Chromium Code Reviews| Index: ash/wm/window_selector_controller.cc |
| diff --git a/ash/wm/window_selector_controller.cc b/ash/wm/window_selector_controller.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..69fcd7dd04c381ed1381563b307771382d0a2a7a |
| --- /dev/null |
| +++ b/ash/wm/window_selector_controller.cc |
| @@ -0,0 +1,55 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/wm/window_selector_controller.h" |
| + |
| +#include "ash/session_state_delegate.h" |
| +#include "ash/shell.h" |
| +#include "ash/wm/window_cycle_controller.h" |
| +#include "ash/wm/window_selector.h" |
| +#include "ash/wm/window_util.h" |
| + |
| +namespace ash { |
| + |
| +WindowSelectorController::WindowSelectorController() { |
| +} |
| + |
| +WindowSelectorController::~WindowSelectorController() { |
| +} |
| + |
| +// static |
| +bool WindowSelectorController::CanSelect() { |
| + // Don't allow a window overview if the screen is locked or a modal dialog is |
| + // open. |
| + return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
| + !Shell::GetInstance()->IsSystemModalWindowOpen(); |
| +} |
| + |
| +void WindowSelectorController::ToggleOverview() { |
| + if (window_selector_.get()) { |
| + window_selector_.reset(); |
| + } else { |
| + std::vector<aura::Window*> windows = |
| + WindowCycleController::BuildWindowList(NULL, false); |
|
flackr
2013/07/29 15:38:37
This will change to the window tracker MRU list wh
|
| + // Don't enter overview mode with no windows. |
| + if (windows.empty()) |
| + return; |
| + |
| + // Deactivating the window will hide popup windows like the omnibar or |
| + // open menus. |
| + aura::Window* active_window = wm::GetActiveWindow(); |
| + if (active_window) |
| + wm::DeactivateWindow(active_window); |
| + window_selector_.reset(new WindowSelector(windows, this)); |
| + } |
| +} |
| + |
| +void WindowSelectorController::SelectWindow(aura::Window* window) { |
| + window_selector_.reset(); |
| + wm::ActivateWindow(window); |
|
sky
2013/07/30 16:39:19
Does this do the right thing if window was minimiz
flackr
2013/07/31 20:06:12
Added call to Show to set correct state (consisten
|
| + // TODO(flackr): Ensure window gets added to MRU windows used for |
| + // BuildWindowList. |
| +} |
| + |
| +} // namespace ash |