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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 // This is a GPU-backend specific test. It relies on static intializers to work | 8 // This is a GPU-backend specific test. It relies on static intializers to work |
| 9 | 9 |
| 10 #include "SkTypes.h" | 10 #include "SkTypes.h" |
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| 59 b->add32(i); | 59 b->add32(i); |
| 60 } | 60 } |
| 61 } | 61 } |
| 62 | 62 |
| 63 private: | 63 private: |
| 64 typedef GrGLSLFragmentProcessor INHERITED; | 64 typedef GrGLSLFragmentProcessor INHERITED; |
| 65 }; | 65 }; |
| 66 | 66 |
| 67 class BigKeyProcessor : public GrFragmentProcessor { | 67 class BigKeyProcessor : public GrFragmentProcessor { |
| 68 public: | 68 public: |
| 69 static GrFragmentProcessor* Create() { | 69 static sk_sp<GrFragmentProcessor> Make() { |
| 70 return new BigKeyProcessor; | 70 return sk_sp<GrFragmentProcessor>(new BigKeyProcessor); |
| 71 } | 71 } |
| 72 | 72 |
| 73 const char* name() const override { return "Big Ole Key"; } | 73 const char* name() const override { return "Big Ole Key"; } |
| 74 | 74 |
| 75 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { | 75 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| 76 return new GLBigKeyProcessor; | 76 return new GLBigKeyProcessor; |
| 77 } | 77 } |
| 78 | 78 |
| 79 private: | 79 private: |
| 80 BigKeyProcessor() { | 80 BigKeyProcessor() { |
| 81 this->initClassID<BigKeyProcessor>(); | 81 this->initClassID<BigKeyProcessor>(); |
| 82 } | 82 } |
| 83 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 83 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
| 84 GrProcessorKeyBuilder* b) const override
{ | 84 GrProcessorKeyBuilder* b) const override
{ |
| 85 GLBigKeyProcessor::GenKey(*this, caps, b); | 85 GLBigKeyProcessor::GenKey(*this, caps, b); |
| 86 } | 86 } |
| 87 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | 87 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| 88 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { } | 88 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { } |
| 89 | 89 |
| 90 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 90 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 91 | 91 |
| 92 typedef GrFragmentProcessor INHERITED; | 92 typedef GrFragmentProcessor INHERITED; |
| 93 }; | 93 }; |
| 94 | 94 |
| 95 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(BigKeyProcessor); | 95 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(BigKeyProcessor); |
| 96 | 96 |
| 97 const GrFragmentProcessor* BigKeyProcessor::TestCreate(GrProcessorTestData*) { | 97 sk_sp<GrFragmentProcessor> BigKeyProcessor::TestCreate(GrProcessorTestData*) { |
| 98 return BigKeyProcessor::Create(); | 98 return BigKeyProcessor::Make(); |
| 99 } | 99 } |
| 100 | 100 |
| 101 ////////////////////////////////////////////////////////////////////////////// | 101 ////////////////////////////////////////////////////////////////////////////// |
| 102 | 102 |
| 103 class BlockInputFragmentProcessor : public GrFragmentProcessor { | 103 class BlockInputFragmentProcessor : public GrFragmentProcessor { |
| 104 public: | 104 public: |
| 105 static GrFragmentProcessor* Create(const GrFragmentProcessor* fp) { | 105 static sk_sp<GrFragmentProcessor> Make(sk_sp<GrFragmentProcessor> fp) { |
| 106 return new BlockInputFragmentProcessor(fp); | 106 return sk_sp<GrFragmentProcessor>(new BlockInputFragmentProcessor(fp)); |
| 107 } | 107 } |
| 108 | 108 |
| 109 const char* name() const override { return "Block Input"; } | 109 const char* name() const override { return "Block Input"; } |
| 110 | 110 |
| 111 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new
GLFP; } | 111 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new
GLFP; } |
| 112 | 112 |
| 113 private: | 113 private: |
| 114 class GLFP : public GrGLSLFragmentProcessor { | 114 class GLFP : public GrGLSLFragmentProcessor { |
| 115 public: | 115 public: |
| 116 void emitCode(EmitArgs& args) override { | 116 void emitCode(EmitArgs& args) override { |
| 117 this->emitChild(0, nullptr, args); | 117 this->emitChild(0, nullptr, args); |
| 118 } | 118 } |
