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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrPipelineBuilder_DEFINED | 8 #ifndef GrPipelineBuilder_DEFINED |
9 #define GrPipelineBuilder_DEFINED | 9 #define GrPipelineBuilder_DEFINED |
10 | 10 |
11 #include "GrBlend.h" | 11 #include "GrBlend.h" |
12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
13 #include "GrGpuResourceRef.h" | 13 #include "GrGpuResourceRef.h" |
14 #include "GrProcOptInfo.h" | 14 #include "GrProcOptInfo.h" |
15 #include "GrRenderTarget.h" | 15 #include "GrRenderTarget.h" |
16 #include "GrUserStencilSettings.h" | 16 #include "GrUserStencilSettings.h" |
17 #include "GrXferProcessor.h" | 17 #include "GrXferProcessor.h" |
18 #include "SkMatrix.h" | 18 #include "SkMatrix.h" |
| 19 #include "SkRefCnt.h" |
19 #include "effects/GrCoverageSetOpXP.h" | 20 #include "effects/GrCoverageSetOpXP.h" |
20 #include "effects/GrDisableColorXP.h" | 21 #include "effects/GrDisableColorXP.h" |
21 #include "effects/GrPorterDuffXferProcessor.h" | 22 #include "effects/GrPorterDuffXferProcessor.h" |
22 #include "effects/GrSimpleTextureEffect.h" | 23 #include "effects/GrSimpleTextureEffect.h" |
23 | 24 |
24 class GrDrawBatch; | 25 class GrDrawBatch; |
25 class GrCaps; | 26 class GrCaps; |
26 class GrPaint; | 27 class GrPaint; |
27 class GrTexture; | 28 class GrTexture; |
28 | 29 |
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49 /// color/coverage which is fed to the next FP in the chain. The last color
and coverage FPs | 50 /// color/coverage which is fed to the next FP in the chain. The last color
and coverage FPs |
50 /// feed their output to the GrXferProcessor which controls blending. | 51 /// feed their output to the GrXferProcessor which controls blending. |
51 //// | 52 //// |
52 | 53 |
53 int numColorFragmentProcessors() const { return fColorFragmentProcessors.cou
nt(); } | 54 int numColorFragmentProcessors() const { return fColorFragmentProcessors.cou
nt(); } |
54 int numCoverageFragmentProcessors() const { return fCoverageFragmentProcesso
rs.count(); } | 55 int numCoverageFragmentProcessors() const { return fCoverageFragmentProcesso
rs.count(); } |
55 int numFragmentProcessors() const { return this->numColorFragmentProcessors(
) + | 56 int numFragmentProcessors() const { return this->numColorFragmentProcessors(
) + |
56 this->numCoverageFragmentProcesso
rs(); } | 57 this->numCoverageFragmentProcesso
rs(); } |
57 | 58 |
58 const GrFragmentProcessor* getColorFragmentProcessor(int idx) const { | 59 const GrFragmentProcessor* getColorFragmentProcessor(int idx) const { |
59 return fColorFragmentProcessors[idx]; | 60 return fColorFragmentProcessors[idx].get(); |
60 } | 61 } |
61 const GrFragmentProcessor* getCoverageFragmentProcessor(int idx) const { | 62 const GrFragmentProcessor* getCoverageFragmentProcessor(int idx) const { |
62 return fCoverageFragmentProcessors[idx]; | 63 return fCoverageFragmentProcessors[idx].get(); |
63 } | 64 } |
64 | 65 |
65 const GrFragmentProcessor* addColorFragmentProcessor(const GrFragmentProcess
or* processor) { | 66 void addColorFragmentProcessor(sk_sp<GrFragmentProcessor> processor) { |
66 SkASSERT(processor); | 67 SkASSERT(processor); |
67 fColorFragmentProcessors.push_back(SkRef(processor)); | 68 fColorFragmentProcessors.push_back(std::move(processor)); |
68 return processor; | |
69 } | 69 } |
70 | 70 |
71 const GrFragmentProcessor* addCoverageFragmentProcessor(const GrFragmentProc
essor* processor) { | 71 void addCoverageFragmentProcessor(sk_sp<GrFragmentProcessor> processor) { |
72 SkASSERT(processor); | 72 SkASSERT(processor); |
73 fCoverageFragmentProcessors.push_back(SkRef(processor)); | 73 fCoverageFragmentProcessors.push_back(std::move(processor)); |
74 return processor; | |
75 } | 74 } |
76 | 75 |
77 /** | 76 /** |
78 * Creates a GrSimpleTextureEffect that uses local coords as texture coordin
ates. | 77 * Creates a GrSimpleTextureEffect that uses local coords as texture coordin
ates. |
79 */ | 78 */ |
