OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
(...skipping 196 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
207 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const { | 207 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const { |
208 this->INHERITED::flatten(buffer); | 208 this->INHERITED::flatten(buffer); |
209 buffer.writeInt((int) fXChannelSelector); | 209 buffer.writeInt((int) fXChannelSelector); |
210 buffer.writeInt((int) fYChannelSelector); | 210 buffer.writeInt((int) fYChannelSelector); |
211 buffer.writeScalar(fScale); | 211 buffer.writeScalar(fScale); |
212 } | 212 } |
213 | 213 |
214 #if SK_SUPPORT_GPU | 214 #if SK_SUPPORT_GPU |
215 class GrDisplacementMapEffect : public GrFragmentProcessor { | 215 class GrDisplacementMapEffect : public GrFragmentProcessor { |
216 public: | 216 public: |
217 static GrFragmentProcessor* Create( | 217 static sk_sp<GrFragmentProcessor> Make( |
218 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, | 218 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
219 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, S
kVector scale, | 219 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, S
kVector scale, |
220 GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture
* color, | 220 GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture
* color, |
221 const SkISize& colorDimensions) { | 221 const SkISize& colorDimensions) { |
222 return new GrDisplacementMapEffect(xChannelSelector, yChannelSelector, s
cale, displacement, | 222 return sk_sp<GrFragmentProcessor>( |
223 offsetMatrix, color, colorDimensions)
; | 223 new GrDisplacementMapEffect(xChannelSelector, yChannelSelector, scal
e, displacement, |
| 224 offsetMatrix, color, colorDimensions)); |
224 } | 225 } |
225 | 226 |
226 virtual ~GrDisplacementMapEffect(); | 227 virtual ~GrDisplacementMapEffect(); |
227 | 228 |
228 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const { | 229 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const { |
229 return fXChannelSelector; | 230 return fXChannelSelector; |
230 } | 231 } |
231 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const { | 232 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const { |
232 return fYChannelSelector; | 233 return fYChannelSelector; |
233 } | 234 } |
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
316 if (!colorTexture || !displTexture) { | 317 if (!colorTexture || !displTexture) { |
317 return nullptr; | 318 return nullptr; |
318 } | 319 } |
319 | 320 |
320 GrPaint paint; | 321 GrPaint paint; |
321 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displ
Texture.get()); | 322 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displ
Texture.get()); |
322 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displOffset.fX)
, | 323 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displOffset.fX)
, |
323 SkIntToScalar(colorOffset.fY - displOffset.fY)
); | 324 SkIntToScalar(colorOffset.fY - displOffset.fY)
); |
324 | 325 |
325 paint.addColorFragmentProcessor( | 326 paint.addColorFragmentProcessor( |
326 GrDisplacementMapEffect::Create(fXChannelSelector, | 327 GrDisplacementMapEffect::Make(fXChannelSelector, |
327 fYChannelSelector, | 328 fYChannelSelector, |
328 scale, | 329 scale, |
329 displTexture.get(), | 330 displTexture.get(), |
330 offsetMatrix, | 331 offsetMatrix, |
331 colorTexture.get(), | 332 colorTexture.get(), |
332 SkISize::Make(color->width(), | 333 SkISize::Make(color->width(), color->h
eight()))); |
333 color->height())))->un
ref(); | |
334 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); | 334 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
335 SkMatrix matrix; | 335 SkMatrix matrix; |
336 matrix.setTranslate(-SkIntToScalar(colorBounds.x()), -SkIntToScalar(colo
rBounds.y())); | 336 matrix.setTranslate(-SkIntToScalar(colorBounds.x()), -SkIntToScalar(colo
rBounds.y())); |
337 | 337 |
338 sk_sp<GrDrawContext> drawContext(context->newDrawContext(SkBackingFit::k
Approx, | 338 sk_sp<GrDrawContext> drawContext(context->newDrawContext(SkBackingFit::k
Approx, |
339 bounds.width(),
bounds.height(), | 339 bounds.width(),
bounds.height(), |
340 kSkia8888_GrPix
elConfig)); | 340 kSkia8888_GrPix
elConfig)); |
341 if (!drawContext) { | 341 if (!drawContext) { |
342 return nullptr; | 342 return nullptr; |
343 } | 343 } |
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
497 // and no displacement offset push any texture coordinates out of bounds OR
if the constant | 497 // and no displacement offset push any texture coordinates out of bounds OR
if the constant |
