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Side by Side Diff: ash/wm/window_selector_unittest.cc

Issue 20415002: Add window overview mode behind --ash-enable-overview-mode flag to F5 key. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 5 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/root_window_controller.h"
6 #include "ash/screen_ash.h"
7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/shell_test_api.h"
10 #include "ash/wm/window_cycle_controller.h"
11 #include "ash/wm/window_util.h"
12 #include "base/basictypes.h"
13 #include "base/compiler_specific.h"
14 #include "base/memory/scoped_vector.h"
15 #include "base/run_loop.h"
16 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/root_window.h"
18 #include "ui/aura/test/event_generator.h"
19 #include "ui/aura/test/test_window_delegate.h"
20 #include "ui/aura/test/test_windows.h"
21 #include "ui/aura/window.h"
22 #include "ui/compositor/layer_animator.h"
23 #include "ui/gfx/rect_conversions.h"
24 #include "ui/gfx/transform.h"
25
26 namespace ash {
27 namespace internal {
28
29 namespace {
30
31 class LayerAnimationObserver : public ui::LayerAnimationObserver {
32 public:
33 LayerAnimationObserver(ui::Layer* layer)
34 : layer_(layer), animating_(false), message_loop_running_(false) {
35 layer_->GetAnimator()->AddObserver(this);
36 }
37
38 virtual ~LayerAnimationObserver() {
39 layer_->GetAnimator()->RemoveObserver(this);
40 }
41
42 virtual void OnLayerAnimationEnded(
43 ui::LayerAnimationSequence* sequence) OVERRIDE {
44 AnimationDone();
45 }
46
47 virtual void OnLayerAnimationScheduled(
48 ui::LayerAnimationSequence* sequence) OVERRIDE {
49 animating_ = true;
50 }
51
52 virtual void OnLayerAnimationAborted(
53 ui::LayerAnimationSequence* sequence) OVERRIDE {
54 AnimationDone();
55 }
56
57 void WaitUntilDone() {
58 while (animating_) {
59 message_loop_running_ = true;
60 base::MessageLoop::current()->Run();
61 message_loop_running_ = false;
62 }
63 }
64
65 private:
66 void AnimationDone() {
67 animating_ = false;
68 if (message_loop_running_)
69 base::MessageLoop::current()->Quit();
70 }
71
72 ui::Layer* layer_;
73 bool animating_;
74 bool message_loop_running_;
75
76 DISALLOW_COPY_AND_ASSIGN(LayerAnimationObserver);
77 };
78
79 } // namespace
80
81 class WindowSelectorTest : public test::AshTestBase {
82 public:
83 WindowSelectorTest() {}
84 virtual ~WindowSelectorTest() {}
85
86 aura::Window* CreateWindow(const gfx::Rect& bounds) {
87 return CreateTestWindowInShellWithDelegate(&wd, -1, bounds);
88 }
89
90 bool WindowsOverlapping(aura::Window* window1, aura::Window* window2) {
91 gfx::RectF window1_bounds = GetTransformedTargetBounds(window1);
92 gfx::RectF window2_bounds = GetTransformedTargetBounds(window2);
93 return window1_bounds.Intersects(window2_bounds);
94 }
95
96 void ToggleOverview() {
97 std::vector<aura::Window*> windows =
98 WindowCycleController::BuildWindowList(NULL, false);
99 ScopedVector<LayerAnimationObserver> animations;
100 for (size_t i = 0; i < windows.size(); ++i) {
101 animations.push_back(new LayerAnimationObserver(windows[i]->layer()));
102 }
103 ash::Shell::GetInstance()->window_cycle_controller()->ToggleOverview();
104 for (size_t i = 0; i < animations.size(); ++i) {
105 animations[i]->WaitUntilDone();
106 }
107 }
108
109 gfx::RectF GetTransformedBounds(aura::Window* window) {
110 gfx::RectF bounds(window->layer()->bounds());
111 window->layer()->transform().TransformRect(&bounds);
112 return bounds;
113 }
114
115 gfx::RectF GetTransformedTargetBounds(aura::Window* window) {
116 gfx::RectF bounds(window->layer()->GetTargetBounds());
117 window->layer()->GetTargetTransform().TransformRect(&bounds);
118 return bounds;
119 }
120
121 void ClickWindow(aura::Window* window) {
122 aura::test::EventGenerator event_generator(window->GetRootWindow(), window);
123 gfx::RectF target = GetTransformedBounds(window);
124 event_generator.ClickLeftButton();
125 }
126
127 private:
128 aura::test::TestWindowDelegate wd;
129
130 DISALLOW_COPY_AND_ASSIGN(WindowSelectorTest);
131 };
132
133 // Tests entering overview mode with two windows and selecting one.
134 TEST_F(WindowSelectorTest, Basic) {
135 gfx::Rect bounds(0, 0, 400, 400);
136 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
137 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
138 EXPECT_TRUE(WindowsOverlapping(window1.get(), window2.get()));
139 wm::ActivateWindow(window2.get());
140 EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
141 EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
142
143 // In overview mode the windows should no longer overlap.
144 ToggleOverview();
145 EXPECT_FALSE(WindowsOverlapping(window1.get(), window2.get()));
146
147 // Clicking window 1 should activate it.
148 ClickWindow(window1.get());
149 EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
150 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
151 }
152
153 // Tests that windows remain on the display they are currently on in overview
154 // mode.
155 TEST_F(WindowSelectorTest, MultipleDisplays) {
156 if (!SupportsMultipleDisplays())
157 return;
158
159 UpdateDisplay("400x400,400x400");
160 Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
161
162 scoped_ptr<aura::Window> window1(CreateWindow(gfx::Rect(0, 0, 100, 100)));
163 scoped_ptr<aura::Window> window2(CreateWindow(gfx::Rect(0, 0, 100, 100)));
164 scoped_ptr<aura::Window> window3(CreateWindow(gfx::Rect(450, 0, 100, 100)));
165 scoped_ptr<aura::Window> window4(CreateWindow(gfx::Rect(450, 0, 100, 100)));
166 EXPECT_EQ(root_windows[0], window1->GetRootWindow());
167 EXPECT_EQ(root_windows[0], window2->GetRootWindow());
168 EXPECT_EQ(root_windows[1], window3->GetRootWindow());
169 EXPECT_EQ(root_windows[1], window4->GetRootWindow());
170
171 // In overview mode, each window remains in the same root window.
172 ToggleOverview();
173 EXPECT_EQ(root_windows[0], window1->GetRootWindow());
174 EXPECT_EQ(root_windows[0], window2->GetRootWindow());
175 EXPECT_EQ(root_windows[1], window3->GetRootWindow());
176 EXPECT_EQ(root_windows[1], window4->GetRootWindow());
177 root_windows[0]->bounds().Contains(
178 ToEnclosingRect(GetTransformedBounds(window1.get())));
179 root_windows[0]->bounds().Contains(
180 ToEnclosingRect(GetTransformedBounds(window2.get())));
181 root_windows[1]->bounds().Contains(
182 ToEnclosingRect(GetTransformedBounds(window3.get())));
183 root_windows[1]->bounds().Contains(
184 ToEnclosingRect(GetTransformedBounds(window4.get())));
185 }
186
187 } // namespace internal
188 } // namespace ash
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