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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // This is a GPU-backend specific test. It relies on static intializers to work | 8 // This is a GPU-backend specific test. It relies on static intializers to work |
9 | 9 |
10 #include "SkTypes.h" | 10 #include "SkTypes.h" |
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59 b->add32(i); | 59 b->add32(i); |
60 } | 60 } |
61 } | 61 } |
62 | 62 |
63 private: | 63 private: |
64 typedef GrGLSLFragmentProcessor INHERITED; | 64 typedef GrGLSLFragmentProcessor INHERITED; |
65 }; | 65 }; |
66 | 66 |
67 class BigKeyProcessor : public GrFragmentProcessor { | 67 class BigKeyProcessor : public GrFragmentProcessor { |
68 public: | 68 public: |
69 static GrFragmentProcessor* Create() { | 69 static sk_sp<GrFragmentProcessor> Make() { |
70 return new BigKeyProcessor; | 70 return sk_sp<GrFragmentProcessor>(new BigKeyProcessor); |
71 } | 71 } |
72 | 72 |
73 const char* name() const override { return "Big Ole Key"; } | 73 const char* name() const override { return "Big Ole Key"; } |
74 | 74 |
75 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { | 75 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
76 return new GLBigKeyProcessor; | 76 return new GLBigKeyProcessor; |
77 } | 77 } |
78 | 78 |
79 private: | 79 private: |
80 BigKeyProcessor() { | 80 BigKeyProcessor() { |
81 this->initClassID<BigKeyProcessor>(); | 81 this->initClassID<BigKeyProcessor>(); |
82 } | 82 } |
83 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 83 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
84 GrProcessorKeyBuilder* b) const override
{ | 84 GrProcessorKeyBuilder* b) const override
{ |
85 GLBigKeyProcessor::GenKey(*this, caps, b); | 85 GLBigKeyProcessor::GenKey(*this, caps, b); |
86 } | 86 } |
87 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | 87 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
88 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { } | 88 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { } |
89 | 89 |
90 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 90 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
91 | 91 |
92 typedef GrFragmentProcessor INHERITED; | 92 typedef GrFragmentProcessor INHERITED; |
93 }; | 93 }; |
94 | 94 |
95 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(BigKeyProcessor); | 95 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(BigKeyProcessor); |
96 | 96 |
97 const GrFragmentProcessor* BigKeyProcessor::TestCreate(GrProcessorTestData*) { | 97 sk_sp<GrFragmentProcessor> BigKeyProcessor::TestCreate(GrProcessorTestData*) { |
98 return BigKeyProcessor::Create(); | 98 return BigKeyProcessor::Make(); |
99 } | 99 } |
100 | 100 |
101 ////////////////////////////////////////////////////////////////////////////// | 101 ////////////////////////////////////////////////////////////////////////////// |
102 | 102 |
103 class BlockInputFragmentProcessor : public GrFragmentProcessor { | 103 class BlockInputFragmentProcessor : public GrFragmentProcessor { |
104 public: | 104 public: |
105 static GrFragmentProcessor* Create(const GrFragmentProcessor* fp) { | 105 static sk_sp<GrFragmentProcessor> Make(sk_sp<GrFragmentProcessor> fp) { |
106 return new BlockInputFragmentProcessor(fp); | 106 return sk_sp<GrFragmentProcessor>(new BlockInputFragmentProcessor(fp)); |
107 } | 107 } |
108 | 108 |
109 const char* name() const override { return "Block Input"; } | 109 const char* name() const override { return "Block Input"; } |
110 | 110 |
111 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new
GLFP; } | 111 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new
GLFP; } |
112 | 112 |
113 private: | 113 private: |
114 class GLFP : public GrGLSLFragmentProcessor { | 114 class GLFP : public GrGLSLFragmentProcessor { |
115 public: | 115 public: |
116 void emitCode(EmitArgs& args) override { | 116 void emitCode(EmitArgs& args) override { |
117 this->emitChild(0, nullptr, args); | 117 this->emitChild(0, nullptr, args); |
118 } | 118 } |