80 void addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { | 79 void addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { |
81 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, m
atrix))->unref(); | 80 this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, mat
rix)); |
82 } | 81 } |
83 | 82 |
84 void addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix)
{ | 83 void addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix)
{ |
85 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture
, matrix))->unref(); | 84 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture,
matrix)); |
86 } | 85 } |
87 | 86 |
88 void addColorTextureProcessor(GrTexture* texture, | 87 void addColorTextureProcessor(GrTexture* texture, |
89 const SkMatrix& matrix, | 88 const SkMatrix& matrix, |
90 const GrTextureParams& params) { | 89 const GrTextureParams& params) { |
91 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, m
atrix, | 90 this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(texture, mat
rix, params)); |
92 params))->
unref(); | |
93 } | 91 } |
94 | 92 |
95 void addCoverageTextureProcessor(GrTexture* texture, | 93 void addCoverageTextureProcessor(GrTexture* texture, |
96 const SkMatrix& matrix, | 94 const SkMatrix& matrix, |
97 const GrTextureParams& params) { | 95 const GrTextureParams& params) { |
98 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture
, matrix, | 96 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(texture,
matrix, params)); |
99 params)
)->unref(); | |
100 } | 97 } |
101 | 98 |
102 /** | 99 /** |
103 * When this object is destroyed it will remove any color/coverage FPs from
the pipeline builder | 100 * When this object is destroyed it will remove any color/coverage FPs from
the pipeline builder |
104 * that were added after its constructor. | 101 * that were added after its constructor. |
105 * This class can transiently modify its "const" GrPipelineBuilder object bu
t will restore it | 102 * This class can transiently modify its "const" GrPipelineBuilder object bu
t will restore it |
106 * when done - so it is notionally "const" correct. | 103 * when done - so it is notionally "const" correct. |
107 */ | 104 */ |
108 class AutoRestoreFragmentProcessorState : public ::SkNoncopyable { | 105 class AutoRestoreFragmentProcessorState : public ::SkNoncopyable { |
109 public: | 106 public: |
110 AutoRestoreFragmentProcessorState() | 107 AutoRestoreFragmentProcessorState() |
111 : fPipelineBuilder(nullptr) | 108 : fPipelineBuilder(nullptr) |
112 , fColorEffectCnt(0) | 109 , fColorEffectCnt(0) |
113 , fCoverageEffectCnt(0) {} | 110 , fCoverageEffectCnt(0) {} |
114 | 111 |
115 AutoRestoreFragmentProcessorState(const GrPipelineBuilder& ds) | 112 AutoRestoreFragmentProcessorState(const GrPipelineBuilder& ds) |
116 : fPipelineBuilder(nullptr) | 113 : fPipelineBuilder(nullptr) |
117 , fColorEffectCnt(0) | 114 , fColorEffectCnt(0) |
118 , fCoverageEffectCnt(0) { | 115 , fCoverageEffectCnt(0) { |
119 this->set(&ds); | 116 this->set(&ds); |
120 } | 117 } |
121 | 118 |
122 ~AutoRestoreFragmentProcessorState() { this->set(nullptr); } | 119 ~AutoRestoreFragmentProcessorState() { this->set(nullptr); } |
123 | 120 |
124 void set(const GrPipelineBuilder* ds); | 121 void set(const GrPipelineBuilder* ds); |
125 | 122 |
126 bool isSet() const { return SkToBool(fPipelineBuilder); } | 123 bool isSet() const { return SkToBool(fPipelineBuilder); } |
127 | 124 |
128 const GrFragmentProcessor* addCoverageFragmentProcessor( | 125 void addCoverageFragmentProcessor(sk_sp<GrFragmentProcessor> processor)
{ |
129 const GrFragmentProcessor* processor) { | |
130 SkASSERT(this->isSet()); | 126 SkASSERT(this->isSet()); |
131 return fPipelineBuilder->addCoverageFragmentProcessor(processor); | 127 return fPipelineBuilder->addCoverageFragmentProcessor(std::move(proc
essor)); |
132 } | 128 } |
133 | 129 |
134 private: | 130 private: |
135 // notionally const (as marginalia) | 131 // notionally const (as marginalia) |
136 GrPipelineBuilder* fPipelineBuilder; | 132 GrPipelineBuilder* fPipelineBuilder; |
