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Side by Side Diff: ui/views/animation/flood_fill_ink_drop_ripple.h

Issue 2042073002: Centered flood fill style ink drop ripples on mouse/touch points. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Renamed LocatedEvent::AsLocatedIfLocatedEvent() as FromIfValid(). Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_ 5 #ifndef UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_
6 #define UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_ 6 #define UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 gfx::Tween::Type tween, 94 gfx::Tween::Type tween,
95 ui::LayerAnimationObserver* observer); 95 ui::LayerAnimationObserver* observer);
96 96
97 // Returns the Transform to be applied to the |painted_layer_| for the given 97 // Returns the Transform to be applied to the |painted_layer_| for the given
98 // |target_radius|. 98 // |target_radius|.
99 gfx::Transform CalculateTransform(float target_radius) const; 99 gfx::Transform CalculateTransform(float target_radius) const;
100 100
101 // Returns the target Transform for when the ink drop is fully shown. 101 // Returns the target Transform for when the ink drop is fully shown.
102 gfx::Transform GetMaxSizeTargetTransform() const; 102 gfx::Transform GetMaxSizeTargetTransform() const;
103 103
104 // Returns the largest distance from |point| to the corners of the
105 // |root_layer_| bounds.
106 float MaxDistanceToCorners(const gfx::Point& point) const;
107
104 // The point where the Center of the ink drop's circle should be drawn. 108 // The point where the Center of the ink drop's circle should be drawn.
105 gfx::Point center_point_; 109 gfx::Point center_point_;
106 110
107 // The root layer that parents the animating layer. The root layer is used to 111 // The root layer that parents the animating layer. The root layer is used to
108 // manipulate opacity and clipping bounds, and it child is used to manipulate 112 // manipulate opacity and clipping bounds, and it child is used to manipulate
109 // the different shape of the ink drop. 113 // the different shape of the ink drop.
110 ui::Layer root_layer_; 114 ui::Layer root_layer_;
111 115
112 // ui::LayerDelegate to paint the |painted_layer_|. 116 // ui::LayerDelegate to paint the |painted_layer_|.
113 CircleLayerDelegate circle_layer_delegate_; 117 CircleLayerDelegate circle_layer_delegate_;
114 118
115 // Child ui::Layer of |root_layer_|. Used to manipulate the different size 119 // Child ui::Layer of |root_layer_|. Used to manipulate the different size
116 // and shape of the ink drop. 120 // and shape of the ink drop.
117 ui::Layer painted_layer_; 121 ui::Layer painted_layer_;
118 122
119 // The current ink drop state. 123 // The current ink drop state.
120 InkDropState ink_drop_state_; 124 InkDropState ink_drop_state_;
121 125
122 DISALLOW_COPY_AND_ASSIGN(FloodFillInkDropRipple); 126 DISALLOW_COPY_AND_ASSIGN(FloodFillInkDropRipple);
123 }; 127 };
124 128
125 } // namespace views 129 } // namespace views
126 130
127 #endif // UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_ 131 #endif // UI_VIEWS_ANIMATION_FLOOD_FILL_INK_DROP_RIPPLE_H_
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