119 | 119 |
120 private: | 120 private: |
121 typedef GrGLSLFragmentProcessor INHERITED; | 121 typedef GrGLSLFragmentProcessor INHERITED; |
122 }; | 122 }; |
123 | 123 |
124 BlockInputFragmentProcessor(const GrFragmentProcessor* child) { | 124 BlockInputFragmentProcessor(sk_sp<GrFragmentProcessor> child) { |
125 this->initClassID<BlockInputFragmentProcessor>(); | 125 this->initClassID<BlockInputFragmentProcessor>(); |
126 this->registerChildProcessor(child); | 126 this->registerChildProcessor(std::move(child)); |
127 } | 127 } |
128 | 128 |
129 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override {} | 129 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override {} |
130 | 130 |
131 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | 131 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
132 | 132 |
133 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 133 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
134 inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE, | 134 inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE, |
135 GrInvariantOutput::kWillNot_ReadInput); | 135 GrInvariantOutput::kWillNot_ReadInput); |
136 this->childProcessor(0).computeInvariantOutput(inout); | 136 this->childProcessor(0).computeInvariantOutput(inout); |
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178 } | 178 } |
179 | 179 |
180 // TODO: need a real way to do this via the drawContext | 180 // TODO: need a real way to do this via the drawContext |
181 texture = drawContext->asTexture(); | 181 texture = drawContext->asTexture(); |
182 context->textureProvider()->assignUniqueKeyToTexture(key, texture.get()); | 182 context->textureProvider()->assignUniqueKeyToTexture(key, texture.get()); |
183 | 183 |
184 return drawContext; | 184 return drawContext; |
185 } | 185 } |
186 | 186 |
187 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa
ta* d) { | 187 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa
ta* d) { |
188 SkAutoTUnref<const GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Cre
ate(d)); | 188 sk_sp<GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Make(d)); |
189 SkASSERT(xpf); | 189 SkASSERT(xpf); |
190 pipelineBuilder->setXPFactory(xpf.get()); | 190 pipelineBuilder->setXPFactory(std::move(xpf)); |
191 } | 191 } |
192 | 192 |
193 static const GrFragmentProcessor* create_random_proc_tree(GrProcessorTestData* d
, | 193 static sk_sp<GrFragmentProcessor> create_random_proc_tree(GrProcessorTestData* d
, |
194 int minLevels, int ma
xLevels) { | 194 int minLevels, int max
Levels) { |
195 SkASSERT(1 <= minLevels); | 195 SkASSERT(1 <= minLevels); |
196 SkASSERT(minLevels <= maxLevels); | 196 SkASSERT(minLevels <= maxLevels); |
197 | 197 |
198 // Return a leaf node if maxLevels is 1 or if we randomly chose to terminate
. | 198 // Return a leaf node if maxLevels is 1 or if we randomly chose to terminate
. |
199 // If returning a leaf node, make sure that it doesn't have children (e.g. a
nother | 199 // If returning a leaf node, make sure that it doesn't have children (e.g. a
nother |
200 // GrComposeEffect) | 200 // GrComposeEffect) |
201 const float terminateProbability = 0.3f; | 201 const float terminateProbability = 0.3f; |
202 if (1 == minLevels) { | 202 if (1 == minLevels) { |
203 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminatePro
bability); | 203 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminatePro
bability); |
204 if (terminate) { | 204 if (terminate) { |
205 const GrFragmentProcessor* fp; | 205 sk_sp<GrFragmentProcessor> fp; |
206 while (true) { | 206 while (true) { |
207 fp = GrProcessorTestFactory<GrFragmentProcessor>::Create(d); | 207 fp = GrProcessorTestFactory<GrFragmentProcessor>::Make(d); |
208 SkASSERT(fp); | 208 SkASSERT(fp); |
209 if (0 == fp->numChildProcessors()) { | 209 if (0 == fp->numChildProcessors()) { |
210 break; | 210 break; |
211 } | 211 } |
212 fp->unref(); | |
213 } | 212 } |
214 return fp; | 213 return fp; |
215 } | 214 } |
216 } | 215 } |
217 // If we didn't terminate, choose either the left or right subtree to fulfil
