| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcState.h" | 8 #include "SkBitmapProcState.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkEmptyShader.h" | 10 #include "SkEmptyShader.h" |
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| 65 fNormLocalMatrix.reset(); | 65 fNormLocalMatrix.reset(); |
| 66 } | 66 } |
| 67 // Pre-cache so future calls to fNormLocalMatrix.getType() are threadsaf
e. | 67 // Pre-cache so future calls to fNormLocalMatrix.getType() are threadsaf
e. |
| 68 (void)fNormLocalMatrix.getType(); | 68 (void)fNormLocalMatrix.getType(); |
| 69 | 69 |
| 70 } | 70 } |
| 71 | 71 |
| 72 bool isOpaque() const override; | 72 bool isOpaque() const override; |
| 73 | 73 |
| 74 #if SK_SUPPORT_GPU | 74 #if SK_SUPPORT_GPU |
| 75 const GrFragmentProcessor* asFragmentProcessor(GrContext*, | 75 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, |
| 76 const SkMatrix& viewM, | 76 const SkMatrix& viewM, |
| 77 const SkMatrix* localMatrix, | 77 const SkMatrix* localMatrix, |
| 78 SkFilterQuality, | 78 SkFilterQuality, |
| 79 SkSourceGammaTreatment) const
override; | 79 SkSourceGammaTreatment) const
override; |
| 80 #endif | 80 #endif |
| 81 | 81 |
| 82 class LightingShaderContext : public SkShader::Context { | 82 class LightingShaderContext : public SkShader::Context { |
| 83 public: | 83 public: |
| 84 // The context takes ownership of the states. It will call their destruc
tors | 84 // The context takes ownership of the states. It will call their destruc
tors |
| 85 // but will NOT free the memory. | 85 // but will NOT free the memory. |
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| 343 if (!localMatrix2->invert(&inv)) { | 343 if (!localMatrix2->invert(&inv)) { |
| 344 return false; | 344 return false; |
| 345 } | 345 } |
| 346 lmInverse.postConcat(inv); | 346 lmInverse.postConcat(inv); |
| 347 } | 347 } |
| 348 result->preConcat(lmInverse); | 348 result->preConcat(lmInverse); |
| 349 | 349 |
| 350 return true; | 350 return true; |
| 351 } | 351 } |
| 352 | 352 |
| 353 const GrFragmentProcessor* SkLightingShaderImpl::asFragmentProcessor( | 353 sk_sp<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor( |
| 354 GrContext* context, | 354 GrContext* context, |
| 355 const SkMatrix& viewM, | 355 const SkMatrix& viewM, |
| 356 const SkMatrix* localMatrix
, | 356 const SkMatrix* localMatrix
, |
| 357 SkFilterQuality filterQuali
ty, | 357 SkFilterQuality filterQuali
ty, |
| 358 SkSourceGammaTreatment gamm
aTreatment) const { | 358 SkSourceGammaTreatment gamm
aTreatment) const { |
| 359 // we assume diffuse and normal maps have same width and height | 359 // we assume diffuse and normal maps have same width and height |
| 360 // TODO: support different sizes | 360 // TODO: support different sizes |
| 361 SkASSERT(fDiffuseMap.width() == fNormalMap.width() && | 361 SkASSERT(fDiffuseMap.width() == fNormalMap.width() && |
| 362 fDiffuseMap.height() == fNormalMap.height()); | 362 fDiffuseMap.height() == fNormalMap.height()); |
| 363 SkMatrix diffM, normM; | 363 SkMatrix diffM, normM; |
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| 397 | 397 |
| 398 GrTextureParams normParams(kClamp_TileMode, normFilterMode); | 398 GrTextureParams normParams(kClamp_TileMode, normFilterMode); |
| 399 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, | 399 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, |
| 400 fNormalMap, n
ormParams, | 400 fNormalMap, n
ormParams, |
| 401 gammaTreatmen
t)); | 401 gammaTreatmen
t)); |
| 402 if (!normalTexture) { | 402 if (!normalTexture) { |
| 403 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit
map to texture."); | 403 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit
map to texture."); |
| 404 return nullptr; | 404 return nullptr; |
| 405 } | 405 } |
| 406 | 406 |
| 407 SkAutoTUnref<const GrFragmentProcessor> inner ( | 407 sk_sp<GrFragmentProcessor> inner ( |
| 408 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams,
normParams, fLights, | 408 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams,
normParams, fLights, |
| 409 fInvNormRotation)); | 409 fInvNormRotation)); |
| 410 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 410 return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); |
| 411 } | 411 } |
| 412 | 412 |
| 413 #endif | 413 #endif |
| 414 | 414 |
| 415 //////////////////////////////////////////////////////////////////////////// | 415 //////////////////////////////////////////////////////////////////////////// |
| 416 | 416 |
| 417 bool SkLightingShaderImpl::isOpaque() const { | 417 bool SkLightingShaderImpl::isOpaque() const { |
| 418 return fDiffuseMap.isOpaque(); | 418 return fDiffuseMap.isOpaque(); |
| 419 } | 419 } |
| 420 | 420 |
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| 726 invNormRotation, diffLocalM, normLoc
alM); | 726 invNormRotation, diffLocalM, normLoc
alM); |
| 727 } | 727 } |
| 728 | 728 |
| 729 /////////////////////////////////////////////////////////////////////////////// | 729 /////////////////////////////////////////////////////////////////////////////// |
| 730 | 730 |
| 731 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) | 731 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) |
| 732 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) | 732 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) |
| 733 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 733 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| 734 | 734 |
| 735 /////////////////////////////////////////////////////////////////////////////// | 735 /////////////////////////////////////////////////////////////////////////////// |
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