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Side by Side Diff: cc/animation/layer_tree_mutator.h

Issue 2041193005: [compositorworker] compositor proxy mutation updates underlying layers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@compositor-worker-upstream-registration
Patch Set: Use RAII pattern Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_LAYER_TREE_MUTATOR_H_ 5 #ifndef CC_ANIMATION_LAYER_TREE_MUTATOR_H_
6 #define CC_ANIMATION_LAYER_TREE_MUTATOR_H_ 6 #define CC_ANIMATION_LAYER_TREE_MUTATOR_H_
7 7
8 #include "base/callback_forward.h" 8 #include "base/callback_forward.h"
9 #include "base/time/time.h" 9 #include "base/time/time.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 class LayerTreeImpl; 14 class LayerTreeImpl;
15 15
16 class LayerTreeMutatorClient { 16 class LayerTreeMutatorClient {
17 public: 17 public:
18 // This is necessary because it forces an impl frame. We couldn't, for 18 // This is necessary because it forces an impl frame. We couldn't, for
19 // example, just assume that we will "always mutate" and early-out in the 19 // example, just assume that we will "always mutate" and early-out in the
20 // mutator if there was nothing to do because we won't always be producing 20 // mutator if there was nothing to do because we won't always be producing
21 // impl frames. 21 // impl frames.
22 virtual void SetNeedsMutate() = 0; 22 virtual void SetNeedsMutate() = 0;
23 }; 23 };
24 24
25 class CC_EXPORT LayerTreeMutator { 25 class CC_EXPORT LayerTreeMutator {
26 public: 26 public:
27 virtual ~LayerTreeMutator() {} 27 virtual ~LayerTreeMutator() {}
28 28
29 // Returns true if the mutator should be rescheduled. 29 // Returns true if the mutator should be rescheduled.
30 virtual bool Mutate(base::TimeTicks now) = 0; 30 virtual bool Mutate(base::TimeTicks now, LayerTreeImpl* tree_impl) = 0;
31 virtual void SetClient(LayerTreeMutatorClient* client) = 0; 31 virtual void SetClient(LayerTreeMutatorClient* client) = 0;
32 32
33 // Returns a callback which is responsible for applying layer tree mutations 33 // Returns a callback which is responsible for applying layer tree mutations
34 // to DOM elements. 34 // to DOM elements.
35 virtual base::Closure TakeMutations() = 0; 35 virtual base::Closure TakeMutations() = 0;
36 }; 36 };
37 37
38 } // namespace cc 38 } // namespace cc
39 39
40 #endif // CC_ANIMATION_LAYER_TREE_MUTATOR_H_ 40 #endif // CC_ANIMATION_LAYER_TREE_MUTATOR_H_
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