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Side by Side Diff: components/exo/surface.h

Issue 2041193006: exo: Only create new SurfaceLayer if layer properties change. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_EXO_SURFACE_H_ 5 #ifndef COMPONENTS_EXO_SURFACE_H_
6 #define COMPONENTS_EXO_SURFACE_H_ 6 #define COMPONENTS_EXO_SURFACE_H_
7 7
8 #include <list> 8 #include <list>
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
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213 void OnCompositingDidCommit(ui::Compositor* compositor) override; 213 void OnCompositingDidCommit(ui::Compositor* compositor) override;
214 void OnCompositingStarted(ui::Compositor* compositor, 214 void OnCompositingStarted(ui::Compositor* compositor,
215 base::TimeTicks start_time) override; 215 base::TimeTicks start_time) override;
216 void OnCompositingEnded(ui::Compositor* compositor) override; 216 void OnCompositingEnded(ui::Compositor* compositor) override;
217 void OnCompositingAborted(ui::Compositor* compositor) override; 217 void OnCompositingAborted(ui::Compositor* compositor) override;
218 void OnCompositingLockStateChanged(ui::Compositor* compositor) override {} 218 void OnCompositingLockStateChanged(ui::Compositor* compositor) override {}
219 void OnCompositingShuttingDown(ui::Compositor* compositor) override; 219 void OnCompositingShuttingDown(ui::Compositor* compositor) override;
220 220
221 void WillDraw(cc::SurfaceId surface_id); 221 void WillDraw(cc::SurfaceId surface_id);
222 222
223 // Check whether this Surface and its children need to create new cc::Surface
224 // IDs for their contents next time they get new buffer contents.
225 void CheckIfSurfaceHierarchyNeedsCommitToNewSurfaces();
226
223 private: 227 private:
228 struct State {
229 State();
230 ~State();
231
232 bool operator==(const State& other);
233 bool operator!=(const State& other) { return !(*this == other); }
234
235 SkRegion opaque_region;
236 SkRegion input_region;
237 float buffer_scale = 1.f;
238 gfx::Size viewport;
239 gfx::RectF crop;
240 bool only_visible_on_secure_output = false;
241 SkXfermode::Mode blend_mode = SkXfermode::kSrcOver_Mode;
242 float alpha = 1.0f;
243 ;
244 };
245
224 bool needs_commit_surface_hierarchy() const { 246 bool needs_commit_surface_hierarchy() const {
225 return needs_commit_surface_hierarchy_; 247 return needs_commit_surface_hierarchy_;
226 } 248 }
227 249
250 // Returns true if this surface or any child surface needs a commit and has
251 // has_pending_layer_changes_ true.
252 bool HasLayerHierarchyChanged() const;
253
254 // Sets that all children must create new cc::SurfaceIds for their contents.
255 void SetSurfaceHierarchyNeedsCommitToNewSurfaces();
256
228 // Commit the current attached buffer to a TextureLayer. 257 // Commit the current attached buffer to a TextureLayer.
229 void CommitTextureContents(); 258 void CommitTextureContents();
230 259
231 // Commit the current attached buffer to a SurfaceLayer. 260 // Commit the current attached buffer to a SurfaceLayer.
232 void CommitSurfaceContents(); 261 void CommitSurfaceContents();
233 262
234 // Set TextureLayer contents to the current buffer. 263 // Set TextureLayer contents to the current buffer.
235 void SetTextureLayerContents(ui::Layer* layer); 264 void SetTextureLayerContents(ui::Layer* layer);
236 265
237 // Set SurfaceLayer contents to the current buffer. 266 // Set SurfaceLayer contents to the current buffer.
238 void SetSurfaceLayerContents(ui::Layer* layer); 267 void SetSurfaceLayerContents(ui::Layer* layer);
239 268
240 // This returns true when the surface has some contents assigned to it. 269 // This returns true when the surface has some contents assigned to it.
241 bool has_contents() const { return !!current_buffer_; } 270 bool has_contents() const { return !!current_buffer_; }
242 271
243 // This is true if the buffer contents should be put in a SurfaceLayer 272 // This is true if the buffer contents should be put in a SurfaceLayer
244 // rather than a TextureLayer. 273 // rather than a TextureLayer.
245 static bool use_surface_layer_; 274 static bool use_surface_layer_;
246 275
247 // This window has the layer which contains the Surface contents. 276 // This window has the layer which contains the Surface contents.
248 std::unique_ptr<aura::Window> window_; 277 std::unique_ptr<aura::Window> window_;
249 278
279 // This is true if it's possible that the layer properties (size, opacity,
280 // etc.) may have been modified since the last commit. Attaching a new
281 // buffer with the same size as the old shouldn't set this to true.
282 bool has_pending_layer_changes_ = true;
283
284 // This is true if the next commit to this surface should put its contents
285 // into a new cc::SurfaceId. This allows for synchronization between Surface
286 // and layer changes.
287 bool needs_commit_to_new_surface_ = true;
288
250 // This is true when Attach() has been called and new contents should take 289 // This is true when Attach() has been called and new contents should take
251 // effect next time Commit() is called. 290 // effect next time Commit() is called.
252 bool has_pending_contents_; 291 bool has_pending_contents_;
253 292
254 // The buffer that will become the content of surface when Commit() is called. 293 // The buffer that will become the content of surface when Commit() is called.
