Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index 81e955d702a1b55e0e13e06fde8f0113e4bed03e..a894f983b50dfc5712f86c8a032bda3ecf384b34 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -1198,7 +1198,7 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap, |
// Construct a GrPaint by setting the bitmap texture as the first effect and then configuring |
// the rest from the SkPaint. |
- SkAutoTUnref<const GrFragmentProcessor> fp; |
+ sk_sp<GrFragmentProcessor> fp; |
if (needsTextureDomain && (SkCanvas::kStrict_SrcRectConstraint == constraint)) { |
// Use a constrained texture domain to avoid color bleeding |
@@ -1219,24 +1219,21 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap, |
} |
textureDomain.setLTRB(left, top, right, bottom); |
if (bicubic) { |
- fp.reset(GrBicubicEffect::Create(texture, texMatrix, textureDomain)); |
+ fp = GrBicubicEffect::Make(texture, texMatrix, textureDomain); |
} else { |
- fp.reset(GrTextureDomainEffect::Create(texture, |
- texMatrix, |
- textureDomain, |
- GrTextureDomain::kClamp_Mode, |
- params.filterMode())); |
+ fp = GrTextureDomainEffect::Make(texture, texMatrix, textureDomain, |
+ GrTextureDomain::kClamp_Mode, params.filterMode()); |
} |
} else if (bicubic) { |
SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode()); |
SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() }; |
- fp.reset(GrBicubicEffect::Create(texture, texMatrix, tileModes)); |
+ fp = GrBicubicEffect::Make(texture, texMatrix, tileModes); |
} else { |
- fp.reset(GrSimpleTextureEffect::Create(texture, texMatrix, params)); |
+ fp = GrSimpleTextureEffect::Make(texture, texMatrix, params); |
} |
GrPaint grPaint; |
- if (!SkPaintToGrPaintWithTexture(this->context(), paint, viewMatrix, fp, |
+ if (!SkPaintToGrPaintWithTexture(this->context(), paint, viewMatrix, std::move(fp), |
kAlpha_8_SkColorType == bitmap.colorType(), |
this->surfaceProps().isGammaCorrect(), &grPaint)) { |
return; |
@@ -1280,14 +1277,13 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
SkASSERT(!paint.getImageFilter()); |
GrPaint grPaint; |
- SkAutoTUnref<const GrFragmentProcessor> fp( |
- GrSimpleTextureEffect::Create(texture, SkMatrix::I())); |
+ sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture, SkMatrix::I())); |
if (alphaOnly) { |
- fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); |
+ fp = GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(fp)); |
} else { |
- fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); |
+ fp = GrFragmentProcessor::MulOutputByInputAlpha(std::move(fp)); |
} |
- if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, |
+ if (!SkPaintToGrPaintReplaceShader(this->context(), paint, std::move(fp), |
this->surfaceProps().isGammaCorrect(), &grPaint)) { |
return; |
} |
@@ -1415,16 +1411,15 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device, |
SkASSERT(!paint.getImageFilter()); |
GrPaint grPaint; |
- SkAutoTUnref<const GrFragmentProcessor> fp( |
- GrSimpleTextureEffect::Create(devTex.get(), SkMatrix::I())); |
+ sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(devTex.get(), SkMatrix::I())); |
if (GrPixelConfigIsAlphaOnly(devTex->config())) { |
// Can this happen? |
- fp.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); |
+ fp = GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(fp)); |
} else { |
- fp.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); |
+ fp = GrFragmentProcessor::MulOutputByInputAlpha(std::move(fp)); |
} |
- if (!SkPaintToGrPaintReplaceShader(this->context(), paint, fp, |
+ if (!SkPaintToGrPaintReplaceShader(this->context(), paint, std::move(fp), |
this->surfaceProps().isGammaCorrect(), &grPaint)) { |
return; |
} |
@@ -1529,13 +1524,13 @@ void SkGpuDevice::drawProducerNine(const SkDraw& draw, GrTextureProducer* produc |
bool gammaCorrect = this->surfaceProps().isGammaCorrect(); |
SkSourceGammaTreatment gammaTreatment = gammaCorrect |
? SkSourceGammaTreatment::kRespect : SkSourceGammaTreatment::kIgnore; |
- SkAutoTUnref<const GrFragmentProcessor> fp( |
+ sk_sp<GrFragmentProcessor> fp( |
producer->createFragmentProcessor(SkMatrix::I(), |
SkRect::MakeIWH(producer->width(), producer->height()), |
GrTextureProducer::kNo_FilterConstraint, true, |
&kMode, gammaTreatment)); |
GrPaint grPaint; |
- if (!SkPaintToGrPaintWithTexture(this->context(), paint, *draw.fMatrix, fp, |
+ if (!SkPaintToGrPaintWithTexture(this->context(), paint, *draw.fMatrix, std::move(fp), |
producer->isAlphaOnly(), gammaCorrect, &grPaint)) { |
return; |
} |