| 119 | 119 |
| 120 private: | 120 private: |
| 121 typedef GrGLSLFragmentProcessor INHERITED; | 121 typedef GrGLSLFragmentProcessor INHERITED; |
| 122 }; | 122 }; |
| 123 | 123 |
| 124 BlockInputFragmentProcessor(const GrFragmentProcessor* child) { | 124 BlockInputFragmentProcessor(sk_sp<GrFragmentProcessor> child) { |
| 125 this->initClassID<BlockInputFragmentProcessor>(); | 125 this->initClassID<BlockInputFragmentProcessor>(); |
| 126 this->registerChildProcessor(child); | 126 this->registerChildProcessor(std::move(child)); |
| 127 } | 127 } |
| 128 | 128 |
| 129 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override {} | 129 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override {} |
| 130 | 130 |
| 131 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | 131 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
| 132 | 132 |
| 133 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 133 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 134 inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE, | 134 inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE, |
| 135 GrInvariantOutput::kWillNot_ReadInput); | 135 GrInvariantOutput::kWillNot_ReadInput); |
| 136 this->childProcessor(0).computeInvariantOutput(inout); | 136 this->childProcessor(0).computeInvariantOutput(inout); |
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| 178 } | 178 } |
| 179 | 179 |
| 180 // TODO: need a real way to do this via the drawContext | 180 // TODO: need a real way to do this via the drawContext |
| 181 texture = drawContext->asTexture(); | 181 texture = drawContext->asTexture(); |
| 182 context->textureProvider()->assignUniqueKeyToTexture(key, texture.get()); | 182 context->textureProvider()->assignUniqueKeyToTexture(key, texture.get()); |
| 183 | 183 |
| 184 return drawContext; | 184 return drawContext; |
| 185 } | 185 } |
| 186 | 186 |
| 187 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa
ta* d) { | 187 static void set_random_xpf(GrPipelineBuilder* pipelineBuilder, GrProcessorTestDa
ta* d) { |
| 188 SkAutoTUnref<const GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Cre
ate(d)); | 188 sk_sp<GrXPFactory> xpf(GrProcessorTestFactory<GrXPFactory>::Make(d)); |
| 189 SkASSERT(xpf); | 189 SkASSERT(xpf); |
| 190 pipelineBuilder->setXPFactory(xpf.get()); | 190 pipelineBuilder->setXPFactory(std::move(xpf)); |
| 191 } | 191 } |
| 192 | 192 |
| 193 static const GrFragmentProcessor* create_random_proc_tree(GrProcessorTestData* d
, | 193 static sk_sp<GrFragmentProcessor> create_random_proc_tree(GrProcessorTestData* d
, |
| 194 int minLevels, int ma
xLevels) { | 194 int minLevels, int max
Levels) { |
| 195 SkASSERT(1 <= minLevels); | 195 SkASSERT(1 <= minLevels); |
| 196 SkASSERT(minLevels <= maxLevels); | 196 SkASSERT(minLevels <= maxLevels); |
| 197 | 197 |
| 198 // Return a leaf node if maxLevels is 1 or if we randomly chose to terminate
. | 198 // Return a leaf node if maxLevels is 1 or if we randomly chose to terminate
. |
| 199 // If returning a leaf node, make sure that it doesn't have children (e.g. a
nother | 199 // If returning a leaf node, make sure that it doesn't have children (e.g. a
nother |
| 200 // GrComposeEffect) | 200 // GrComposeEffect) |
| 201 const float terminateProbability = 0.3f; | 201 const float terminateProbability = 0.3f; |
| 202 if (1 == minLevels) { | 202 if (1 == minLevels) { |
| 203 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminatePro
bability); | 203 bool terminate = (1 == maxLevels) || (d->fRandom->nextF() < terminatePro
bability); |
| 204 if (terminate) { | 204 if (terminate) { |
| 205 const GrFragmentProcessor* fp; | 205 sk_sp<GrFragmentProcessor> fp; |
| 206 while (true) { | 206 while (true) { |
| 207 fp = GrProcessorTestFactory<GrFragmentProcessor>::Create(d); | 207 fp = GrProcessorTestFactory<GrFragmentProcessor>::Make(d); |
| 208 SkASSERT(fp); | 208 SkASSERT(fp); |
| 209 if (0 == fp->numChildProcessors()) { | 209 if (0 == fp->numChildProcessors()) { |
| 210 break; | 210 break; |
| 211 } | 211 } |
| 212 fp->unref(); | |
| 213 } | 212 } |
| 214 return fp; | 213 return fp; |
| 215 } | 214 } |
| 216 } | 215 } |