255 base::WeakPtr<Buffer> pending_buffer_; 294 base::WeakPtr<Buffer> pending_buffer_;
256 295
257 cc::SurfaceManager* surface_manager_; 296 cc::SurfaceManager* surface_manager_;
258 297
259 scoped_refptr<SurfaceFactoryOwner> factory_owner_; 298 scoped_refptr<SurfaceFactoryOwner> factory_owner_;
(...skipping 10 matching lines...) Expand all
270 // These lists contains the callbacks to notify the client when it is a good 309 // These lists contains the callbacks to notify the client when it is a good
271 // time to start producing a new frame. These callbacks move to 310 // time to start producing a new frame. These callbacks move to
272 // |frame_callbacks_| when Commit() is called. Later they are moved to 311 // |frame_callbacks_| when Commit() is called. Later they are moved to
273 // |active_frame_callbacks_| when the effect of the Commit() is reflected in 312 // |active_frame_callbacks_| when the effect of the Commit() is reflected in
274 // the compositor's active layer tree. The callbacks fire once we're notified 313 // the compositor's active layer tree. The callbacks fire once we're notified
275 // that the compositor started drawing that active layer tree. 314 // that the compositor started drawing that active layer tree.
276 std::list<FrameCallback> pending_frame_callbacks_; 315 std::list<FrameCallback> pending_frame_callbacks_;
277 std::list<FrameCallback> frame_callbacks_; 316 std::list<FrameCallback> frame_callbacks_;
278 std::list<FrameCallback> active_frame_callbacks_; 317 std::list<FrameCallback> active_frame_callbacks_;
279 318
280 // The opaque region to take effect when Commit() is called. 319 // This is the state that has yet to be committed.
281 SkRegion pending_opaque_region_; 320 State pending_state_;
282 321
283 // The input region to take effect when Commit() is called. 322 // This is the state that has been committed.
284 SkRegion pending_input_region_; 323 State state_;
285
286 // The buffer scaling factor to take effect when Commit() is called.
287 float pending_buffer_scale_;
288 324
289 // The stack of sub-surfaces to take effect when Commit() is called. 325 // The stack of sub-surfaces to take effect when Commit() is called.
290 // Bottom-most sub-surface at the front of the list and top-most sub-surface 326 // Bottom-most sub-surface at the front of the list and top-most sub-surface
291 // at the back. 327 // at the back.
292 using SubSurfaceEntry = std::pair<Surface*, gfx::Point>; 328 using SubSurfaceEntry = std::pair<Surface*, gfx::Point>;
293 using SubSurfaceEntryList = std::list<SubSurfaceEntry>; 329 using SubSurfaceEntryList = std::list<SubSurfaceEntry>;
294 SubSurfaceEntryList pending_sub_surfaces_; 330 SubSurfaceEntryList pending_sub_surfaces_;
295 331
296 // The viewport to take effect when Commit() is called.
297 gfx::Size pending_viewport_;
298
299 // The crop rectangle to take effect when Commit() is called.
300 gfx::RectF pending_crop_;
301
302 // The active crop rectangle.
303 gfx::RectF crop_;
304
305 // The secure output visibility state to take effect when Commit() is called.
306 bool pending_only_visible_on_secure_output_;
307
308 // The active secure output visibility state.
309 bool only_visible_on_secure_output_;
310
311 // The blend mode state to take effect when Commit() is called.
312 SkXfermode::Mode pending_blend_mode_;
313
314 // The alpha state to take effect when Commit() is called.
315 float pending_alpha_;
316
317 // The active alpha state.
318 float alpha_;
319
320 // The buffer that is currently set as content of surface. 332 // The buffer that is currently set as content of surface.
321 base::WeakPtr<Buffer> current_buffer_; 333 base::WeakPtr<Buffer> current_buffer_;
322 334
323 // The last resource that was sent to a surface. 335 // The last resource that was sent to a surface.
324 cc::TransferableResource current_resource_; 336 cc::TransferableResource current_resource_;
325 337
326 // The active input region used for hit testing.
327 SkRegion input_region_;
328
329 // This is true if a call to Commit() as been made but 338 // This is true if a call to Commit() as been made but
330 // CommitSurfaceHierarchy() has not yet been called. 339 // CommitSurfaceHierarchy() has not yet been called.
331 bool needs_commit_surface_hierarchy_; 340 bool needs_commit_surface_hierarchy_;
332 341
333 // This is set when the compositing starts and passed to active frame 342 // This is set when the compositing starts and passed to active frame
334 // callbacks when compositing successfully ends. 343 // callbacks when compositing successfully ends.
335 base::TimeTicks last_compositing_start_time_; 344 base::TimeTicks last_compositing_start_time_;
336 345
337 // This is true when the contents of the surface should be updated next time 346 // This is true when the contents of the surface should be updated next time
338 // the compositor successfully ends compositing. 347 // the compositor successfully ends compositing.
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354 363
355 // Surface observer list. Surface does not own the observers. 364 // Surface observer list. Surface does not own the observers.
356 base::ObserverList<SurfaceObserver, true> observers_; 365 base::ObserverList<SurfaceObserver, true> observers_;
357 366
358 DISALLOW_COPY_AND_ASSIGN(Surface); 367 DISALLOW_COPY_AND_ASSIGN(Surface);
359 }; 368 };
360 369
361 } // namespace exo 370 } // namespace exo
362 371
363 #endif // COMPONENTS_EXO_SURFACE_H_ 372 #endif // COMPONENTS_EXO_SURFACE_H_
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