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Unified Diff: ui/events/mojo/latency_info.mojom

Issue 2040733002: Implement LatencyInfo StructTraits (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Make Windows happier Created 4 years, 6 months ago
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Index: ui/events/mojo/latency_info.mojom
diff --git a/ui/events/mojo/latency_info.mojom b/ui/events/mojo/latency_info.mojom
new file mode 100644
index 0000000000000000000000000000000000000000..d284e50fb00a64367ba6c4ca37c5b1aa6f1c9bfb
--- /dev/null
+++ b/ui/events/mojo/latency_info.mojom
@@ -0,0 +1,125 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+module ui.mojom;
+
+import "mojo/common/common_custom_types.mojom";
+
+enum LatencyComponentType {
+ // ---------------------------BEGIN COMPONENT-------------------------------
+ // BEGIN COMPONENT is when we show the latency begin in chrome://tracing.
+ // Timestamp when the input event is sent from RenderWidgetHost to renderer.
+ INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT,
+ // In threaded scrolling, main thread scroll listener update is async to
+ // scroll processing in impl thread. This is the timestamp when we consider
+ // the main thread scroll listener update is begun.
+ LATENCY_BEGIN_SCROLL_LISTENER_UPDATE_MAIN_COMPONENT,
+ // ---------------------------NORMAL COMPONENT-------------------------------
+ // The original timestamp of the touch event which converts to scroll update.
+ INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT,
+ // The original timestamp of the touch event which converts to the *first*
+ // scroll update in a scroll gesture sequence.
+ INPUT_EVENT_LATENCY_FIRST_SCROLL_UPDATE_ORIGINAL_COMPONENT,
+ // Original timestamp for input event (e.g. timestamp from kernel).
+ INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT,
+ // Timestamp when the UI event is created.
+ INPUT_EVENT_LATENCY_UI_COMPONENT,
+ // Timestamp when the event is dispatched on the main thread of the renderer.
+ INPUT_EVENT_LATENCY_RENDERER_MAIN_COMPONENT,
+ // This is special component indicating there is rendering scheduled for
+ // the event associated with this LatencyInfo on main thread.
+ INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_MAIN_COMPONENT,
+ // This is special component indicating there is rendering scheduled for
+ // the event associated with this LatencyInfo on impl thread.
+ INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_IMPL_COMPONENT,
+ // Timestamp when a scroll update is forwarded to the main thread.
+ INPUT_EVENT_LATENCY_FORWARD_SCROLL_UPDATE_TO_MAIN_COMPONENT,
+ // Timestamp when the event's ack is received by the RWH.
+ INPUT_EVENT_LATENCY_ACK_RWH_COMPONENT,
+ // Frame number when a window snapshot was requested. The snapshot
+ // is taken when the rendering results actually reach the screen.
+ WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT,
+ // Timestamp when a tab is requested to be shown.
+ TAB_SHOW_COMPONENT,
+ // Timestamp when the frame is swapped in renderer.
+ INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT,
+ // Timestamp of when the browser process receives a buffer swap notification
+ // from the renderer.
+ INPUT_EVENT_BROWSER_RECEIVED_RENDERER_SWAP_COMPONENT,
+ // Timestamp of when the gpu service began swap buffers, unlike
+ // INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT which measures after.
+ INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT,
+ // Timestamp of when the gesture scroll update is generated from a mouse wheel
+ // event.
+ INPUT_EVENT_LATENCY_GENERATE_SCROLL_UPDATE_FROM_MOUSE_WHEEL,
+ // ---------------------------TERMINAL COMPONENT-----------------------------
+ // TERMINAL COMPONENT is when we show the latency end in chrome://tracing.
+ // Timestamp when the mouse event is acked from renderer and it does not
+ // cause any rendering scheduled.
+ INPUT_EVENT_LATENCY_TERMINATED_MOUSE_COMPONENT,
+ // Timestamp when the mouse wheel event is acked from renderer and it does not
+ // cause any rendering scheduled.
+ INPUT_EVENT_LATENCY_TERMINATED_MOUSE_WHEEL_COMPONENT,
+ // Timestamp when the keyboard event is acked from renderer and it does not
+ // cause any rendering scheduled.
+ INPUT_EVENT_LATENCY_TERMINATED_KEYBOARD_COMPONENT,
+ // Timestamp when the touch event is acked from renderer and it does not
+ // cause any rendering scheduled and does not generate any gesture event.
+ INPUT_EVENT_LATENCY_TERMINATED_TOUCH_COMPONENT,
+ // Timestamp when the gesture event is acked from renderer, and it does not
+ // cause any rendering scheduled.
+ INPUT_EVENT_LATENCY_TERMINATED_GESTURE_COMPONENT,
+ // Timestamp when the frame is swapped (i.e. when the rendering caused by
+ // input event actually takes effect).
+ INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT,
+ // This component indicates that the input causes a commit to be scheduled
+ // but the commit failed.
+ INPUT_EVENT_LATENCY_TERMINATED_COMMIT_FAILED_COMPONENT,
+ // This component indicates that the input causes a commit to be scheduled
+ // but the commit was aborted since it carried no new information.
+ INPUT_EVENT_LATENCY_TERMINATED_COMMIT_NO_UPDATE_COMPONENT,
+ // This component indicates that the input causes a swap to be scheduled
+ // but the swap failed.
+ INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT,
+ LATENCY_COMPONENT_TYPE_LAST =
+ INPUT_EVENT_LATENCY_TERMINATED_SWAP_FAILED_COMPONENT,
+};
+
+struct LatencyComponentId {
+ LatencyComponentType type;
+ int64 id;
+};
+
+struct LatencyComponent {
+ // Nondecreasing number that can be used to determine what events happened
+ // in the component at the time this struct was sent on to the next
+ // component.
+ int64 sequence_number;
+ // Average time of events that happened in this component.
+ mojo.common.mojom.TimeTicks event_time;
+ // Count of events that happened in this component
+ uint32 event_count;
+};
+
+struct LatencyComponentPair {
+ LatencyComponentId key;
+ LatencyComponent value;
+};
+
+// TODO(fsamuel): We should replace this with gfx.mojom.PointF here and in
+// ui/events/latency_info.h.
+struct InputCoordinate {
+ float x;
+ float y;
+};
+
+// See ui/events/latency_info.h
+struct LatencyInfo {
+ string trace_name;
+ array<LatencyComponentPair> latency_components;
+ array<InputCoordinate> input_coordinates;
+ int64 trace_id;
+ bool coalesced;
+ bool terminated;
+};
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