| -// |
| -// RUNNING A CALLBACK |
| -// |
| -// Callbacks can be run with their "Run" method, which has the same |
| -// signature as the template argument to the callback. |
| -// |
| -// void DoSomething(const base::Callback<void(int, std::string)>& callback) { |
| -// callback.Run(5, "hello"); |
| -// } |
| -// |
| -// Callbacks can be run more than once (they don't get deleted or marked when |
| -// run). However, this precludes using base::Passed (see below). |
| -// |
| -// void DoSomething(const base::Callback<double(double)>& callback) { |
| -// double myresult = callback.Run(3.14159); |
| -// myresult += callback.Run(2.71828); |
| -// } |
| -// |
| -// PASSING UNBOUND INPUT PARAMETERS |
| -// |
| -// Unbound parameters are specified at the time a callback is Run(). They are |
| -// specified in the Callback template type: |
| -// |
| -// void MyFunc(int i, const std::string& str) {} |
| -// base::Callback<void(int, const std::string&)> cb = base::Bind(&MyFunc); |
| -// cb.Run(23, "hello, world"); |
| -// |
| -// PASSING BOUND INPUT PARAMETERS |
| -// |
| -// Bound parameters are specified when you create the callback as arguments |
| -// to Bind(). They will be passed to the function and the Run()ner of the |
| -// callback doesn't see those values or even know that the function it's |
| -// calling. |
| -// |
| -// void MyFunc(int i, const std::string& str) {} |
| -// base::Callback<void()> cb = base::Bind(&MyFunc, 23, "hello world"); |
| -// cb.Run(); |
| -// |
| -// A callback with no unbound input parameters (base::Callback<void()>) |
| -// is called a base::Closure. So we could have also written: |
| -// |
| -// base::Closure cb = base::Bind(&MyFunc, 23, "hello world"); |
| -// |
| -// When calling member functions, bound parameters just go after the object |
| -// pointer. |
| -// |
| -// base::Closure cb = base::Bind(&MyClass::MyFunc, this, 23, "hello world"); |
| -// |
| -// PARTIAL BINDING OF PARAMETERS |
| -// |
| -// You can specify some parameters when you create the callback, and specify |
| -// the rest when you execute the callback. |
| -// |
| -// void MyFunc(int i, const std::string& str) {} |
| -// base::Callback<void(const std::string&)> cb = base::Bind(&MyFunc, 23); |
| -// cb.Run("hello world"); |
| -// |
| -// When calling a function bound parameters are first, followed by unbound |
| -// parameters. |
| -// |
| -// |
| -// ----------------------------------------------------------------------------- |
| -// Quick reference for advanced binding |
| -// ----------------------------------------------------------------------------- |
| -// |
| -// BINDING A CLASS METHOD WITH WEAK POINTERS |
| -// |
| -// base::Bind(&MyClass::Foo, GetWeakPtr()); |
| -// |
| -// The callback will not be run if the object has already been destroyed. |
| -// DANGER: weak pointers are not threadsafe, so don't use this |
| -// when passing between threads! |
| -// |
| -// BINDING A CLASS METHOD WITH MANUAL LIFETIME MANAGEMENT |
| -// |
| -// base::Bind(&MyClass::Foo, base::Unretained(this)); |
| -// |
| -// This disables all lifetime management on the object. You're responsible |
| -// for making sure the object is alive at the time of the call. You break it, |
| -// you own it! |
| -// |
| -// BINDING A CLASS METHOD AND HAVING THE CALLBACK OWN THE CLASS |
| -// |
| -// MyClass* myclass = new MyClass; |
| -// base::Bind(&MyClass::Foo, base::Owned(myclass)); |
| -// |
| -// The object will be deleted when the callback is destroyed, even if it's |
| -// not run (like if you post a task during shutdown). Potentially useful for |
| -// "fire and forget" cases. |
| -// |
| -// IGNORING RETURN VALUES |
| -// |
| -// Sometimes you want to call a function that returns a value in a callback |
| -// that doesn't expect a return value. |
| -// |
| -// int DoSomething(int arg) { cout << arg << endl; } |
| -// base::Callback<void(int)> cb = |
| -// base::Bind(base::IgnoreResult(&DoSomething)); |
| -// |
| -// |
| -// ----------------------------------------------------------------------------- |
| -// Quick reference for binding parameters to Bind() |
| -// ----------------------------------------------------------------------------- |
| -// |
| -// Bound parameters are specified as arguments to Bind() and are passed to the |
| -// function. A callback with no parameters or no unbound parameters is called a |
| -// Closure (base::Callback<void()> and base::Closure are the same thing). |
| -// |
| -// PASSING PARAMETERS OWNED BY THE CALLBACK |
| -// |
| -// void Foo(int* arg) { cout << *arg << endl; } |
| -// int* pn = new int(1); |
| -// base::Closure foo_callback = base::Bind(&foo, base::Owned(pn)); |
