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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
| 6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 12 #include "ash/wm/window_selector_delegate.h" | |
| 12 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
| 13 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 14 #include "ui/aura/client/activation_change_observer.h" | 15 #include "ui/aura/client/activation_change_observer.h" |
| 15 #include "ui/aura/window_observer.h" | 16 #include "ui/aura/window_observer.h" |
| 16 | 17 |
| 17 namespace aura { | 18 namespace aura { |
| 18 class RootWindow; | 19 class RootWindow; |
| 19 class Window; | 20 class Window; |
| 20 namespace client { | 21 namespace client { |
| 21 class ActivationClient; | 22 class ActivationClient; |
| 22 } | 23 } |
| 23 } | 24 } |
| 24 | 25 |
| 25 namespace ui { | 26 namespace ui { |
| 26 class EventHandler; | 27 class EventHandler; |
| 27 } | 28 } |
| 28 | 29 |
| 29 namespace ash { | 30 namespace ash { |
| 30 | 31 |
| 31 class WindowCycleList; | 32 class WindowCycleList; |
| 33 class WindowSelector; | |
| 32 | 34 |
| 33 // Controls cycling through windows with the keyboard, for example, via alt-tab. | 35 // Controls cycling through windows with the keyboard, for example, via alt-tab. |
| 34 // Windows are sorted primarily by most recently used, and then by screen order. | 36 // Windows are sorted primarily by most recently used, and then by screen order. |
| 35 // We activate windows as you cycle through them, so the order on the screen | 37 // We activate windows as you cycle through them, so the order on the screen |
| 36 // may change during the gesture, but the most recently used list isn't updated | 38 // may change during the gesture, but the most recently used list isn't updated |
| 37 // until the cycling ends. Thus we maintain the state of the windows | 39 // until the cycling ends. Thus we maintain the state of the windows |
| 38 // at the beginning of the gesture so you can cycle through in a consistent | 40 // at the beginning of the gesture so you can cycle through in a consistent |
| 39 // order. | 41 // order. |
| 40 class ASH_EXPORT WindowCycleController | 42 class ASH_EXPORT WindowCycleController |
| 41 : public aura::client::ActivationChangeObserver, | 43 : public aura::client::ActivationChangeObserver, |
| 42 public aura::WindowObserver { | 44 public aura::WindowObserver, |
| 45 public WindowSelectorDelegate { | |
|
sky
2013/07/25 21:18:37
Is there a reason for baking the overview into thi
flackr
2013/07/25 21:34:33
Eventually, we'll use overview (WindowSelector) fo
| |
| 43 public: | 46 public: |
| 44 enum Direction { | 47 enum Direction { |
| 45 FORWARD, | 48 FORWARD, |
| 46 BACKWARD | 49 BACKWARD |
| 47 }; | 50 }; |
| 48 explicit WindowCycleController( | 51 explicit WindowCycleController( |
| 49 aura::client::ActivationClient* activation_client); | 52 aura::client::ActivationClient* activation_client); |
| 50 virtual ~WindowCycleController(); | 53 virtual ~WindowCycleController(); |
| 51 | 54 |
| 52 // Returns true if cycling through windows is enabled. This is false at | 55 // Returns true if cycling through windows is enabled. This is false at |
| 53 // certain times, such as when the lock screen is visible. | 56 // certain times, such as when the lock screen is visible. |
| 54 static bool CanCycle(); | 57 static bool CanCycle(); |
| 55 | 58 |
| 56 // Cycles between windows in the given |direction|. If |is_alt_down| then | 59 // Cycles between windows in the given |direction|. If |is_alt_down| then |
| 57 // interprets this call as the start of a multi-step cycle sequence and | 60 // interprets this call as the start of a multi-step cycle sequence and |
| 58 // installs a key filter to watch for alt being released. | 61 // installs a key filter to watch for alt being released. |
| 59 void HandleCycleWindow(Direction direction, bool is_alt_down); | 62 void HandleCycleWindow(Direction direction, bool is_alt_down); |
| 60 | 63 |
| 61 // Cycles between windows without maintaining a multi-step cycle sequence | 64 // Cycles between windows without maintaining a multi-step cycle sequence |
| 62 // (see above). | 65 // (see above). |
| 63 void HandleLinearCycleWindow(); | 66 void HandleLinearCycleWindow(); |
| 64 | 67 |
| 65 // Informs the controller that the Alt key has been released and it can | 68 // Informs the controller that the Alt key has been released and it can |
| 66 // terminate the existing multi-step cycle. | 69 // terminate the existing multi-step cycle. |
| 67 void AltKeyReleased(); | 70 void AltKeyReleased(); |
| 68 | 71 |
| 72 // Enters overview mode. This is essentially the window cycling mode however | |
| 73 // not released on releasing the alt key and allows selecting with the mouse | |
| 74 // or touch rather than keypresses. | |
| 75 void ToggleOverview(); | |
| 76 | |
| 69 // Returns true if we are in the middle of a window cycling gesture. | 77 // Returns true if we are in the middle of a window cycling gesture. |
| 70 bool IsCycling() const { return windows_.get() != NULL; } | 78 bool IsCycling() const { return windows_.get() != NULL; } |
| 71 | 79 |
| 72 // Returns the WindowCycleList. Really only useful for testing. | 80 // Returns the WindowCycleList. Really only useful for testing. |
