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Side by Side Diff: src/core/SkShader.cpp

Issue 2041113004: sk_sp for gpu. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Reserve correctly. Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAtomics.h" 8 #include "SkAtomics.h"
9 #include "SkBitmapProcShader.h" 9 #include "SkBitmapProcShader.h"
10 #include "SkColorShader.h" 10 #include "SkColorShader.h"
11 #include "SkEmptyShader.h" 11 #include "SkEmptyShader.h"
12 #include "SkMallocPixelRef.h" 12 #include "SkMallocPixelRef.h"
13 #include "SkPaint.h" 13 #include "SkPaint.h"
14 #include "SkPicture.h" 14 #include "SkPicture.h"
15 #include "SkPictureShader.h" 15 #include "SkPictureShader.h"
16 #include "SkReadBuffer.h" 16 #include "SkReadBuffer.h"
17 #include "SkScalar.h" 17 #include "SkScalar.h"
18 #include "SkShader.h" 18 #include "SkShader.h"
19 #include "SkWriteBuffer.h" 19 #include "SkWriteBuffer.h"
20 20
21 #if SK_SUPPORT_GPU
22 #include "GrFragmentProcessor.h"
23 #endif
24
21 //#define SK_TRACK_SHADER_LIFETIME 25 //#define SK_TRACK_SHADER_LIFETIME
22 26
23 #ifdef SK_TRACK_SHADER_LIFETIME 27 #ifdef SK_TRACK_SHADER_LIFETIME
24 static int32_t gShaderCounter; 28 static int32_t gShaderCounter;
25 #endif 29 #endif
26 30
27 static inline void inc_shader_counter() { 31 static inline void inc_shader_counter() {
28 #ifdef SK_TRACK_SHADER_LIFETIME 32 #ifdef SK_TRACK_SHADER_LIFETIME
29 int32_t prev = sk_atomic_inc(&gShaderCounter); 33 int32_t prev = sk_atomic_inc(&gShaderCounter);
30 SkDebugf("+++ shader counter %d\n", prev + 1); 34 SkDebugf("+++ shader counter %d\n", prev + 1);
(...skipping 182 matching lines...) Expand 10 before | Expand all | Expand 10 after
213 } 217 }
214 return mc; 218 return mc;
215 } 219 }
216 220
217 ////////////////////////////////////////////////////////////////////////////// 221 //////////////////////////////////////////////////////////////////////////////
218 222
219 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { 223 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const {
220 return kNone_GradientType; 224 return kNone_GradientType;
221 } 225 }
222 226
223 const GrFragmentProcessor* SkShader::asFragmentProcessor(GrContext*, const SkMat rix&, 227 #if SK_SUPPORT_GPU
228 sk_sp<GrFragmentProcessor> SkShader::asFragmentProcessor(GrContext*, const SkMat rix&,
224 const SkMatrix*, SkFilt erQuality, 229 const SkMatrix*, SkFilt erQuality,
225 SkSourceGammaTreatment) const { 230 SkSourceGammaTreatment) const {
226 return nullptr; 231 return nullptr;
227 } 232 }
233 #endif
228 234
229 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { 235 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const {
230 return nullptr; 236 return nullptr;
231 } 237 }
232 238
233 sk_sp<SkShader> SkShader::MakeEmptyShader() { return sk_make_sp<SkEmptyShader>() ; } 239 sk_sp<SkShader> SkShader::MakeEmptyShader() { return sk_make_sp<SkEmptyShader>() ; }
234 240
235 sk_sp<SkShader> SkShader::MakeColorShader(SkColor color) { return sk_make_sp<SkC olorShader>(color); } 241 sk_sp<SkShader> SkShader::MakeColorShader(SkColor color) { return sk_make_sp<SkC olorShader>(color); }
236 242
237 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, Ti leMode tmy, 243 sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, Ti leMode tmy,
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290 } 296 }
291 #endif 297 #endif
292 298
293 #ifdef SK_SUPPORT_LEGACY_XFERMODE_PTR 299 #ifdef SK_SUPPORT_LEGACY_XFERMODE_PTR
294 #include "SkXfermode.h" 300 #include "SkXfermode.h"
295 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader> src, 301 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader> src,
296 SkXfermode* xfer) { 302 SkXfermode* xfer) {
297 return MakeComposeShader(std::move(dst), std::move(src), sk_ref_sp(xfer)); 303 return MakeComposeShader(std::move(dst), std::move(src), sk_ref_sp(xfer));
298 } 304 }
299 #endif 305 #endif
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