| Index: ash/session/session_state_delegate.h
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| diff --git a/ash/session/session_state_delegate.h b/ash/session/session_state_delegate.h
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| deleted file mode 100644
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| index ec8ad444f45dc764fa97b40f488174ed1dbaa933..0000000000000000000000000000000000000000
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| --- a/ash/session/session_state_delegate.h
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| +++ /dev/null
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| @@ -1,134 +0,0 @@
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| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef ASH_SESSION_SESSION_STATE_DELEGATE_H_
|
| -#define ASH_SESSION_SESSION_STATE_DELEGATE_H_
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| -
|
| -#include <string>
|
| -
|
| -#include "ash/ash_export.h"
|
| -#include "ash/session/session_types.h"
|
| -
|
| -class AccountId;
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| -
|
| -namespace gfx {
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| -class ImageSkia;
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| -}
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| -
|
| -namespace user_manager {
|
| -class UserInfo;
|
| -}
|
| -
|
| -namespace ash {
|
| -
|
| -class SessionStateObserver;
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| -class WmWindow;
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| -
|
| -// Delegate for checking and modifying the session state.
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| -class ASH_EXPORT SessionStateDelegate {
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| - public:
|
| - // Defines the cycle direction for |CycleActiveUser|.
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| - enum CycleUser {
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| - CYCLE_TO_NEXT_USER = 0, // Cycle to the next user.
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| - CYCLE_TO_PREVIOUS_USER, // Cycle to the previous user.
|
| - };
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| -
|
| - enum AddUserError {
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| - ADD_USER_ERROR_NOT_ALLOWED_PRIMARY_USER = 0,
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| - ADD_USER_ERROR_OUT_OF_USERS,
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| - ADD_USER_ERROR_MAXIMUM_USERS_REACHED,
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| - };
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| -
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| - // Defines session state i.e. whether session is running or not and
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| - // whether user session is blocked by things like multi-profile login.
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| - enum SessionState {
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| - // When primary user login UI is shown i.e. after boot or sign out,
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| - // no active user session exists yet.
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| - SESSION_STATE_LOGIN_PRIMARY = 0,
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| -
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| - // Inside user session (including lock screen),
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| - // no login UI (primary or multi-profiles) is shown.
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| - SESSION_STATE_ACTIVE,
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| -
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| - // When secondary user login UI is shown i.e. other users are
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| - // already logged in and is currently adding another user to the session.
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| - SESSION_STATE_LOGIN_SECONDARY,
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| - };
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| -
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| - virtual ~SessionStateDelegate() {}
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| -
|
| - // Returns the maximum possible number of logged in users.
|
| - virtual int GetMaximumNumberOfLoggedInUsers() const = 0;
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| -
|
| - // Returns the number of signed in users. If 0 is returned, there is either
|
| - // no session in progress or no active user.
|
| - virtual int NumberOfLoggedInUsers() const = 0;
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| -
|
| - // Returns true if there is possible to add more users to multiprofile
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| - // session. Error is stored in |error| if it is not NULL and function
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| - // returned false.
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| - virtual bool CanAddUserToMultiProfile(AddUserError* error) const;
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| -
|
| - // Returns |true| if the session has been fully started for the active user.
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| - // When a user becomes active, the profile and browser UI are not immediately
|
| - // available. Only once this method starts returning |true| is the browser
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| - // startup complete and both profile and UI are fully available.
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| - virtual bool IsActiveUserSessionStarted() const = 0;
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| -
|
| - // Returns true if the screen can be locked.
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| - virtual bool CanLockScreen() const = 0;
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| -
|
| - // Returns true if the screen is currently locked.
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| - virtual bool IsScreenLocked() const = 0;
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| -
|
| - // Returns true if the screen should be locked when the system is about to
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| - // suspend.
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| - virtual bool ShouldLockScreenBeforeSuspending() const = 0;
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| -
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| - // Locks the screen. The locking happens asynchronously.
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| - virtual void LockScreen() = 0;
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| -
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| - // Unlocks the screen.
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| - virtual void UnlockScreen() = 0;
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| -
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| - // Returns |true| if user session blocked by some overlying UI. It can be
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| - // login screen, lock screen or screen for adding users into multi-profile
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| - // session.
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| - virtual bool IsUserSessionBlocked() const = 0;
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| -
|
| - // Returns current session state.
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| - virtual SessionState GetSessionState() const = 0;
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| -
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| - // Gets the user info for the user with the given |index|. See session_types.h
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| - // for a description of UserIndex.
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| - // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
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| - virtual const user_manager::UserInfo* GetUserInfo(UserIndex index) const = 0;
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| -
|
| - // Whether or not the window's title should show the avatar.
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| - virtual bool ShouldShowAvatar(WmWindow* window) const = 0;
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| -
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| - // Returns the avatar image for the specified window.
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| - virtual gfx::ImageSkia GetAvatarImageForWindow(WmWindow* window) const = 0;
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| -
|
| - // Switches to another active user with |account_id|
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| - // (if that user has already signed in).
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| - virtual void SwitchActiveUser(const AccountId& account_id) = 0;
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| -
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| - // Switches the active user to the next or previous user, with the same
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| - // ordering as GetLoggedInUsers.
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| - virtual void CycleActiveUser(CycleUser cycle_user) = 0;
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| -
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| - // Returns true if primary user policy does not forbid multiple signin.
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| - virtual bool IsMultiProfileAllowedByPrimaryUserPolicy() const = 0;
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| -
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| - // Adds or removes sessions state observer.
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| - virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0;
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| - virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0;
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| -
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| - bool IsInSecondaryLoginScreen() const;
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| -};
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| -
|
| -} // namespace ash
|
| -
|
| -#endif // ASH_SESSION_SESSION_STATE_DELEGATE_H_
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|
|