498 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is | 498 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is |
499 // not of constant color when a displacement effect is applied. | 499 // not of constant color when a displacement effect is applied. |
500 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); | 500 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); |
501 } | 501 } |
502 | 502 |
503 /////////////////////////////////////////////////////////////////////////////// | 503 /////////////////////////////////////////////////////////////////////////////// |
504 | 504 |
505 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); | 505 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); |
506 | 506 |
507 const GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestDa
ta* d) { | 507 sk_sp<GrFragmentProcessor> GrDisplacementMapEffect::TestCreate(GrProcessorTestDa
ta* d) { |
508 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : | 508 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
509 GrProcessorUnitTest::kAlphaTextur
eIdx; | 509 GrProcessorUnitTest::kAlphaTextur
eIdx; |
510 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : | 510 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
511 GrProcessorUnitTest::kAlphaTextur
eIdx; | 511 GrProcessorUnitTest::kAlphaTextur
eIdx; |
512 static const int kMaxComponent = 4; | 512 static const int kMaxComponent = 4; |
513 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = | 513 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
514 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 514 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
515 d->fRandom->nextRangeU(1, kMaxComponent)); | 515 d->fRandom->nextRangeU(1, kMaxComponent)); |
516 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = | 516 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
517 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 517 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
518 d->fRandom->nextRangeU(1, kMaxComponent)); | 518 d->fRandom->nextRangeU(1, kMaxComponent)); |
519 SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f), | 519 SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f), |
520 d->fRandom->nextRangeScalar(0, 100.0f)); | 520 d->fRandom->nextRangeScalar(0, 100.0f)); |
521 SkISize colorDimensions; | 521 SkISize colorDimensions; |
522 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]
->width()); | 522 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]
->width()); |
523 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor
]->height()); | 523 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor
]->height()); |
524 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, s
cale, | 524 return GrDisplacementMapEffect::Make(xChannelSelector, yChannelSelector, sca
le, |
525 d->fTextures[texIdxDispl], SkMatrix::
I(), | 525 d->fTextures[texIdxDispl], SkMatrix::I(
), |
526 d->fTextures[texIdxColor], colorDimen
sions); | 526 d->fTextures[texIdxColor], colorDimensi
ons); |
527 } | 527 } |
528 | 528 |
529 /////////////////////////////////////////////////////////////////////////////// | 529 /////////////////////////////////////////////////////////////////////////////// |
530 | 530 |
531 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { | 531 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { |
532 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacemen
tMapEffect>(); | 532 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacemen
tMapEffect>(); |
533 const GrTextureDomain& domain = displacementMap.domain(); | 533 const GrTextureDomain& domain = displacementMap.domain(); |
534 | 534 |
535 fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, | 535 fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, |
536 kVec2f_GrSLType, kDefault_GrSLP
recision, "Scale"); | 536 kVec2f_GrSLType, kDefault_GrSLP
recision, "Scale"); |
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
617 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, | 617 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
618 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 618 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
619 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 619 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
620 | 620 |
621 uint32_t xKey = displacementMap.xChannelSelector(); | 621 uint32_t xKey = displacementMap.xChannelSelector(); |
622 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 622 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
623 | 623 |
624 b->add32(xKey | yKey); | 624 b->add32(xKey | yKey); |
625 } | 625 } |
626 #endif | 626 #endif |
OLD | NEW |