Index: src/gpu/GrDrawTarget.cpp |
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp |
index ac0c766704bbeba9678e654c6549af8718222bde..adb6efda55240540737603d9018398328d49e6c6 100644 |
--- a/src/gpu/GrDrawTarget.cpp |
+++ b/src/gpu/GrDrawTarget.cpp |
@@ -245,9 +245,9 @@ void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, |
// TODO: this is the only remaining usage of the AutoRestoreFragmentProcessorState - remove it |
GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps; |
- if (appliedClip.clipCoverageFragmentProcessor()) { |
+ if (appliedClip.getClipCoverageFragmentProcessor()) { |
arfps.set(&pipelineBuilder); |
- arfps.addCoverageFragmentProcessor(appliedClip.clipCoverageFragmentProcessor()); |
+ arfps.addCoverageFragmentProcessor(sk_ref_sp(appliedClip.getClipCoverageFragmentProcessor())); |
} |
GrPipeline::CreateArgs args; |
@@ -330,7 +330,7 @@ void GrDrawTarget::stencilPath(const GrPipelineBuilder& pipelineBuilder, |
// Coverage AA does not make sense when rendering to the stencil buffer. The caller should never |
// attempt this in a situation that would require coverage AA. |
- SkASSERT(!appliedClip.clipCoverageFragmentProcessor()); |
+ SkASSERT(!appliedClip.getClipCoverageFragmentProcessor()); |
GrStencilAttachment* stencilAttachment = fResourceProvider->attachStencilAttachment( |
drawContext->accessRenderTarget()); |
@@ -379,8 +379,7 @@ void GrDrawTarget::clear(const SkIRect* rect, |
// TODO: flip this into real draw! |
GrPipelineBuilder pipelineBuilder; |
- pipelineBuilder.setXPFactory( |
- GrPorterDuffXPFactory::Create(SkXfermode::kSrc_Mode))->unref(); |
+ pipelineBuilder.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mode)); |
SkRect scalarRect = SkRect::Make(*rect); |
SkAutoTUnref<GrDrawBatch> batch( |