| -// |
| -// The parameter will be deleted when the callback is destroyed, even if it's |
| -// not run (like if you post a task during shutdown). |
| -// |
| -// PASSING PARAMETERS AS A scoped_ptr |
| -// |
| -// void TakesOwnership(std::unique_ptr<Foo> arg) {} |
| -// std::unique_ptr<Foo> f(new Foo); |
| -// // f becomes null during the following call. |
| -// base::Closure cb = base::Bind(&TakesOwnership, base::Passed(&f)); |
| -// |
| -// Ownership of the parameter will be with the callback until the callback is |
| -// run, and then ownership is passed to the callback function. This means the |
| -// callback can only be run once. If the callback is never run, it will delete |
| -// the object when it's destroyed. |
| -// |
| -// PASSING PARAMETERS AS A scoped_refptr |
| -// |
| -// void TakesOneRef(scoped_refptr<Foo> arg) {} |
| -// scoped_refptr<Foo> f(new Foo) |
| -// base::Closure cb = base::Bind(&TakesOneRef, f); |
| // |
| -// This should "just work." The closure will take a reference as long as it |
| -// is alive, and another reference will be taken for the called function. |
| -// |
| -// PASSING PARAMETERS BY REFERENCE |
| -// |
| -// Const references are *copied* unless ConstRef is used. Example: |
| -// |
| -// void foo(const int& arg) { printf("%d %p\n", arg, &arg); } |
| -// int n = 1; |
| -// base::Closure has_copy = base::Bind(&foo, n); |
| -// base::Closure has_ref = base::Bind(&foo, base::ConstRef(n)); |
| -// n = 2; |
| -// foo(n); // Prints "2 0xaaaaaaaaaaaa" |
| -// has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" |
| -// has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" |
| -// |
| -// Normally parameters are copied in the closure. DANGER: ConstRef stores a |
| -// const reference instead, referencing the original parameter. This means |
| -// that you must ensure the object outlives the callback! |
| -// |
| -// |
| -// ----------------------------------------------------------------------------- |
| -// Implementation notes |
| -// ----------------------------------------------------------------------------- |
| -// |
| -// WHERE IS THIS DESIGN FROM: |
| -// |
| -// The design Callback and Bind is heavily influenced by C++'s |
| -// tr1::function/tr1::bind, and by the "Google Callback" system used inside |
| -// Google. |
| -// |
| -// |
| -// HOW THE IMPLEMENTATION WORKS: |
| -// |
| -// There are three main components to the system: |
| -// 1) The Callback classes. |
| -// 2) The Bind() functions. |
| -// 3) The arguments wrappers (e.g., Unretained() and ConstRef()). |
| -// |
| -// The Callback classes represent a generic function pointer. Internally, |
| -// it stores a refcounted piece of state that represents the target function |
| -// and all its bound parameters. Each Callback specialization has a templated |
| -// constructor that takes an BindState<>*. In the context of the constructor, |
| -// the static type of this BindState<> pointer uniquely identifies the |
| -// function it is representing, all its bound parameters, and a Run() method |
| -// that is capable of invoking the target. |
| -// |
| -// Callback's constructor takes the BindState<>* that has the full static type |
| -// and erases the target function type as well as the types of the bound |
| -// parameters. It does this by storing a pointer to the specific Run() |
| -// function, and upcasting the state of BindState<>* to a |
| -// BindStateBase*. This is safe as long as this BindStateBase pointer |
| -// is only used with the stored Run() pointer. |
| -// |
| -// To BindState<> objects are created inside the Bind() functions. |
| -// These functions, along with a set of internal templates, are responsible for |
| -// |
| -// - Unwrapping the function signature into return type, and parameters |
| -// - Determining the number of parameters that are bound |
| -// - Creating the BindState storing the bound parameters |
| -// - Performing compile-time asserts to avoid error-prone behavior |
| -// - Returning an Callback<> with an arity matching the number of unbound |
| -// parameters and that knows the correct refcounting semantics for the |
| -// target object if we are binding a method. |
| -// |
| -// The Bind functions do the above using type-inference, and template |
| -// specializations. |
| -// |
| -// By default Bind() will store copies of all bound parameters, and attempt |
| -// to refcount a target object if the function being bound is a class method. |
| -// These copies are created even if the function takes parameters as const |
| -// references. (Binding to non-const references is forbidden, see bind.h.) |
| -// |