137 int fColorEffectCnt; | 133 int fColorEffectCnt; |
138 int fCoverageEffectCnt; | 134 int fCoverageEffectCnt; |
139 }; | 135 }; |
140 | 136 |
141 /// @} | 137 /// @} |
142 | 138 |
143 /////////////////////////////////////////////////////////////////////////// | 139 /////////////////////////////////////////////////////////////////////////// |
144 /// @name Blending | 140 /// @name Blending |
145 //// | 141 //// |
146 | 142 |
147 /** | 143 /** |
148 * Installs a GrXPFactory. This object controls how src color, fractional pi
xel coverage, | 144 * Installs a GrXPFactory. This object controls how src color, fractional pi
xel coverage, |
149 * and the dst color are blended. | 145 * and the dst color are blended. |
150 */ | 146 */ |
151 const GrXPFactory* setXPFactory(const GrXPFactory* xpFactory) { | 147 void setXPFactory(sk_sp<GrXPFactory> xpFactory) { |
152 fXPFactory.reset(SkSafeRef(xpFactory)); | 148 fXPFactory = std::move(xpFactory); |
153 return xpFactory; | |
154 } | 149 } |
155 | 150 |
156 /** | 151 /** |
157 * Sets a GrXPFactory that disables color writes to the destination. This is
useful when | 152 * Sets a GrXPFactory that disables color writes to the destination. This is
useful when |
158 * rendering to the stencil buffer. | 153 * rendering to the stencil buffer. |
159 */ | 154 */ |
160 void setDisableColorXPFactory() { | 155 void setDisableColorXPFactory() { |
161 fXPFactory.reset(GrDisableColorXPFactory::Create()); | 156 fXPFactory = GrDisableColorXPFactory::Create(); |
162 } | 157 } |
163 | 158 |
164 const GrXPFactory* getXPFactory() const { | 159 const GrXPFactory* getXPFactory() const { |
165 return fXPFactory; | 160 return fXPFactory.get(); |
166 } | 161 } |
167 | 162 |
168 /** | 163 /** |
169 * Checks whether the xp will need destination in a texture to correctly ble
nd. | 164 * Checks whether the xp will need destination in a texture to correctly ble
nd. |
170 */ | 165 */ |
171 bool willXPNeedDstTexture(const GrCaps& caps, | 166 bool willXPNeedDstTexture(const GrCaps& caps, |
172 const GrPipelineOptimizations& optimizations) cons
t; | 167 const GrPipelineOptimizations& optimizations) cons
t; |
173 | 168 |
174 /// @} | 169 /// @} |
175 | 170 |
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297 | 292 |
298 /////////////////////////////////////////////////////////////////////////// | 293 /////////////////////////////////////////////////////////////////////////// |
299 | 294 |
300 bool usePLSDstRead(const GrDrawBatch* batch) const; | 295 bool usePLSDstRead(const GrDrawBatch* batch) const; |
301 | 296 |
302 private: | 297 private: |
303 // Some of the auto restore objects assume that no effects are removed durin
g their lifetime. | 298 // Some of the auto restore objects assume that no effects are removed durin
g their lifetime. |
304 // This is used to assert that this condition holds. | 299 // This is used to assert that this condition holds. |
305 SkDEBUGCODE(mutable int fBlockEffectRemovalCnt;) | 300 SkDEBUGCODE(mutable int fBlockEffectRemovalCnt;) |
306 | 301 |
307 typedef SkSTArray<4, const GrFragmentProcessor*, true> FragmentProcessorArra
y; | 302 typedef SkSTArray<4, sk_sp<GrFragmentProcessor>> FragmentProcessorArray; |
308 | 303 |
309 uint32_t fFlags; | 304 uint32_t fFlags; |
310 const GrUserStencilSettings* fUserStencilSettings; | 305 const GrUserStencilSettings* fUserStencilSettings; |
311 DrawFace fDrawFace; | 306 DrawFace fDrawFace; |
312 mutable SkAutoTUnref<const GrXPFactory> fXPFactory; | 307 mutable sk_sp<GrXPFactory> fXPFactory; |
313 FragmentProcessorArray fColorFragmentProcessors; | 308 FragmentProcessorArray fColorFragmentProcessors; |
314 FragmentProcessorArray fCoverageFragmentProcessors; | 309 FragmentProcessorArray fCoverageFragmentProcessors; |
315 | 310 |
316 friend class GrPipeline; | 311 friend class GrPipeline; |
317 friend class GrDrawTarget; | 312 friend class GrDrawTarget; |
318 }; | 313 }; |
319 | 314 |
320 #endif | 315 #endif |
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