| Index: src/gpu/effects/GrYUVEffect.h
|
| diff --git a/src/gpu/effects/GrYUVEffect.h b/src/gpu/effects/GrYUVEffect.h
|
| index 4f3848e532226bab5a96af48c3757d0a53ac6652..6d3b158ae9fd93508eb53302cf31eb10859cffa4 100644
|
| --- a/src/gpu/effects/GrYUVEffect.h
|
| +++ b/src/gpu/effects/GrYUVEffect.h
|
| @@ -18,33 +18,33 @@ namespace GrYUVEffect {
|
| * Creates an effect that performs color conversion from YUV to RGB. The input textures are
|
| * assumed to be kA8_GrPixelConfig.
|
| */
|
| - const GrFragmentProcessor* CreateYUVToRGB(GrTexture* yTexture, GrTexture* uTexture,
|
| - GrTexture* vTexture, const SkISize sizes[3],
|
| - SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeYUVToRGB(GrTexture* yTexture, GrTexture* uTexture,
|
| + GrTexture* vTexture, const SkISize sizes[3],
|
| + SkYUVColorSpace colorSpace);
|
|
|
| /**
|
| * Creates a processor that performs color conversion from the passed in processor's RGB
|
| * channels to Y, U ,and V channels. The output color is (y, u, v, a) where a is the passed in
|
| * processor's alpha output.
|
| */
|
| - const GrFragmentProcessor* CreateRGBToYUV(const GrFragmentProcessor*,
|
| - SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeRGBToYUV(sk_sp<GrFragmentProcessor>,
|
| + SkYUVColorSpace colorSpace);
|
|
|
| /**
|
| * Creates a processor that performs color conversion from the passed in processor's RGB
|
| * channels to U and V channels. The output color is (u, v, 0, a) where a is the passed in
|
| * processor's alpha output.
|
| */
|
| - const GrFragmentProcessor* CreateRGBToUV(const GrFragmentProcessor*,
|
| - SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeRGBToUV(sk_sp<GrFragmentProcessor>,
|
| + SkYUVColorSpace colorSpace);
|
| /**
|
| * Creates a processor that performs color conversion from the passed in fragment processors's
|
| * RGB channels to Y, U, or V (replicated across all four output color channels). The alpha
|
| * output of the passed in fragment processor is ignored.
|
| */
|
| - const GrFragmentProcessor* CreateRGBToY(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
|
| - const GrFragmentProcessor* CreateRGBToU(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
|
| - const GrFragmentProcessor* CreateRGBToV(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeRGBToY(sk_sp<GrFragmentProcessor>, SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeRGBToU(sk_sp<GrFragmentProcessor>, SkYUVColorSpace colorSpace);
|
| + sk_sp<GrFragmentProcessor> MakeRGBToV(sk_sp<GrFragmentProcessor>, SkYUVColorSpace colorSpace);
|
| };
|
|
|
| #endif
|
|
|