l | 216 // If we didn't terminate, choose either the left or right subtree to fulfil
l |
218 // the minLevels requirement of this tree; the other child can have as few l
evels as it wants. | 217 // the minLevels requirement of this tree; the other child can have as few l
evels as it wants. |
219 // Also choose a random xfer mode that's supported by CreateFrom2Procs(). | 218 // Also choose a random xfer mode that's supported by CreateFrom2Procs(). |
220 if (minLevels > 1) { | 219 if (minLevels > 1) { |
221 --minLevels; | 220 --minLevels; |
222 } | 221 } |
223 SkAutoTUnref<const GrFragmentProcessor> minLevelsChild(create_random_proc_tr
ee(d, minLevels, | 222 sk_sp<GrFragmentProcessor> minLevelsChild(create_random_proc_tree(d, minLeve
ls, maxLevels - 1)); |
224
maxLevels - 1)); | 223 sk_sp<GrFragmentProcessor> otherChild(create_random_proc_tree(d, 1, maxLevel
s - 1)); |
225 SkAutoTUnref<const GrFragmentProcessor> otherChild(create_random_proc_tree(d
, 1, | |
226 m
axLevels - 1)); | |
227 SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(d->fRandom->nextRangeU
(0, | 224 SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(d->fRandom->nextRangeU
(0, |
228 SkXfermode::kLastCoeff
Mode)); | 225 SkXfermode::kLastCoeff
Mode)); |
229 const GrFragmentProcessor* fp; | 226 sk_sp<GrFragmentProcessor> fp; |
230 if (d->fRandom->nextF() < 0.5f) { | 227 if (d->fRandom->nextF() < 0.5f) { |
231 fp = GrXfermodeFragmentProcessor::CreateFromTwoProcessors(minLevelsChild
, otherChild, mode); | 228 fp = GrXfermodeFragmentProcessor::MakeFromTwoProcessors(std::move(minLev
elsChild), |
| 229 std::move(otherC
hild), mode); |
232 SkASSERT(fp); | 230 SkASSERT(fp); |
233 } else { | 231 } else { |
234 fp = GrXfermodeFragmentProcessor::CreateFromTwoProcessors(otherChild, mi
nLevelsChild, mode); | 232 fp = GrXfermodeFragmentProcessor::MakeFromTwoProcessors(std::move(otherC
hild), |
| 233 std::move(minLev
elsChild), mode); |
235 SkASSERT(fp); | 234 SkASSERT(fp); |
236 } | 235 } |
237 return fp; | 236 return fp; |
238 } | 237 } |
239 | 238 |
240 static void set_random_color_coverage_stages(GrPipelineBuilder* pipelineBuilder, | 239 static void set_random_color_coverage_stages(GrPipelineBuilder* pipelineBuilder, |
241 GrProcessorTestData* d, int maxStag
es) { | 240 GrProcessorTestData* d, int maxStag
es) { |
242 // Randomly choose to either create a linear pipeline of procs or create one
proc tree | 241 // Randomly choose to either create a linear pipeline of procs or create one
proc tree |
243 const float procTreeProbability = 0.5f; | 242 const float procTreeProbability = 0.5f; |
244 if (d->fRandom->nextF() < procTreeProbability) { | 243 if (d->fRandom->nextF() < procTreeProbability) { |
245 // A full tree with 5 levels (31 nodes) may exceed the max allowed lengt
h of the gl | 244 // A full tree with 5 levels (31 nodes) may exceed the max allowed lengt
h of the gl |
246 // processor key; maxTreeLevels should be a number from 1 to 4 inclusive
. | 245 // processor key; maxTreeLevels should be a number from 1 to 4 inclusive
. |
247 const int maxTreeLevels = 4; | 246 const int maxTreeLevels = 4; |
248 SkAutoTUnref<const GrFragmentProcessor> fp( | 247 sk_sp<GrFragmentProcessor> fp(create_random_proc_tree(d, 2, maxTreeLevel
s)); |
249 create_random_proc_tree(d, 2, maxTreeLev
els)); | 248 pipelineBuilder->addColorFragmentProcessor(std::move(fp)); |
250 pipelineBuilder->addColorFragmentProcessor(fp); | |
251 } else { | 249 } else { |
252 int numProcs = d->fRandom->nextULessThan(maxStages + 1); | 250 int numProcs = d->fRandom->nextULessThan(maxStages + 1); |
253 int numColorProcs = d->fRandom->nextULessThan(numProcs + 1); | 251 int numColorProcs = d->fRandom->nextULessThan(numProcs + 1); |
254 | 252 |
255 for (int s = 0; s < numProcs;) { | 253 for (int s = 0; s < numProcs;) { |
256 SkAutoTUnref<const GrFragmentProcessor> fp( | 254 sk_sp<GrFragmentProcessor> fp(GrProcessorTestFactory<GrFragmentProce
ssor>::Make(d)); |
257 GrProcessorTestFactory<GrFragmentProcessor>::Create(d)); | |
