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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrPipelineBuilder_DEFINED | 8 #ifndef GrPipelineBuilder_DEFINED |
| 9 #define GrPipelineBuilder_DEFINED | 9 #define GrPipelineBuilder_DEFINED |
| 10 | 10 |
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| 29 class GrPipelineBuilder : public SkNoncopyable { | 29 class GrPipelineBuilder : public SkNoncopyable { |
| 30 public: | 30 public: |
| 31 GrPipelineBuilder(); | 31 GrPipelineBuilder(); |
| 32 | 32 |
| 33 /** | 33 /** |
| 34 * Initializes the GrPipelineBuilder based on a GrPaint and MSAA availabilit
y. Note | 34 * Initializes the GrPipelineBuilder based on a GrPaint and MSAA availabilit
y. Note |
| 35 * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipeli
neBuilder that have | 35 * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipeli
neBuilder that have |
| 36 * no GrPaint equivalents are set to default values with the exception of ve
rtex attribute state | 36 * no GrPaint equivalents are set to default values with the exception of ve
rtex attribute state |
| 37 * which is unmodified by this function and clipping which will be enabled. | 37 * which is unmodified by this function and clipping which will be enabled. |
| 38 */ | 38 */ |
| 39 GrPipelineBuilder(const GrPaint&, bool targetHasUnifiedMultisampling); | 39 GrPipelineBuilder(const GrPaint&, bool useHWAA = false); |
| 40 | 40 |
| 41 virtual ~GrPipelineBuilder(); | 41 virtual ~GrPipelineBuilder(); |
| 42 | 42 |
| 43 /////////////////////////////////////////////////////////////////////////// | 43 /////////////////////////////////////////////////////////////////////////// |
| 44 /// @name Fragment Processors | 44 /// @name Fragment Processors |
| 45 /// | 45 /// |
| 46 /// GrFragmentProcessors are used to compute per-pixel color and per-pixel f
ractional coverage. | 46 /// GrFragmentProcessors are used to compute per-pixel color and per-pixel f
ractional coverage. |
| 47 /// There are two chains of FPs, one for color and one for coverage. The fir
st FP in each | 47 /// There are two chains of FPs, one for color and one for coverage. The fir
st FP in each |
| 48 /// chain gets the initial color/coverage from the GrPrimitiveProcessor. It
computes an output | 48 /// chain gets the initial color/coverage from the GrPrimitiveProcessor. It
computes an output |
| 49 /// color/coverage which is fed to the next FP in the chain. The last color
and coverage FPs | 49 /// color/coverage which is fed to the next FP in the chain. The last color
and coverage FPs |
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| 311 DrawFace fDrawFace; | 311 DrawFace fDrawFace; |
| 312 mutable SkAutoTUnref<const GrXPFactory> fXPFactory; | 312 mutable SkAutoTUnref<const GrXPFactory> fXPFactory; |
| 313 FragmentProcessorArray fColorFragmentProcessors; | 313 FragmentProcessorArray fColorFragmentProcessors; |
| 314 FragmentProcessorArray fCoverageFragmentProcessors; | 314 FragmentProcessorArray fCoverageFragmentProcessors; |
| 315 | 315 |
| 316 friend class GrPipeline; | 316 friend class GrPipeline; |
| 317 friend class GrDrawTarget; | 317 friend class GrDrawTarget; |
| 318 }; | 318 }; |
| 319 | 319 |
| 320 #endif | 320 #endif |
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