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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
7 | 7 |
8 #include "modules/webgl/WebGLExtension.h" | 8 #include "modules/webgl/WebGLExtension.h" |
9 #include "modules/webgl/WebGLRenderingContextBase.h" | 9 #include "modules/webgl/WebGLRenderingContextBase.h" |
10 | 10 |
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264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; | 264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal
format, GLsizei width, GLsizei height, const char* functionName) override; |
265 | 265 |
266 // Helper function to check texture 3D target and texture bound to the targe
t. | 266 // Helper function to check texture 3D target and texture bound to the targe
t. |
267 // Generate GL errors and return 0 if target is invalid or texture bound is | 267 // Generate GL errors and return 0 if target is invalid or texture bound is |
268 // null. Otherwise, return the texture bound to the target. | 268 // null. Otherwise, return the texture bound to the target. |
269 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ
et); | 269 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ
et); |
270 | 270 |
271 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; | 271 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe
t) override; |
272 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid
e; | 272 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid
e; |
273 | 273 |
| 274 bool canUseTexImageCanvasByGPU(GLint internalformat, GLenum type) override; |
| 275 |
274 void removeBoundBuffer(WebGLBuffer*) override; | 276 void removeBoundBuffer(WebGLBuffer*) override; |
275 | 277 |
276 void resetUnpackParameters() override; | 278 void resetUnpackParameters() override; |
277 void restoreUnpackParameters() override; | 279 void restoreUnpackParameters() override; |
278 | 280 |
279 bool transformFeedbackActive() const override; | 281 bool transformFeedbackActive() const override; |
280 bool transformFeedbackPaused() const override; | 282 bool transformFeedbackPaused() const override; |
281 void setTransformFeedbackActive(bool); | 283 void setTransformFeedbackActive(bool); |
282 void setTransformFeedbackPaused(bool); | 284 void setTransformFeedbackPaused(bool); |
283 | 285 |
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316 ScopedPersistent<v8::Array> m_queryWrappers; | 318 ScopedPersistent<v8::Array> m_queryWrappers; |
317 }; | 319 }; |
318 | 320 |
319 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 321 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
320 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 322 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
321 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 323 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
322 | 324 |
323 } // namespace blink | 325 } // namespace blink |
324 | 326 |
325 #endif | 327 #endif |
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