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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h

Issue 2040773002: Upload textures through GPU path to non-8-bit color formats won't work in WebGL2 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGL2RenderingContextBase_h 5 #ifndef WebGL2RenderingContextBase_h
6 #define WebGL2RenderingContextBase_h 6 #define WebGL2RenderingContextBase_h
7 7
8 #include "modules/webgl/WebGLExtension.h" 8 #include "modules/webgl/WebGLExtension.h"
9 #include "modules/webgl/WebGLRenderingContextBase.h" 9 #include "modules/webgl/WebGLRenderingContextBase.h"
10 10
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264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal format, GLsizei width, GLsizei height, const char* functionName) override; 264 void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internal format, GLsizei width, GLsizei height, const char* functionName) override;
265 265
266 // Helper function to check texture 3D target and texture bound to the targe t. 266 // Helper function to check texture 3D target and texture bound to the targe t.
267 // Generate GL errors and return 0 if target is invalid or texture bound is 267 // Generate GL errors and return 0 if target is invalid or texture bound is
268 // null. Otherwise, return the texture bound to the target. 268 // null. Otherwise, return the texture bound to the target.
269 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ et); 269 WebGLTexture* validateTexture3DBinding(const char* functionName, GLenum targ et);
270 270
271 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe t) override; 271 WebGLBuffer* validateBufferDataTarget(const char* functionName, GLenum targe t) override;
272 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid e; 272 bool validateBufferDataUsage(const char* functionName, GLenum usage) overrid e;
273 273
274 bool canUseTexImageCanvasByGPU(GLint internalformat, GLenum type) override;
275
274 void removeBoundBuffer(WebGLBuffer*) override; 276 void removeBoundBuffer(WebGLBuffer*) override;
275 277
276 void resetUnpackParameters() override; 278 void resetUnpackParameters() override;
277 void restoreUnpackParameters() override; 279 void restoreUnpackParameters() override;
278 280
279 bool transformFeedbackActive() const override; 281 bool transformFeedbackActive() const override;
280 bool transformFeedbackPaused() const override; 282 bool transformFeedbackPaused() const override;
281 void setTransformFeedbackActive(bool); 283 void setTransformFeedbackActive(bool);
282 void setTransformFeedbackPaused(bool); 284 void setTransformFeedbackPaused(bool);
283 285
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316 ScopedPersistent<v8::Array> m_queryWrappers; 318 ScopedPersistent<v8::Array> m_queryWrappers;
317 }; 319 };
318 320
319 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, 321 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
320 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, 322 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2,
321 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ; 323 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ;
322 324
323 } // namespace blink 325 } // namespace blink
324 326
325 #endif 327 #endif
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