| -// To change this behavior, we introduce a set of argument wrappers |
| -// (e.g., Unretained(), and ConstRef()). These are simple container templates |
| -// that are passed by value, and wrap a pointer to argument. See the |
| -// file-level comment in base/bind_helpers.h for more info. |
| -// |
| -// These types are passed to the Unwrap() functions, and the MaybeRefcount() |
| -// functions respectively to modify the behavior of Bind(). The Unwrap() |
| -// and MaybeRefcount() functions change behavior by doing partial |
| -// specialization based on whether or not a parameter is a wrapper type. |
| -// |
| -// ConstRef() is similar to tr1::cref. Unretained() is specific to Chromium. |
| -// |
| -// |
| -// WHY NOT TR1 FUNCTION/BIND? |
| -// |
| -// Direct use of tr1::function and tr1::bind was considered, but ultimately |
| -// rejected because of the number of copy constructors invocations involved |
| -// in the binding of arguments during construction, and the forwarding of |
| -// arguments during invocation. These copies will no longer be an issue in |
| -// C++0x because C++0x will support rvalue reference allowing for the compiler |
| -// to avoid these copies. However, waiting for C++0x is not an option. |
| -// |
| -// Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the |
| -// tr1::bind call itself will invoke a non-trivial copy constructor three times |
| -// for each bound parameter. Also, each when passing a tr1::function, each |
| -// bound argument will be copied again. |
| -// |
| -// In addition to the copies taken at binding and invocation, copying a |
| -// tr1::function causes a copy to be made of all the bound parameters and |
| -// state. |
| -// |
| -// Furthermore, in Chromium, it is desirable for the Callback to take a |
| -// reference on a target object when representing a class method call. This |
| -// is not supported by tr1. |
| -// |
| -// Lastly, tr1::function and tr1::bind has a more general and flexible API. |
| -// This includes things like argument reordering by use of |
| -// tr1::bind::placeholder, support for non-const reference parameters, and some |
| -// limited amount of subtyping of the tr1::function object (e.g., |
| -// tr1::function<int(int)> is convertible to tr1::function<void(int)>). |
| -// |
| -// These are not features that are required in Chromium. Some of them, such as |
| -// allowing for reference parameters, and subtyping of functions, may actually |
| -// become a source of errors. Removing support for these features actually |
| -// allows for a simpler implementation, and a terser Currying API. |
| -// |
| -// |
| -// WHY NOT GOOGLE CALLBACKS? |
| -// |
| -// The Google callback system also does not support refcounting. Furthermore, |
| -// its implementation has a number of strange edge cases with respect to type |
| -// conversion of its arguments. In particular, the argument's constness must |
| -// at times match exactly the function signature, or the type-inference might |
| -// break. Given the above, writing a custom solution was easier. |
| -// |
| -// |
| -// MISSING FUNCTIONALITY |
| -// - Invoking the return of Bind. Bind(&foo).Run() does not work; |
| -// - Binding arrays to functions that take a non-const pointer. |
| -// Example: |
| -// void Foo(const char* ptr); |
| -// void Bar(char* ptr); |
| -// Bind(&Foo, "test"); |
| -// Bind(&Bar, "test"); // This fails because ptr is not const. |
| -// |
| -// If you are thinking of forward declaring Callback in your own header file, |
| -// please include "base/callback_forward.h" instead. |
| +// See //docs/callback.md for documentation. |
| namespace base { |
| -template <typename R, typename... Args, internal::CopyMode copy_mode> |
| -class Callback<R(Args...), copy_mode> |
| - : public internal::CallbackBase<copy_mode> { |
| +namespace internal { |
| + |
| +// RunMixin provides different variant of `Run()` function to `Callback<>` based |
| +// on the type of callback. |
| +template <typename CallbackType> |
| +class RunMixin; |
| + |
| +// Specialization for RepeatingCallback. RunMixin provides Run() method that can |
| +// run on both rvalue and lvalue reference. |
| +template <typename R, typename... Args, CopyMode copy_mode> |
| +class RunMixin<Callback<R(Args...), copy_mode, RepeatMode::Repeating>> { |
| private: |
| - using PolymorphicInvoke = R (*)(internal::BindStateBase*, Args&&...); |
| + using CallbackType = Callback<R(Args...), copy_mode, RepeatMode::Repeating>; |
| + using PolymorphicInvoke = R(*)(internal::BindStateBase*, Args&&...); |
| public: |
| - // MSVC 2013 doesn't support Type Alias of function types. |
| - // Revisit this after we update it to newer version. |
