| Index: src/core/SkLocalMatrixShader.cpp
|
| diff --git a/src/core/SkLocalMatrixShader.cpp b/src/core/SkLocalMatrixShader.cpp
|
| index ea4db5352c3f7708baef81d5a767e8c0ca126232..cb85019827d62bb713962d6f32bcb8a5d2f9e4e4 100644
|
| --- a/src/core/SkLocalMatrixShader.cpp
|
| +++ b/src/core/SkLocalMatrixShader.cpp
|
| @@ -7,6 +7,23 @@
|
|
|
| #include "SkLocalMatrixShader.h"
|
|
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrFragmentProcessor.h"
|
| +#endif
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor(
|
| + GrContext* context, const SkMatrix& viewM,
|
| + const SkMatrix* localMatrix, SkFilterQuality fq,
|
| + SkSourceGammaTreatment gammaTreatment) const {
|
| + SkMatrix tmp = this->getLocalMatrix();
|
| + if (localMatrix) {
|
| + tmp.preConcat(*localMatrix);
|
| + }
|
| + return fProxyShader->asFragmentProcessor(context, viewM, &tmp, fq, gammaTreatment);
|
| +}
|
| +#endif
|
| +
|
| sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) {
|
| SkMatrix lm;
|
| buffer.readMatrix(&lm);
|
|
|