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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkComposeShader.h" | 8 #include "SkComposeShader.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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176 } | 176 } |
177 } | 177 } |
178 | 178 |
179 #if SK_SUPPORT_GPU | 179 #if SK_SUPPORT_GPU |
180 | 180 |
181 #include "effects/GrConstColorProcessor.h" | 181 #include "effects/GrConstColorProcessor.h" |
182 #include "effects/GrXfermodeFragmentProcessor.h" | 182 #include "effects/GrXfermodeFragmentProcessor.h" |
183 | 183 |
184 ///////////////////////////////////////////////////////////////////// | 184 ///////////////////////////////////////////////////////////////////// |
185 | 185 |
186 const GrFragmentProcessor* SkComposeShader::asFragmentProcessor( | 186 sk_sp<GrFragmentProcessor> SkComposeShader::asFragmentProcessor( |
187 GrContext* context, | 187 GrContext* context, |
188 const SkMatrix& viewM, | 188 const SkMatrix& viewM, |
189 const SkMatrix* localMatrix
, | 189 const SkMatrix* localMatrix
, |
190 SkFilterQuality fq, | 190 SkFilterQuality fq, |
191 SkSourceGammaTreatment gamm
aTreatment) const { | 191 SkSourceGammaTreatment gamm
aTreatment) const { |
192 // Fragment processor will only support SkXfermode::Mode modes currently. | 192 // Fragment processor will only support SkXfermode::Mode modes currently. |
193 SkXfermode::Mode mode; | 193 SkXfermode::Mode mode; |
194 if (!(SkXfermode::AsMode(fMode, &mode))) { | 194 if (!(SkXfermode::AsMode(fMode, &mode))) { |
195 return nullptr; | 195 return nullptr; |
196 } | 196 } |
197 | 197 |
198 switch (mode) { | 198 switch (mode) { |
199 case SkXfermode::kClear_Mode: | 199 case SkXfermode::kClear_Mode: |
200 return GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK, | 200 return GrConstColorProcessor::Make(GrColor_TRANSPARENT_BLACK, |
201 GrConstColorProcessor::kIgnore_
InputMode); | 201 GrConstColorProcessor::kIgnore_In
putMode); |
202 break; | 202 break; |
203 case SkXfermode::kSrc_Mode: | 203 case SkXfermode::kSrc_Mode: |
204 return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq
, gammaTreatment); | 204 return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq
, gammaTreatment); |
205 break; | 205 break; |
206 case SkXfermode::kDst_Mode: | 206 case SkXfermode::kDst_Mode: |
207 return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq
, gammaTreatment); | 207 return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq
, gammaTreatment); |
208 break; | 208 break; |
209 default: | 209 default: |
210 SkAutoTUnref<const GrFragmentProcessor> fpA(fShaderA->asFragmentProc
essor(context, | 210 sk_sp<GrFragmentProcessor> fpA(fShaderA->asFragmentProcessor(context
, |
211 viewM, localMatrix, fq,
gammaTreatment)); | 211 viewM, localMatrix, fq, gammaTreatmen
t)); |
212 if (!fpA.get()) { | 212 if (!fpA) { |
213 return nullptr; | 213 return nullptr; |
214 } | 214 } |
215 SkAutoTUnref<const GrFragmentProcessor> fpB(fShaderB->asFragmentProc
essor(context, | 215 sk_sp<GrFragmentProcessor> fpB(fShaderB->asFragmentProcessor(context
, |
216 viewM, localMatrix, fq,
gammaTreatment)); | 216 viewM, localMatrix, fq, gammaTreatmen
t)); |
217 if (!fpB.get()) { | 217 if (!fpB) { |
218 return nullptr; | 218 return nullptr; |
219 } | 219 } |
220 return GrXfermodeFragmentProcessor::CreateFromTwoProcessors(fpB, fpA
, mode); | 220 return GrXfermodeFragmentProcessor::MakeFromTwoProcessors(std::move(
fpB), |
| 221 std::move(
fpA), mode); |
221 } | 222 } |
222 } | 223 } |
223 #endif | 224 #endif |
224 | 225 |
225 #ifndef SK_IGNORE_TO_STRING | 226 #ifndef SK_IGNORE_TO_STRING |
226 void SkComposeShader::toString(SkString* str) const { | 227 void SkComposeShader::toString(SkString* str) const { |
227 str->append("SkComposeShader: ("); | 228 str->append("SkComposeShader: ("); |
228 | 229 |
229 str->append("ShaderA: "); | 230 str->append("ShaderA: "); |
230 fShaderA->toString(str); | 231 fShaderA->toString(str); |
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248 if (!dst || !src) { | 249 if (!dst || !src) { |
249 return nullptr; | 250 return nullptr; |
250 } | 251 } |
251 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); | 252 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); |
252 } | 253 } |
253 | 254 |
254 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, | 255 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, |
255 SkXfermode::Mode mode) { | 256 SkXfermode::Mode mode) { |
256 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); | 257 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); |
257 } | 258 } |
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