| 73 const WindowCycleList* windows() const { return windows_.get(); } | 81 const WindowCycleList* windows() const { return windows_.get(); } |
| 74 | 82 |
| 75 // Set up the observers to handle window changes for the containers we care | 83 // Set up the observers to handle window changes for the containers we care |
| 76 // about. Called when a new root window is added. | 84 // about. Called when a new root window is added. |
| 77 void OnRootWindowAdded(aura::RootWindow* root_window); | 85 void OnRootWindowAdded(aura::RootWindow* root_window); |
| 78 | 86 |
| 79 // Returns the set of windows to cycle through. This method creates | 87 // Returns the set of windows to cycle through. This method creates |
| 80 // the vector based on the current set of windows across all valid root | 88 // the vector based on the current set of windows across all valid root |
| 81 // windows. As a result it is not necessarily the same as the set of | 89 // windows. As a result it is not necessarily the same as the set of |
| 82 // windows being iterated over. | 90 // windows being iterated over. |
| 83 // If |mru_windows| is not NULL, windows in this list are put at the head of | 91 // If |mru_windows| is not NULL, windows in this list are put at the head of |
| 84 // the window list. | 92 // the window list. |
| 85 // If |top_most_at_end| the window list will return in ascending order instead | 93 // If |top_most_at_end| the window list will return in ascending order instead |
| 86 // of the default descending. | 94 // of the default descending. |
| 87 static std::vector<aura::Window*> BuildWindowList( | 95 static std::vector<aura::Window*> BuildWindowList( |
| 88 const std::list<aura::Window*>* mru_windows, | 96 const std::list<aura::Window*>* mru_windows, |
| 89 bool top_most_at_end); | 97 bool top_most_at_end); |
| 90 | 98 |
| 99 // WindowSelectorDelegate: | |
| 100 virtual void SelectWindow(aura::Window* window) OVERRIDE; | |
| 101 | |
| 91 private: | 102 private: |
| 92 // Call to start cycling windows. You must call StopCycling() when done. | 103 // Call to start cycling windows. You must call StopCycling() when done. |
| 93 void StartCycling(); | 104 void StartCycling(); |
| 94 | 105 |
| 95 // Cycles to the next or previous window based on |direction|. | 106 // Cycles to the next or previous window based on |direction|. |
| 96 void Step(Direction direction); | 107 void Step(Direction direction); |
| 97 | 108 |
| 98 // Installs an event filter to watch for release of the alt key. | 109 // Installs an event filter to watch for release of the alt key. |
| 99 void InstallEventFilter(); | 110 void InstallEventFilter(); |
| 100 | 111 |
| 101 // Stops the current window cycle and cleans up the event filter. | 112 // Stops the current window cycle and cleans up the event filter. |
| 102 void StopCycling(); | 113 void StopCycling(); |
| 103 | 114 |
| 104 // Checks if the window represents a container whose children we track. | 115 // Checks if the window represents a container whose children we track. |
| 105 static bool IsTrackedContainer(aura::Window* window); | 116 static bool IsTrackedContainer(aura::Window* window); |
| 106 | 117 |
| 107 // Overridden from aura::client::ActivationChangeObserver: | 118 // Overridden from aura::client::ActivationChangeObserver: |
| 108 virtual void OnWindowActivated(aura::Window* gained_active, | 119 virtual void OnWindowActivated(aura::Window* gained_active, |
| 109 aura::Window* lost_active) OVERRIDE; | 120 aura::Window* lost_active) OVERRIDE; |
| 110 | 121 |
| 111 // Overridden from WindowObserver: | 122 // Overridden from WindowObserver: |
| 112 virtual void OnWindowAdded(aura::Window* window) OVERRIDE; | 123 virtual void OnWindowAdded(aura::Window* window) OVERRIDE; |
| 113 virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; | 124 virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; |
| 114 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; | 125 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; |
| 115 | 126 |
| 127 scoped_ptr<WindowSelector> window_selector_; | |
| 116 scoped_ptr<WindowCycleList> windows_; | 128 scoped_ptr<WindowCycleList> windows_; |
| 117 | 129 |
| 118 // Event handler to watch for release of alt key. | 130 // Event handler to watch for release of alt key. |
| 119 scoped_ptr<ui::EventHandler> event_handler_; | 131 scoped_ptr<ui::EventHandler> event_handler_; |
| 120 | 132 |
| 121 // List of windows that have been activated in containers that we cycle | 133 // List of windows that have been activated in containers that we cycle |
| 122 // through, sorted by most recently used. | 134 // through, sorted by most recently used. |
| 123 std::list<aura::Window*> mru_windows_; | 135 std::list<aura::Window*> mru_windows_; |
| 124 | 136 |
| 125 aura::client::ActivationClient* activation_client_; | 137 aura::client::ActivationClient* activation_client_; |
| 126 | 138 |
| 127 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); | 139 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); |
| 128 }; | 140 }; |
| 129 | 141 |
| 130 } // namespace ash | 142 } // namespace ash |
| 131 | 143 |
| 132 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 144 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
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