| 217 // If we didn't terminate, choose either the left or right subtree to fulfil
l | 216 // If we didn't terminate, choose either the left or right subtree to fulfil
l |
| 218 // the minLevels requirement of this tree; the other child can have as few l
evels as it wants. | 217 // the minLevels requirement of this tree; the other child can have as few l
evels as it wants. |
| 219 // Also choose a random xfer mode that's supported by CreateFrom2Procs(). | 218 // Also choose a random xfer mode that's supported by CreateFrom2Procs(). |
| 220 if (minLevels > 1) { | 219 if (minLevels > 1) { |
| 221 --minLevels; | 220 --minLevels; |
| 222 } | 221 } |
| 223 SkAutoTUnref<const GrFragmentProcessor> minLevelsChild(create_random_proc_tr
ee(d, minLevels, | 222 sk_sp<GrFragmentProcessor> minLevelsChild(create_random_proc_tree(d, minLeve
ls, maxLevels - 1)); |
| 224
maxLevels - 1)); | 223 sk_sp<GrFragmentProcessor> otherChild(create_random_proc_tree(d, 1, maxLevel
s - 1)); |
| 225 SkAutoTUnref<const GrFragmentProcessor> otherChild(create_random_proc_tree(d
, 1, | |
| 226 m
axLevels - 1)); | |
| 227 SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(d->fRandom->nextRangeU
(0, | 224 SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(d->fRandom->nextRangeU
(0, |
| 228 SkXfermode::kLastCoeff
Mode)); | 225 SkXfermode::kLastCoeff
Mode)); |
| 229 const GrFragmentProcessor* fp; | 226 sk_sp<GrFragmentProcessor> fp; |
| 230 if (d->fRandom->nextF() < 0.5f) { | 227 if (d->fRandom->nextF() < 0.5f) { |
| 231 fp = GrXfermodeFragmentProcessor::CreateFromTwoProcessors(minLevelsChild
, otherChild, mode); | 228 fp = GrXfermodeFragmentProcessor::MakeFromTwoProcessors(std::move(minLev
elsChild), |
| 229 std::move(otherC
hild), mode); |
| 232 SkASSERT(fp); | 230 SkASSERT(fp); |
| 233 } else { | 231 } else { |
| 234 fp = GrXfermodeFragmentProcessor::CreateFromTwoProcessors(otherChild, mi
nLevelsChild, mode); | 232 fp = GrXfermodeFragmentProcessor::MakeFromTwoProcessors(std::move(otherC
hild), |
| 233 std::move(minLev
elsChild), mode); |
| 235 SkASSERT(fp); | 234 SkASSERT(fp); |
| 236 } | 235 } |
| 237 return fp; | 236 return fp; |
| 238 } | 237 } |
| 239 | 238 |
| 240 static void set_random_color_coverage_stages(GrPipelineBuilder* pipelineBuilder, | 239 static void set_random_color_coverage_stages(GrPipelineBuilder* pipelineBuilder, |
| 241 GrProcessorTestData* d, int maxStag
es) { | 240 GrProcessorTestData* d, int maxStag
es) { |
| 242 // Randomly choose to either create a linear pipeline of procs or create one
proc tree | 241 // Randomly choose to either create a linear pipeline of procs or create one
proc tree |
| 243 const float procTreeProbability = 0.5f; | 242 const float procTreeProbability = 0.5f; |
| 244 if (d->fRandom->nextF() < procTreeProbability) { | 243 if (d->fRandom->nextF() < procTreeProbability) { |
| 245 // A full tree with 5 levels (31 nodes) may exceed the max allowed lengt
h of the gl | 244 // A full tree with 5 levels (31 nodes) may exceed the max allowed lengt
h of the gl |
| 246 // processor key; maxTreeLevels should be a number from 1 to 4 inclusive
. | 245 // processor key; maxTreeLevels should be a number from 1 to 4 inclusive
. |
| 247 const int maxTreeLevels = 4; | 246 const int maxTreeLevels = 4; |
| 248 SkAutoTUnref<const GrFragmentProcessor> fp( | 247 sk_sp<GrFragmentProcessor> fp(create_random_proc_tree(d, 2, maxTreeLevel
s)); |
| 249 create_random_proc_tree(d, 2, maxTreeLev
els)); | 248 pipelineBuilder->addColorFragmentProcessor(std::move(fp)); |
| 250 pipelineBuilder->addColorFragmentProcessor(fp); | |
| 251 } else { | 249 } else { |
| 252 int numProcs = d->fRandom->nextULessThan(maxStages + 1); | 250 int numProcs = d->fRandom->nextULessThan(maxStages + 1); |
| 253 int numColorProcs = d->fRandom->nextULessThan(numProcs + 1); | 251 int numColorProcs = d->fRandom->nextULessThan(numProcs + 1); |
| 254 | 252 |
| 255 for (int s = 0; s < numProcs;) { | 253 for (int s = 0; s < numProcs;) { |
| 256 SkAutoTUnref<const GrFragmentProcessor> fp( | 254 sk_sp<GrFragmentProcessor> fp(GrProcessorTestFactory<GrFragmentProce
ssor>::Make(d)); |
| 257 GrProcessorTestFactory<GrFragmentProcessor>::Create(d)); | |
