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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 } | 39 } |
| 40 | 40 |
| 41 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { | 41 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { |
| 42 return new GrGLSimpleTextureEffect; | 42 return new GrGLSimpleTextureEffect; |
| 43 } | 43 } |
| 44 | 44 |
| 45 /////////////////////////////////////////////////////////////////////////////// | 45 /////////////////////////////////////////////////////////////////////////////// |
| 46 | 46 |
| 47 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | 47 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); |
| 48 | 48 |
| 49 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData
* d) { | 49 sk_sp<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(GrProcessorTestData
* d) { |
| 50 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: | 50 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: |
| 51 GrProcessorUnitTest::kAlphaTextureIdx; | 51 GrProcessorUnitTest::kAlphaTextureIdx; |
| 52 static const SkShader::TileMode kTileModes[] = { | 52 static const SkShader::TileMode kTileModes[] = { |
| 53 SkShader::kClamp_TileMode, | 53 SkShader::kClamp_TileMode, |
| 54 SkShader::kRepeat_TileMode, | 54 SkShader::kRepeat_TileMode, |
| 55 SkShader::kMirror_TileMode, | 55 SkShader::kMirror_TileMode, |
| 56 }; | 56 }; |
| 57 SkShader::TileMode tileModes[] = { | 57 SkShader::TileMode tileModes[] = { |
| 58 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 58 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 59 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 59 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 60 }; | 60 }; |
| 61 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::
kBilerp_FilterMode : | 61 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::
kBilerp_FilterMode : |
| 62 GrTextureParams::
kNone_FilterMode); | 62 GrTextureParams::
kNone_FilterMode); |
| 63 | 63 |
| 64 static const GrCoordSet kCoordSets[] = { | 64 static const GrCoordSet kCoordSets[] = { |
| 65 kLocal_GrCoordSet, | 65 kLocal_GrCoordSet, |
| 66 kDevice_GrCoordSet | 66 kDevice_GrCoordSet |
| 67 }; | 67 }; |
| 68 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; | 68 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; |
| 69 | 69 |
| 70 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | 70 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); |
| 71 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet)
; | 71 return GrSimpleTextureEffect::Make(d->fTextures[texIdx], matrix, coordSet); |
| 72 } | 72 } |
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