| - typedef R RunType(Args...); |
| + R Run(Args... args) const { |
| + const CallbackType* cb = static_cast<const CallbackType*>(this); |
| + PolymorphicInvoke f = |
| + reinterpret_cast<PolymorphicInvoke>(cb->polymorphic_invoke_); |
| + return f(cb->bind_state_.get(), std::forward<Args>(args)...); |
| + } |
| +}; |
| + |
| +// Specialization for OneShotCallback. RunMixin provides Run() method that runs |
| +// only on rvalue reference and Reset() the callback object on invocation. |
| +template <typename R, typename... Args> |
| +class RunMixin<Callback<R(Args...), CopyMode::MoveOnly, RepeatMode::OneShot>> { |
| + private: |
| + using CallbackType = |
| + Callback<R(Args...), CopyMode::MoveOnly, RepeatMode::OneShot>; |
| + using PolymorphicInvoke = R(*)(internal::BindStateBase*, Args&&...); |
| + |
| + public: |
| + R Run(Args... args) && { |
| + CallbackType cb = std::move(*static_cast<CallbackType*>(this)); |
| + PolymorphicInvoke f = |
| + reinterpret_cast<PolymorphicInvoke>(cb.polymorphic_invoke_); |
| + return f(cb.bind_state_.get(), std::forward<Args>(args)...); |
| + } |
| +}; |
| + |
| +} // namespace |
| + |
| +template <typename R, |
| + typename... Args, |
| + internal::CopyMode copy_mode, |
| + internal::RepeatMode repeat_mode> |
| +class Callback<R(Args...), copy_mode, repeat_mode> |
| + : public internal::CallbackBase<copy_mode>, |
| + public internal::RunMixin<Callback<R(Args...), copy_mode, repeat_mode>> { |
| + private: |
| + static_assert(repeat_mode != internal::RepeatMode::OneShot || |
| + copy_mode == internal::CopyMode::MoveOnly, |
| + "OneShot Callback must be MoveOnly."); |
| + using PolymorphicInvoke = R(*)(internal::BindStateBase*, Args&&...); |
| + |
| + // EnableIfConvertibleFrom defines `type` if this Callback can be convertible |
| + // to a Callback type that has given copy mode and repeat mode. |
| + template <internal::CopyMode other_copy_mode, |
| + internal::RepeatMode other_repeat_mode> |
| + using EnableIfConvertibleFrom = std::enable_if< |
| + (copy_mode != other_copy_mode || repeat_mode != other_repeat_mode) && |
| + (static_cast<int>(copy_mode) <= static_cast<int>(other_copy_mode)) && |
| + (static_cast<int>(repeat_mode) <= static_cast<int>(other_repeat_mode))>; |
|
Yuta Kitamura
2016/08/16 07:44:12
1. I feel like this should be called EnableIfConve
tzik
2016/08/16 15:19:00
Hmm, this determines the conversion from CB<c, r>
Yuta Kitamura
2016/08/17 05:18:07
I don't feel strongly on this, but my mental model
tzik
2016/08/18 05:15:17
...! The comment at l.75 was wrong actually. |type
|
| + |
| + public: |
| + using RunType = R(Args...); |
| Callback() : internal::CallbackBase<copy_mode>(nullptr) {} |
| @@ -367,26 +94,30 @@ class Callback<R(Args...), copy_mode> |
| reinterpret_cast<InvokeFuncStorage>(invoke_func); |
| } |
| + template < |
| + internal::CopyMode other_copy_mode, |
| + internal::RepeatMode other_repeat_mode, |
| + typename = typename EnableIfConvertibleFrom<other_copy_mode, |
| + other_repeat_mode>::type> |
| + Callback(Callback<R(Args...), other_copy_mode, other_repeat_mode> other) |
| + : internal::CallbackBase<copy_mode>(std::move(other)) {} |
| + |
| + template < |
| + internal::CopyMode other_copy_mode, |
| + internal::RepeatMode other_repeat_mode, |
| + typename = typename EnableIfConvertibleFrom<other_copy_mode, |
| + other_repeat_mode>::type> |
| + Callback& operator=( |
| + Callback<R(Args...), other_copy_mode, other_repeat_mode> other) { |
| + static_cast<internal::CallbackBase<copy_mode>&>(*this) = std::move(other); |
| + return *this; |
| + } |
| + |
| bool Equals(const Callback& other) const { |
| return this->EqualsInternal(other); |
| } |
| - // Run() makes an extra copy compared to directly calling the bound function |
| - // if an argument is passed-by-value and is copyable-but-not-movable: |
| - // i.e. below copies CopyableNonMovableType twice. |
| - // void F(CopyableNonMovableType) {} |
| - // Bind(&F).Run(CopyableNonMovableType()); |
| - // |
| - // We can not fully apply Perfect Forwarding idiom to the callchain from |
| - // Callback::Run() to the target function. Perfect Forwarding requires |
| - // knowing how the caller will pass the arguments. However, the signature of |
| - // InvokerType::Run() needs to be fixed in the callback constructor, so Run() |
| - // cannot template its arguments based on how it's called. |
| - R Run(Args... args) const { |
| - PolymorphicInvoke f = |
| - reinterpret_cast<PolymorphicInvoke>(this->polymorphic_invoke_); |
| - return f(this->bind_state_.get(), std::forward<Args>(args)...); |
| - } |
| + friend class internal::RunMixin<Callback>; |
| }; |
| } // namespace base |