258 SkASSERT(fp); | 255 SkASSERT(fp); |
259 | 256 |
260 // finally add the stage to the correct pipeline in the drawstate | 257 // finally add the stage to the correct pipeline in the drawstate |
261 if (s < numColorProcs) { | 258 if (s < numColorProcs) { |
262 pipelineBuilder->addColorFragmentProcessor(fp); | 259 pipelineBuilder->addColorFragmentProcessor(std::move(fp)); |
263 } else { | 260 } else { |
264 pipelineBuilder->addCoverageFragmentProcessor(fp); | 261 pipelineBuilder->addCoverageFragmentProcessor(std::move(fp)); |
265 } | 262 } |
266 ++s; | 263 ++s; |
267 } | 264 } |
268 } | 265 } |
269 } | 266 } |
270 | 267 |
271 static void set_random_state(GrPipelineBuilder* pipelineBuilder, | 268 static void set_random_state(GrPipelineBuilder* pipelineBuilder, |
272 GrDrawContext* drawContext, | 269 GrDrawContext* drawContext, |
273 SkRandom* random) { | 270 SkRandom* random) { |
274 int state = 0; | 271 int state = 0; |
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378 | 375 |
379 int fpFactoryCnt = GrProcessorTestFactory<GrFragmentProcessor>::Count(); | 376 int fpFactoryCnt = GrProcessorTestFactory<GrFragmentProcessor>::Count(); |
380 for (int i = 0; i < fpFactoryCnt; ++i) { | 377 for (int i = 0; i < fpFactoryCnt; ++i) { |
381 // Since FP factories internally randomize, call each 10 times. | 378 // Since FP factories internally randomize, call each 10 times. |
382 for (int j = 0; j < 10; ++j) { | 379 for (int j = 0; j < 10; ++j) { |
383 SkAutoTUnref<GrDrawBatch> batch(GrRandomDrawBatch(&random, context))
; | 380 SkAutoTUnref<GrDrawBatch> batch(GrRandomDrawBatch(&random, context))
; |
384 SkASSERT(batch); | 381 SkASSERT(batch); |
385 GrProcessorTestData ptd(&random, context, context->caps(), | 382 GrProcessorTestData ptd(&random, context, context->caps(), |
386 drawContext.get(), dummyTextures); | 383 drawContext.get(), dummyTextures); |
387 GrPipelineBuilder builder; | 384 GrPipelineBuilder builder; |
388 builder.setXPFactory(GrPorterDuffXPFactory::Create(SkXfermode::kSrc_
Mode))->unref(); | 385 builder.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mo
de)); |
389 | 386 |
390 SkAutoTUnref<const GrFragmentProcessor> fp( | 387 sk_sp<GrFragmentProcessor> fp( |
391 GrProcessorTestFactory<GrFragmentProcessor>::CreateIdx(i, &ptd))
; | 388 GrProcessorTestFactory<GrFragmentProcessor>::MakeIdx(i, &ptd)); |
392 SkAutoTUnref<const GrFragmentProcessor> blockFP( | 389 sk_sp<GrFragmentProcessor> blockFP( |
393 BlockInputFragmentProcessor::Create(fp)); | 390 BlockInputFragmentProcessor::Make(std::move(fp))); |
394 builder.addColorFragmentProcessor(blockFP); | 391 builder.addColorFragmentProcessor(std::move(blockFP)); |
395 | 392 |
396 drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch)
; | 393 drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch)
; |
397 drawingManager->flush(); | 394 drawingManager->flush(); |
398 } | 395 } |
399 } | 396 } |
400 | 397 |
401 return true; | 398 return true; |
402 } | 399 } |
403 | 400 |
404 static int get_glprograms_max_stages(GrContext* context) { | 401 static int get_glprograms_max_stages(GrContext* context) { |
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465 GrContextOptions opts; | 462 GrContextOptions opts; |
466 opts.fSuppressPrints = true; | 463 opts.fSuppressPrints = true; |
467 sk_gpu_test::GrContextFactory debugFactory(opts); | 464 sk_gpu_test::GrContextFactory debugFactory(opts); |
468 skiatest::RunWithGPUTestContexts(test_glprograms_native, &is_native_gl_conte
xt_type, | 465 skiatest::RunWithGPUTestContexts(test_glprograms_native, &is_native_gl_conte
xt_type, |
469 reporter, &debugFactory); | 466 reporter, &debugFactory); |
470 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts, | 467 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts, |
471 &is_other_rendering_gl_context_type, report
er, &debugFactory); | 468 &is_other_rendering_gl_context_type, report
er, &debugFactory); |
472 } | 469 } |
473 | 470 |
474 #endif | 471 #endif |
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