Descriptionexo: Handle cross-fade animations properly.
Cross-fade animations used for example when maximizing a
window will recreate the layer hierarchy and cross fade between
the old layers and the new layers. This relies on the contents
of the new layers being updated within some amount of time.
Produce new texture mailboxes when a layer is recreated until
we have an interface that provides some guarantee that the
client will.
BUG=549781
TEST=exo_unittests
Committed: https://crrev.com/56f34590a84abdd52b7643bb6316c3f54d361984
Cr-Commit-Position: refs/heads/master@{#397968}
Patch Set 1 #
Total comments: 8
Patch Set 2 : remove double negative #
Messages
Total messages: 14 (6 generated)
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