| 258 SkASSERT(fp); | 255 SkASSERT(fp); |
| 259 | 256 |
| 260 // finally add the stage to the correct pipeline in the drawstate | 257 // finally add the stage to the correct pipeline in the drawstate |
| 261 if (s < numColorProcs) { | 258 if (s < numColorProcs) { |
| 262 pipelineBuilder->addColorFragmentProcessor(fp); | 259 pipelineBuilder->addColorFragmentProcessor(std::move(fp)); |
| 263 } else { | 260 } else { |
| 264 pipelineBuilder->addCoverageFragmentProcessor(fp); | 261 pipelineBuilder->addCoverageFragmentProcessor(std::move(fp)); |
| 265 } | 262 } |
| 266 ++s; | 263 ++s; |
| 267 } | 264 } |
| 268 } | 265 } |
| 269 } | 266 } |
| 270 | 267 |
| 271 static void set_random_state(GrPipelineBuilder* pipelineBuilder, | 268 static void set_random_state(GrPipelineBuilder* pipelineBuilder, |
| 272 GrDrawContext* drawContext, | 269 GrDrawContext* drawContext, |
| 273 SkRandom* random) { | 270 SkRandom* random) { |
| 274 int state = 0; | 271 int state = 0; |
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| 378 | 375 |
| 379 int fpFactoryCnt = GrProcessorTestFactory<GrFragmentProcessor>::Count(); | 376 int fpFactoryCnt = GrProcessorTestFactory<GrFragmentProcessor>::Count(); |
| 380 for (int i = 0; i < fpFactoryCnt; ++i) { | 377 for (int i = 0; i < fpFactoryCnt; ++i) { |
| 381 // Since FP factories internally randomize, call each 10 times. | 378 // Since FP factories internally randomize, call each 10 times. |
| 382 for (int j = 0; j < 10; ++j) { | 379 for (int j = 0; j < 10; ++j) { |
| 383 SkAutoTUnref<GrDrawBatch> batch(GrRandomDrawBatch(&random, context))
; | 380 SkAutoTUnref<GrDrawBatch> batch(GrRandomDrawBatch(&random, context))
; |
| 384 SkASSERT(batch); | 381 SkASSERT(batch); |
| 385 GrProcessorTestData ptd(&random, context, context->caps(), | 382 GrProcessorTestData ptd(&random, context, context->caps(), |
| 386 drawContext.get(), dummyTextures); | 383 drawContext.get(), dummyTextures); |
| 387 GrPipelineBuilder builder; | 384 GrPipelineBuilder builder; |
| 388 builder.setXPFactory(GrPorterDuffXPFactory::Create(SkXfermode::kSrc_
Mode))->unref(); | 385 builder.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mo
de)); |
| 389 | 386 |
| 390 SkAutoTUnref<const GrFragmentProcessor> fp( | 387 sk_sp<GrFragmentProcessor> fp( |
| 391 GrProcessorTestFactory<GrFragmentProcessor>::CreateIdx(i, &ptd))
; | 388 GrProcessorTestFactory<GrFragmentProcessor>::MakeIdx(i, &ptd)); |
| 392 SkAutoTUnref<const GrFragmentProcessor> blockFP( | 389 sk_sp<GrFragmentProcessor> blockFP( |
| 393 BlockInputFragmentProcessor::Create(fp)); | 390 BlockInputFragmentProcessor::Make(std::move(fp))); |
| 394 builder.addColorFragmentProcessor(blockFP); | 391 builder.addColorFragmentProcessor(std::move(blockFP)); |
| 395 | 392 |
| 396 drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch)
; | 393 drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch)
; |
| 397 drawingManager->flush(); | 394 drawingManager->flush(); |
| 398 } | 395 } |
| 399 } | 396 } |
| 400 | 397 |
| 401 return true; | 398 return true; |
| 402 } | 399 } |
| 403 | 400 |
| 404 static int get_glprograms_max_stages(GrContext* context) { | 401 static int get_glprograms_max_stages(GrContext* context) { |
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| 465 GrContextOptions opts; | 462 GrContextOptions opts; |
| 466 opts.fSuppressPrints = true; | 463 opts.fSuppressPrints = true; |
| 467 sk_gpu_test::GrContextFactory debugFactory(opts); | 464 sk_gpu_test::GrContextFactory debugFactory(opts); |
| 468 skiatest::RunWithGPUTestContexts(test_glprograms_native, &is_native_gl_conte
xt_type, | 465 skiatest::RunWithGPUTestContexts(test_glprograms_native, &is_native_gl_conte
xt_type, |
| 469 reporter, &debugFactory); | 466 reporter, &debugFactory); |
| 470 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts, | 467 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts, |
| 471 &is_other_rendering_gl_context_type, report
er, &debugFactory); | 468 &is_other_rendering_gl_context_type, report
er, &debugFactory); |
| 472 } | 469 } |
| 473 | 470 |
| 474 #endif | 471 #endif |
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